The ogres are outside the mine.
The enforcers are INSIDE the mine.
Be carefull cause they pop REALLY fast
i looked on the map and read it and it says it starts in hilsbrad foothills.. where dose it exacly start? in tarren mill?
yerr this would be cos ur in alterac highlands, not arathi highlands :)
WHO: 31 shadow spec ud priest
WHERE: 36,43 Boulderfist Outpost
NOTE: Remember: as a priest DISTANCE is your friend. Start clearing outside the mine entrance. The ogres (need 8) are all roaming around the outside. The enforcers (need 10) are all inside the mine. Most of the enforcers are 34 but u can find some 33 inside or as respawns.
As a low level the trick is to get the enforcers one at a time. You clear the outside (2-3 ogres sitting around) so that you can hit one of the enforcers and drag him out a bit so you don't have to worry about any addons. Basically you take care of the ogre requirements and provide a safe area to clear out enforcers.
An awesome strategy that I found was that when the ogres or enforcers become enraged (their fists will start glowing red) is to run back a bit and start attacking from far away again. When the ogres/enforcers become enraged their walking speed is reduced to about 50% it seems. This makes it ridiculously ez to kill them as long as you don't get any adds. Also you get minimal damage should be unable to shield.
I'm a level 33 priest and I tried to share the quest to a same level tauren druid, but I couldn't. Why is that? Isn't this the first one of these series?
I didn't get the quest until I had completed some of the other Tarren Mill quests. I'm not sure which one was the trigger, but remember reading something about "well, you've done good so far... blah, blah, blah" Just help your buddy knock out a few of the basic quests offered by the Tarren Mill NPCs and try again.
The zone is Arathi Hihgland .. not Alterac Mountains!!!
Where is it: Arathi Highlands (SE of TM - follow the road)
Cosmos Level: 32
Creep Level : Ogres are 32-33, Enforcers are 33-34
Located at : Ogres are anywhere from 31, 48 to 35, 44, which is North (and a little East) of Stromguard. Enforcers are inside the cave at 35, 44
Creep XP : About 230 (for a level 32 mage, with normal rest)
Quest Completion : 2550 XP, and 30 silver.
Creep Drops : About 1 silver, and 30 copper per ogre. Good farming for tailors, since I had a pretty constant drop of silk and wool
Tips : - When they become enraged, they double their damage (from about 45 per hit, to about 100 per hit), but become much slower. Even a few steps back will buy you a few seconds more.
- I noticed that they had a fairly decent aggro range, so its best if you cleared the area instead of sneaking by them.
- Ogres are based along the road, and just North of Strom. The road is used often by both horde and alliance, but I noticed more alliance than horde. Some folks also wait for their group on the road outside Strom, so you might
get picked off if you're on a pvp server . Its best to try and stay infront of the cave.
- Really good area for Herbologists. Noticed an assortment of plants =)
Finish:
Cash it at Hammerfall with a guy called 'Drum Fel' on the upperdeck, near the inn, at 74, 33
Time:
Took me about 40 minutes as a 32 mage, but I died twice, and did some pvp fighting.
Enjoy =)!
- Sorc from Frostmourne
Best writeup of a quest I've seen. Thank you.
Best information Ever.
I went, I did the job np at a 34 paly
and I don't even know what all my stuff
is for yet.(Being a noob it sucks sometimes)
but your info took me to their door with the
skills and knowledge of how to beat them.
Thanks.
This is the best description I have found on a quest! You have taken alot of time to write it like this! Kudos to you!!! And as a Lvl 32 Troll Rogue I had help with a 34 Gnome (yes! alliance!!) and we had no problems completing this quest in a small amount of time!!
I just have to tell you that his is by far the best quest description I've ever seen on Thottbot! I wish others would follow your example, often crucial pieces of information is forgotten or overlooked, leaving one to search through all entries of a quest's description. My hat off to you my friend!!
Darkfang@Dragonmaw
Dude, I have never seen a better thotbott description in my life. Thank you for the information. Helped a lot.
The ogres are easy just because of their "powerful" enrage buff. As a level 30 druid you should have no problems at all: just dps as cat, and when ogres hands glow red they are reee-hee-heeaally slow. So just take a few steps back and either finish them off with starfire, moonfire or whatever, or use some time for rejuvenation and regrowth and win the fight with full health. I prefer the latter since they respawn pretty fast, you would want to move on and get them enforcers before it happens.
I'd say the main problem is probably the road. Many allys travel there, as well as a gang of three NPC:s riding back and forth. Stay away from that side of the mountain, the entrance to the cave is on the other side anyway.
As a druid of level 30, if you run into problems (in that case most likely with alliance), don't forget about your new Travel form. Shift, run and heal up.
XP is good, a little more than 10 000 all in all, if you are level 30.
The subject should say it... i've done Battle for Hillsbrad, Elixir of Agony and Helculars revenge questlines ++ some lower done! please help! .3
You can accept the second quest in this series without having completed the first, and if you try to go to Tallow with the second quest in your log he won't offer this quest, simply remove the quest from your log and he'll offer you this one.
Ok, the problem with this quest is, you have to turn it into Drum Fel in Hammerfall, so if you get this quest, you have to do it before you get Call to Arms quest. However, if you get Call to Arms first, you can not get this one. You need to abandon Call to Arms and go back to Tarren Mill and Tallow will give it to you.
Can not abandon call to arms since I already finished all three :) So this quest may be lost to me forever ...
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entrance to cave is 34,44
just look arround for other guys, soloed as a 30 rogue, tricky at points, had to pop 1 potion, just play it safe
You Should return the Q in hammer fall and the cord is: 74.34 GL
Just so you all know, if you go to Hammerfall without starting this quest first, you will be able to get "Call to Arms" and will have to abandon it to get "The Hammer May Fall"
Annoying
Done this quest as a lvl 30 paladin, was pretty easy, just be sure that you watch out for patrolls inside the cave and take time to heal before attacking a new one. Quest can be turned in at Hammerfall.
guys i cant find it at all and like i rily cant find it and i looked at both of the cords on hear and there is no freking cave!!!!
what's the name of the mod in the screen shot (if it is a mod :P)
33 Hunter, the quest was indeed simple. Kill the outskirting orgers and then move into the cave for the enforcers. My cat held aggro very well as I am spec'd BM so they were on me when they had little to no health. The guidance here is very well thought out. Thanks!
and notice that there's a small food create near the cave entrance
Hunters rock, i had no problems with this quest at level 31, i think that having a pet helps heaps
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Anyone have a map shot of this.....
Is it borderline of Hillsbrad?
You can find this quest in Arathi Highlands, right on 34,44. Solo'd pretty easy :)
34 Blood Elf Priest, Shadow Spec
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Very easy quest, level 32 paladin (PvE Horde)
retspec XD
Just do 1 or 2 at a time, when they get allred just back up, toss a heal or 2 if you need, rebuff and just keep your distance, you can stun and run up hit 2ce (2h axe) and then run back again.
key is keeping your distance and keep the stuns going.
at 32 I get 200 exp per, and i had 1 exp from when i hit 32 finished the quest with 7K exp (killed spawns) Good quest.
hey i am a level 31 and i am using this quest to get that bit closer to 32 (and also the quest drops alot of money) any ideas on what i should do and i am a hunter so i have a pet
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"Obtained at level 30 Horde"
Line two of the quest description.
Wow.
Boulderfist Outpost at Boulder'Gor: 36,43 confirmed. Can be seen from the road. No coordinates? From Tarren Mill: immediately past the first left in the road inside the Highlands. From Hammerfall: Stop as soon as you can see Stromgarde ahead of you and take a right. Alliance: just cut West across the field from Refuge Point.
Ogres: lvl 32&33 outside
Enforcers: lvl 33&34 inside
Spec Abilities: Enrage, Demoralizing Shout, Fist of Stone(increases damage taken blah blah blah).
Level 33-34 Trolls inside AND outside the cave. Melee, but the Witchdoctors have Healing Stream totems.
Well spaced so adds aren't a problem.
**A note for those of you who are making everyone wade through the garbage to get to the info. People just want to know where it is and what kind of mobs they're facing. If you are posting to tell people what a piece of cake it was for you. I have to say. Nobody cares.
Did this really easily as a 33 druid. Just use prowl, sneak up, use ravage (this might be a bit difficult if you dont have the feral instict ability because the ogres have a long detection range) if you are having trouble avoiding them, just wait, and as soon as they turn their back, run up really quick and attack. Rack up combo points and finish em off with ferocious bite, simple and quick. Took me about 15-20 minutes.
If you catch an aggro that u cant kill (i got 3 in a row at one point and didnt die) just stomp, rejuvinate, and then regrowth, it will get you enough health 2 finish the fight.
Where is the guy you turn it into? I have searched Hammerfall 7 times.
i got 2700 xp of this so the maximum is higher thanlisted
Just solod this,really easy.
Grabbed a mob of 3 two times then just did the rest 1on1 :).
lvl 35 Pally.Iyonin.
a bit tricky as a mage. (lvl 32) but not impossible. ogres are no problem. enforcers are different. they require you to kill them in a confined space. limiting range, and increasing your chance of aggro. Suggestion: clear outside cave entrance mobs, then CC enforcers one by one. be wary, of respawn time, pretty fast. once again, tricky but not impossible.
too easy,Subtlety rogues... garrote+hemorrhage makes them fall fast while ur very comfortable.
do that and u should be more than fine
GL
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