this is the tier 4 set dude,
the tier 5 would be the 'ultimate warlock set thing' as you put it
i'm not so sure about the sets in general thou as the sets are only 5 large and the bonuses are 2 and 4 i THINK the idea is for you to have more options to customise your charecter
its 9 pieces (including the ring) to get more spell damage out of t3 than the t4 and t5 sets, while t4 and t5 are only 5 pieces. not to mention you dont get any sockets with t3.
He never said there was a 9 piece bonus, just that it was a 9 piece set.
actually T4 is form kara/gruuls lair and maga lair so u dont need any factions to get T4 but T5 ya gotta have revered with 7 factions to buy a key to do there heroic instances to be tempest keep/other 25-mans attuned also exalted with some
Anybody got a pic of a gnome in T4 or T5 yet? Im sure it looks hilarious...especially the T5 shoulders.
A saw a movie where a Gnome wears T5.
XD He was also really cute ^_^
anyone have any idea what the proc rate is on that 2 piece bonus?
this would be tier 4 warlock set.
As far as stats w/o gems or enchants T4 is better in stats and in my oppinion has better bonuses unless u have siphon life from afflic.
Tier 5 is calls corrupter raiment
it has less stats and the bonuses are not as good (in my oppinion) although it is a LOT batter for raiding but for farming/soloing/dungeons(5-man) then T4 is ultimate especially after gems/chants.
although for 10-man through 40-man's this is also good for Dps'ing but T5 will keep u alive longer and help a lot more.
Well, i'll compare this set with the Frozenshadoweave set (in combination with the battlecast set) to compare what is better.
Let start with the base stats:
Tier 4:
Stamina 183
Intellect 157
Spell To Hit Rating 44
Spell Critical Hit Rating 66
Spell Dmg 203
Frozen Shadowweave Set:
Stamina 66
Intellect 44
Spell Damage (Shadow) 179
Battlecast set:
Stamina 85
Intellect 55
Spell Dmg 89
Let's add those 2 above:
151 Stamina
99 Intellect
Spell Dmg 268
and compare with Tier 4:
Tier 4 / Frozen Set / Result:
Sta 183 - 151 = 33
Int 157 - 99 = 58
Hit 44 - 0 = 44
Cri 66 - 0 = 66
Dmg 203 - 268 = -65
As i'll see, that the Tier 4 Set gives lots more Sta/Int, and it also gives Hit and Cri rating, but as an afflicition, i think the last 2 stats (Hit and Cri) are pretty useless for me, as my dot's barely miss.
What i do see, is a huge diffence between +dmg om the sets, althought the Frozen Set gives online Shadow and Frost dmg, i still think 65 spell is a bit much, exspecially as PvE.
Sockets:
Tier 4 / Frozen Set / Result:
Red 2 - 2 = 0
Blue 1 - 5 = -4
Yellow 3 - 3 = 0
Meta 1 - 0 = 1
As u'll can see, the Tier 4 has 4 sockets less then the Frozen Set, what it's a shame, as with the Frozen set, u'll can compare much of the sta/int lost with the tier 4, as with the sockets loss in Tier 4, u'll can't make it up with the lost dmg.
Let's fill in the sockets the best way possible:
Frozen Set:
+12 Sta in the blue slots x 5 =+60 Sta
+8 int the yellow x3 = +24 int
+5 spell dmg and +6 sta in the red = +10 spell and +12 sta
Total:
+72 sta
+24 int
+10 dmg
Tier 4:
+8 spell dmg in the red x2 = +16
+12 spell dmg in the meta = +12
+5 spell dmg and +6 sta in the blue = +5 spell +6 sta
+4 crit and +5 dmg in the yellow x3 = +12 cri and +15 dmg
Total:
+38 dmg
+12 cri
+6 sta
(Just used the blue sockets as comparing, not the epic)
And let's add these number with the stats:
Tier 4/Frozen/Result
Sta 39(+6 socket) -72 (socket) = -39 stamina
Int 58 - 24(socket) = 34 Int
Dmg: 75 (10 socket) -38 (socket) = -37
With this stats, the Tier 4 even has less use now, the only advantage of the set now is the +cri and +hit and some int. The Tier 4 really sucks with Sta now, and still with the dmg.
As last part, let's talk about the set bonusses:
Tier 4:
2: Your shadow damage spells have a chance to grant you 135 bonus shadow damage for 15 sec and your fire damage spells have a chance to grant you 135 bonus fire damage for 15 sec.
Could prove handy in raids, but we also have trinket for this.
4: Increases the duration of your Corruption and Immolate abilities by 3 sec.
Dunno what's blizzards meaning with this? Does the Corruption and Immolate just get 3 sec longer, what mean they deal less dmg over time, or did they also added dmg for the 3 secs? i hope for the warlocks out there. But can't see the use for this...
Frozen Set:
3: Your Frost and Shadow damage spells heal you for 2% of the damage they deal.
Not much healing, but with dots in Raids and PvP real handy, u'll can use more life tap in raids, without using the healers mana.
2: Increases the chance spell pushback and spell interrupt will be resisted by 5%.
Could prove handy in PvP, in raids, it's not very effective.
According to my stats above, i chose The Frozen Shadoweave set and the Battlecast set above Tier 4, As i love the +dmg, and the +sta could prove really handy in pvp. What do you think?
I can't believe no one has beaten me to it yet, but you make one really bad error, when you say that as affliction you don't need +spell hit. Yes, you DO need spell hit, you really, really do, preferably as close to the effective cap as possible, which is 202. You say your dots barely miss...you're not fighting end game mobs, then. And by that I mean raid bosses. Hit helps a lot where their resistance is high.
Now your comment about +crit, I agree with.
Hmmm, what i understand is this:
On equal levels, mobs will resist 4% of the time. But since with DoTs, each tick is considered as "one hit". Thus as locks we don't lose as much when one of those ticks/"hits" is countered with a resist, unlike direct dmg casters.
And if you are specced for full Suppression, that adds 10% to your spell hit rating as well.
Raid bosses are generally rated as +3 lvls above 70 with a chance to hit of 83%. So with max Suppression and about 75 spell hit, you should be at the cap of 99% spell hit.
Am i wrong or right?
You are partially wrong - your DoT spell make only one hit check upon landing, then the ticks cant miss, if DoT applied succesfully. Suppression helps here during early raiding, but since it won't apply to Shadow Bolt, which makes 50% of affli lock dmg, its better to cap spellhit (202 rating) and then move points from suppression somewhere else. That's the way to go.
Hey genius the 4 set bonus means that it gets an extra tick. How hard is that to deduce? Instead of 6, it is 7.
Also hit, crit, stam, int are ALL useful. None of them are useless. As affliction you do want crit, it just does not have the priority of hit or damage.
damage > hit > crit. You should have ISB, not everyone does, that's fine with around 15-20% crit it makes a big added difference with our SB spam after dotting.
Also the battle cast is boring compared to spellstrike if you are comparing.
The 2 piece set bonus from voidheart, OMG I have a trinket that does that. Well there ya go, use the trinket and this and guess what? MORE damage. Yes setting up the sets isn't easy if you are trying to also keep spellstrike or battlecast but choose what you want.
FSW also the set bonus helps a bit when it comes to aoe damage, not really for Life Tapping unless you are seed of corruption spamming and that only works on fights such as Illhoof or hydross if they are using the aoe strat for the adds. Gruul is nice for the FSW bonus, Lurker as well. But in the end, in a good raid, the healer is going to throw a HoT or a small heal for the life tap or the little damage you take.
Going back to the 4 piece set bonus, hopefully you get it now, it isn't however that major, it is a dps increase, just a minor one. Benefit a demo lock the most cause they will definitely use both.
well, the hit is not needed in kara... guess why you made this calc about with battlecast/shadoweave? I'm raiding mag/void/2 bosses in ssc blaa... and at mag I got like just 100 hit rating and I got ALOT of resists same on prince, so not replacing shadoweave with t4 is just stupid (If you don't go for random epics as I do that got critt/hit as I'm destro)
The hit is needed on all bosses the same. It's based on level difference, and for the calculation, every boss counts as level 73 mob. So, you have 83% base hit chance on Attunmen, and 83% base hit chance on Illidan. Kara is not "easier" in the hit way.
raiding locks should perhaps always take spell strike above battle cast, regardless of spec. the improved shadowbolt debuff should always be up on bosses so that you get 20% more kick from your dots or DD casts, as such you need a decent amount of crit (~15% i'd say as minimum). aboout all the battlecast has goin for it is a bit more stam, the Hit and crit from the spellstrike is the way to go.
this setup will get you to SSC imo:
head: Spellstrike Hood
shoulders: Voidheart Mantle
Chest Frozen Shadoweave Robe
Gloves Voidheart Gloves
Pants:[url Shttp://thottbot.com/i24262]Spellstrike Pants[/url]
Feet Frozen Shadoweave Boots
i'll let you decide the other slots, i cbf listing them out, but i can only stress 1 more thing, GET YOUR 16% HIT RATING, if you dont have enuf stats from your gear to make the 16% use a combination of suppression talent and gear to achieve the 16%
My guess is you are totally correct. I only plan on wearing two pieces of the Voidheart anyways. I don't care much for the 4 piece bonus. I just want the two piece bonus. Put together that with the tier 5 two piece bonus and I'm happy. Yup, I'm demonology. I'm really hoping drain-life procs the Tier 5 two piece healing bonus to pets though. Haven't heard yet.
you know, i wish we didn't have to mix an match as demlocks. All these tiers benefit aff and structo locks greatly, conviently and great looking, but we're left trying to pull together something that'll be comparable. This blows :( It'd be cool to have a set of our own that focuses on and improves our pets on some scale. After all, they are a big part of our damage instead of spells
Tier 5 has a set bonus that is purely demo.
also add, since they made a lot of those recent changes before BC, your stam, int, resists, shadow damage do a lot for your pet, so having a good set on your makes them better.
Well, being a very happy owner of the Frozen and Spellstrike set, i can think of an upgrade like this (provided you use +9dam gems on red slots and +5dam/whatever on other slots):
- Exchange spellstrike pants with Trial-fire trousers from the opera event in Kara (or any other good enough pants) thus replacing 46+5+5+9=65 damage with 49+5+5+5+5=69 (including socket bonus), gaining a whopping amount of stats and losing a bit of extra casting stats (only worry is the spell hit).
- Exchange Spellstrike Hood with Voidhearth Crown, going from 46+5+5+9=65 damage to 40+14+9=63 damge (provided you take the +14 dam meta gem from Bashir's landing) and getting another whopping amount of stats.
On top of that, your "proc on spell landing" bonus damage goes from 92 to 135. Only real downside i can see is the loss of a lot of spell hit.
All in all i would go for 2 pieces of the set (gauntlets and head), as the 4 pieces bonus is not that good and you would lose the awesome health regeneration from the Frozen set.
Does anybody know the chance of the proc?
I've been looking all over, and can't find the proc chance *anywhere*. I'm guessing it is 10%, that is often the proc chance when it the text says "a chance". But, this is a pure guess.
Chest: Magtheridon - Magtheridon's Lair
Head: Prince Melchezaar - Karazhan
Hands: The Curator - Karazhan
Legs: Gruul the Dragonkiller - Gruul's Lair
Shoulders: High King Maulgar - Gruul's Lair
One thing that you learned people forgot to mention wa that you need to be a shadoweave tailor to get shadoweave stuff. so along with developing the best set you should also mention that for those that have chosen other professions.
Man, this ting is nice and cool, thats new for me.
longer deturation(or how u write it) on Immonolate and Corruption thats good for evry specc.
I like this ting and cant wait to get it!!!!!
as noted it depends on what you profesion is as an eng i dont want the crown but other peices will be better not every one is a tailor
the proc rate of the 2 piece set bonus seems reasonably nice, it can proc many times in a nice long boss encounter, whitch i imagine significantly increases your dps for that time, i have the hands and the shoulders on my warlock at the moment, very nice pieces of gear.
was wondering about the 4 peice bonus-does that nerf the amount of damage per tick. right now i think base corruption does 980 damage over 18 seconds, so thats 163 damage per 3 second tick, would this set make it 980 damage over 21 seconds, so 140 damage per tick, or does it keep the same amount of tick damage just makes it tick an extra time before it expires? Forgive me if the numbers are wrong, all i know is that my corruption ticks for about 450 right now =D and that i redot it after about 12 seconds, so i never experience the full time.
The per tick, it just adds more damage, so if its 163 damage every 3 second tick over 18 secnds, it is instead 163 damage every 3 second tick over 21 seconds.
There isn't a single warlock set that beats the looks of this one, blizzard can still do it :)
i think shoulders for corruptor or wing effect for malefic is cooler
but i love the black swirl in the back
hmm realy? T6 is cooler than T4? strange..
Looks awesome.
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