it's in the bad lands, just south of loch modan.
Thottbot > Comments > Zones > Uldaman
Location by benajack, Score -2.0
back entrance by Merrillian, Score -0.13 <Blank> by peegee, Score 0.00 lvl? by Dinaah, Score 0.00 <Blank> by sycocowz, Score -0.27
Find whaty u need on Uldaman by DungarG, Score 0.00 Instance lvl by Archangel03, Score -3.1 LVL by 1313, Score 0.23 <Blank> by Minnow, Score -1.8
lvl by wegan, Score -1.8
The last boss is cake if you have a balanced group. We did it and the highest level was 45.
Have the tank stick to the boss. Tell your tank to bust out the shield, and get in def stance. The boss can be disarmed. Do so. He also swings extremely slow, so your warrior should time his shield blocks, if you do that, then he's only hitting your warrior for about 100 - 170 every 3 seconds. Have the priest just watch health. Don't waste big heals, it's a long fight, but nothing that gets out of control. The rest of the group should focus kill the mobs as they become active. Once the boss is down to 25% he'll spawn guardians. Everyone rush the boss and take him out as fast as you can. The guardians die when he eats floor. GG. -Tabrista.
NAME by Uraeus, Score 0.19
yeah. by Billyisme, Score 0.00 Ironaya killed by ysalimiri, Score -0.17 what to do by fuzzie, Score 0.08
...so can a 43 and a 60 take it? by Sausilito, Score 0.25 uldaman by IneraX, Score 0.00 Entrance by Gunshow, Score 0.00
lvl req by Parys, Score 0.00 last boss by ChaoticDark, Score 0.00 uldaman group level by Getches229, Score 0.00
the master enchanter was tricky to find. after the room with the miniature looking town with the entrance to giant, there is a hallway after it. when you reach a fork in the road turn to the right. there shuold be a valley of scorpions level 41 non elites. keep goin to left of valley. make the fist right turn yuo see. in there, will be about 10-20 scorpions. when you kill them all the master enchanter will be there. i pray that you have some money. i went in at level 37 was broke and didnt go back till 40.
<Blank> by pasquali, Score 0.00 lol lvl 60 xD by iluzjonista, Score -1.6
not hard by michaelt2321, Score -0.22
uldaman by amankills2323, Score 0.22 sigh... children by Emph, Score -0.67 LVL by Fwench, Score -4.0 Uldaman by Wormgate, Score -1.8 lvl's of uldaman! by bryl, Score 0.26 this guy above me by Banandar, Score -6.5
level by Wormgate, Score 0.08
the back entrance is easier to clear the zone, a few 40 elite troggs guard it, and theres the obsidian elemental, which has high resists and splits..
the entrance is in dustwind gulchm about halfway down the badlands, and to the east, its a cave in the side of the right spire on the map <Blank> by Xolkian, Score -0.42 3? by tankmefrank, Score 0.00 easy boss by Garaline, Score 0.00 uldaman yea its like 1 of the 1st things that gets mapped out when u walk int... by austin19926, Score 0.00 The slow and steady strategy worked just perfectly... by nanatwink, Score 0.00 cleared by Pumaras, Score 0.00 <Blank> by Taurn, Score 0.24 <Blank> by LittleMonk, Score -0.19 North Common Hall by niknnan, Score 0.26
... by CleanPig, Score 0.00 recomendations for final boss by hamilith, Score 0.00 <Blank> by Elfarcher, Score 0.00 Failed by fireb0rn, Score -0.15 Simple by Mastir, Score 0.00 Failed by Maverix1804, Score 0.17
Quests by Brandon012088, Score -0.24 Uldaman? by hdra, Score 0.00 Uldaman/militia breeding ground by rifeg2, Score 0.00
What Region by Granny Troll, Score -0.39 Where is it? by Troo, Score 0.20 location by BBDMB09, Score 0.26
boss is uldaman by zarionq, Score 0.00 46+ to take down end boss is incorrect by Jestas, Score 0.00 skinning by cloud540, Score 0.14
Wheres the staff of Prehistoria? by Kotter77, Score 0.27 Uldaman by Dux1337, Score -3.6
enchanting by zone00, Score 0.00 THE BACKDOOR!?! by ise-and-krone, Score -0.60 last boss is kinda 2 hard by bellop, Score 0.17 Low group Archeadus kill (maybe lowest) by twinks15, Score 0.00
no warrior by RisenFrmOblivion, Score 0.00
Back Entrence??? by LagAres, Score 0.00 Its sorta hard, sometimes, or not :D by Gnomik, Score 0.25 nice grp for me by badadafouin, Score -0.95
The coords for the back door are 66,43 in the Badlands
WOOTTTTTT!!!!!!! by nigga3000, Score 0.00 Left out an Armor by Madness23, Score -0.39 Almost by mightyapoc, Score 0.00 Why!! by chezring, Score 0.00
Wat lvl's r best ? by bones2721, Score 0.00 drops by gamer1234532, Score 0.00 LOL by G10, Score -0.30
44+ by wallara, Score 0.25 easy instance by humma, Score 0.00 Ulderman by buzzlee, Score 0.00
EASY by imbasorka, Score 0.00 Is there a set here?? by Greendomize, Score -1.5
All Warlock group takes end boss down! by Lombar, Score 0.00
Easy by Yaxciser, Score 0.25 Solo at 60? by thekempo, Score 0.27 Last bos is EsaY but u need good group by warlockofdeath, Score 0.26 easier if.. by Druids_will_rock_you, Score 0.23 cleared ^^ by tabsl, Score 0.26 Backdoor by RadDadD, Score 0.00
I've been to Uldaman countless times now, and seen even good groups wipe at the end (upon encountering the stone mobs, and then at the final boss) if they don't use a good strategy. On the other hand, I've seen mediocre groups successfully beat this instance with a good strategy. Here's the best way I've seen it done.
Once you enter the boss' extended chamber you'll face many mobs of stone guys. Most of the mobs will have the following setup: 1 or 2 small white guys, 1 big stone dude, and many smaller regular stone guys. These mobs can be hard. The white guys are like fire mages and they have very high dps. The big stone guy is tough and has the distinctive feature of stomping, which will stun everyone nearby and interrupt any spells nearby players are casting. It's a good idea for casters to avoid being near this big stone stomper if posible. The best strategy I've seen is to kill the white guy(s) first, then the big guy, then kill the rest. I don't think any of the stone guys in this whole area can be sheeped, sapped, feared, or otherwise controlled. If anyone finds out differently please post. In the first chamber, there are about 3 of thse mobs which should probably be pulled out so that no one runs into new mobs prematurely. After the mobs are killed, there are 4 stone giants which need to be woken before the door into the corridor opens. Touching the altar wakes em up. They'll wake up one at a time, with the next one waking immediately after the previous one died. These guys hit hard and can quickly kill any casters that aggro em. It's hard for the tank to keep aggro here because it doens't carry over from one stone guy to the next. Casters should probly take pains not to draw aggro, and also to conserve mana because there are four of em! It's rather amusing though watching thse giants chase after casters, they look like big stone zombies. One notable feature: when one of these giants dies, he'll fall dramatically on the floor. This isn't just cinema: standing under or even nearby to his falling corpse will cause you alot of damage, so party members try to pull back when he starts falling. In the next few corridors leading to the boss, watch out because there are two very big patrolling stone dudes. It's very difficult to kill both the pats and a mob; successful group usually check if the pat is around, then pull the first mob into the previous chamber. After killing the first mob it's possible to wait for the pats and kill them separately from a mob. The rest of these corridors is just filled with more of the same type of mob as earlier. The final boss: Archaedus is the enormous titan in a chamber with lots of other stone guys. There are three types of stone guys: small ones, medium ones, and big ones. He wakes these guys up depending on the percentage of life he has left (so at 95% hp he might wake up little stone guy #3). First Archaedus wakes up about half of the little stone guys, one or two at a time, then he'll wake up all of the medium stone guys at once, then some more of the little stone guys, and finally he'll wake up the big stone guys. The best strategy I've seen here takes a while but works like a charm. The tank attacks Archaedus while everyone else takes out the guys he wakes up until he wakes up the big stone guys. When the big stone guys are woken up it can be a bit of a mess killing them; I think you can close the door to the corridor though and so eliminate 2 of the big stone guys, could be wrong there. Anyway. So before the big stone guys are woken: Slow and steady is the best way I've seen it. Casters conserve mana because it'll be needed later. This part should be very easy as long as you go slowly enough... if you go faster, it's more difficult to keep everyone alive and there definitely won't be much mana left for the difficult part. After the big stone guys are woken: Everyone ignore them and attack the boss. They won't wake up till the boss has pretty low hp, and when the boss dies so will they. help by help4u, Score 0.19 Prevent in-group fights by ShimshinFox, Score 0.00
My Group by KabutheKing, Score 0.14 What level by batworrys, Score -0.36 wait by lledraw, Score 0.13
made it through by igotapet, Score 0.00 a GREAT overview disapered? by 95runeknight95, Score 0.00 uldaman by Fillle, Score 0.00 Trainer Location by switchkit, Score 0.26 how i completed it and answer to liedraw by lacaras, Score 0.26 Indiana Jones? by Dragoon1117, Score 0.29 lowbie groups by hordeissick, Score 0.15 Lvl 500 is impossible by Xaine2467, Score 0.28
Loot? by Readude, Score 0.25 My Grp by abeth1, Score 0.25 who is last boss? by chancstermanster, Score 0.16
backdoor by piemaster12, Score 0.00 Cant be Solo'ed by Zaldinar, Score -0.84 Lvl 60 warrior by Zebila, Score -0.48 bosses by doggma14, Score -1.4 Golem Room by Dahhulk, Score 0.25 lvl? by Xinocide, Score 0.00 noob question! by Farkus, Score 0.00
Location by Jconstantine, Score 0.00 Back door? by Ooltar, Score 0.25
Uldaman by Ijalir, Score 0.00 wonder.. by druidimba, Score 0.22
Master Enchanter by guitarplayr442, Score 0.26 Master Enchanter by guitarplayr442, Score 0.00 we did it low by hougaard_spinebreaker, Score 0.26 low lv's by da dwarf, Score 0.26 easy by diabloman, Score 0.00 LVL 63 Hunter by tricky1303, Score 0.00 Lol by NSB15, Score 0.00 uld by fhsdlh, Score 0.00 Boss Tutorial by Efii, Score 0.00 Cloth Armor by Cinaclarg, Score 0.00 easier than expected by yh125d, Score 0.00 Can i solo last boss by LordVader66, Score 0.00
tough by glamdring7, Score 0.00 i went in here last ... by sympozium666, Score 0.00 Conquered by jim_james, Score 0.15 Uldaman by Uglycannibal, Score 0.00 I need more info by olgier67, Score 0.00 what is the chance fo rthe blue gun dropping and who drops it? by bob mc bob, Score 0.00 Soloing by Goretotem, Score 0.25
Uldaman by seaver123, Score 0.00
Has anyone ever seen this drop pendulum of doom seems to be imposible to find sense thottbott has a 0.0% drop rate it says and it is the ultimate shaman lvl 39 or paladin and warrior twink item at 39. Has anyone seen it?
no its not u noob it... by deadbuck, Score -2.0 .... by mcelroy45, Score 0.00 Re: Uldaman by pwns on a stick, Score 0.00 Re: Uldaman by michieltjuh, Score 0.13 Re: Uldaman by manofengland, Score 0.26 Re: Uldaman by Grumahka, Score 0.23 Re: Uldaman by thebrolga, Score 0.25 kinda easy by adst, Score 0.25 Re: Uldaman by scartic, Score 0.25 Re: Uldaman by britsta, Score 0.25 im guessing... by theworldagain, Score 0.25 Re: Uldaman by Kurdiern, Score 0.00 Re: Uldaman by malcher, Score 0.26 Re: Uldaman by travis6t9r, Score 0.00 WTF? by scaredofbears, Score 0.00 Re: Uldaman by Kurdiern, Score 0.25 Re: Uldaman by codecena1, Score -0.63
Re: Uldaman by clone28, Score 0.00 where is it? by migolis123, Score -0.92 Team making for Uldaman.. by gruntboy, Score 0.00 Re: Uldaman by mtchllrss1, Score 0.00 Re: Uldaman by ladonnarrt, Score 0.00 Re: Uldaman by wnorris, Score 0.26
Re: Uldaman by Kare_Scryers, Score 0.00
Re: Uldaman by Champsta, Score 0.00
Re: Uldaman by mithrilman, Score 0.00 Re: Uldaman by shopebay, Score 0.00 Re: Uldaman by hallk, Score 0.00 Re: Uldaman by betawarlord, Score 0.00
holy crap the new patch changed ulda a lot. i ran it yesterday when the patch came out and the first thing my group noticed was that we couldn't summon a 45 guy in our group. i've ran ulda ten times before patch and last guy has always been a 47 elite. this time he was only a 40 elite. they nerfed ulda like no other with the patch.
Just finished running Ulda. Our group consisted of:
38 fury warrior 40 fury warrior 41 shadow priest 42 enhance shaman 41 ret paladin We had no tank, except the last boss, where I the 40 warr, tanked. So basically, we spent the whole time dpsing our way to the boss, never had a problem. No wipes, just two deaths. Besides I gained 3/5 of a level. This patch has really changed instance running at lower levels. Re: Uldaman by ursack, Score 0.25 Re: Uldaman by Sheepcicle, Score 0.25
For alls info Player BALTHNAR on Hyjal realm is a jerk, he hs done this mny times to others, he gets on team and at end NEEDS on all items from boss to DE them, then tells you "too bd" I need money, report me", so i decided to let all know, this is ment for all u guy that trust players, becareful about him
Re: Uldaman by Vzul'jion, Score -0.39 Re: Uldaman by thealbinomoose, Score 0.00 Uldaman was cakewalk by Breakdragon, Score 0.26 Re: what lvl u gotta be? by roflroflroflroflomg, Score 0.00 Re: No! by breakalliance, Score -1.5
Just a little lore.... blizzard left out a very important part of lore... Ulduar the titans had created the dwarves in 3 domains, Uldaman, Ulduar, and Uldum.. reading from chapter 2 Ironforge- the awakening of the dwarves- When the world was sundered by the Well of Eternity's implosion, the earthen were deeply affected. Reeling with the pain of the earth itself, the earthen lost much of their identity and sealed themselves within the stone chambers where they were first created. Uldaman, Uldum, Ulduar... these were the names of the ancient Titan cities where the earthen first took shape and form. Buried deep beneath the world, the earthen rested in peace for nearly eight thousand years.
Though it is unclear what awakened them, the earthen sealed within Uldaman eventually arose from their self-imposed slumber. These earthen found that they had changed significantly during their hibernation. Their rocky hides had softened and became smooth skin, and their powers over stone and earth had waned. They had become mortal creatures. Thus afterwards forming Khaz Modan or Mountain of Khaz after the shaper titan, Khaz'Goroth.. eventually becoming Ironforge.. blizzard needs to read their own lore and stop leaving important details out...... This left me wondering why they hadn't added Ulduar to WoW. P.S.- this is 2,500 years before Warcraft 1 (earthen = dwarves)
Re: Uldaman by Pyrothei, Score 0.18 Re: Uldaman by crimsonlord, Score 0.20 Horde how to reach ulda? by Triya, Score 0.00 Re: Uldaman by JoOz1986, Score 0.27
I can solo as a Hunt... by Iberville, Score 0.27
Re: Uldaman by Cush1337, Score 0.27 Re: Uldaman by w.o.w geek, Score 0.27 Re: Uldaman by spinningninja, Score 0.00
Re: Uldaman by Phoenicia11, Score 0.27 Re: Uldaman by harleydgriffith, Score 0.27 Re: Uldaman by heads, Score 0.00 Re: Uldaman by ncsanders, Score 0.28 Re: Uldaman by jscoobysnac, Score 0.27 Re: Uldaman by shammy?, Score 0.27 Re: Uldaman by olarapaz, Score 0.00 Re: Uldaman by tecguy, Score 0.28 Re: Uldaman by Sorrowsofvengeance, Score 0.30 Re: Uldaman by yunyunz, Score 0.30
i was able to solo this with my level 47 paladin till the first boss without dieing just to get that viking helm but had to do it 4times till i got the drop:) here is my talent tree http://www.wow-europe.com/en/info/basics/talents/paladin/talents.html?tal=20000000000000000000553051 33002001521010000000000000000000000000
Finalblood Prot pala Re: Uldaman by iamgangster, Score 0.30
This is an ideal instance for lvl 38-43. There are a good amount of quests that you can pick up, and then do 1 run to turn them all in. 1 full run + quest turn ins, and I went from lvl 42 to lvl 44. Not bad for 2.5 hours (1 hour for all the pre-quest stuff, and 1.5 hours for instance run) of work.
Plus, at that level, I completely outgeared the place that it was really easy. NOTE - I was surprised how few people even go to this instance anymore. I PUG'd it, and no one else in the group had ever been there. Wow..... Re: Uldaman by Mysticalmonkey, Score 0.30 Re: Uldaman by manginae, Score 0.30
last boss is easy as i was with a group
43 druid me (tank) 42 and 39 rogues(DPS) 43 priest(healer) 44 Hunter (secondary tank and dps) we just all attacked boss and priest healed only when really needed coz once you kill boss all addys die instantly. Add Comment
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