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  •   Report  Quote Reply Good side, bad side
    Score 3.9     Vote: [-] [+] by BlueMania, 1.7 years ago
    This shield is fantastic on paper, but there are some problems.

    The damage is great! It inflicts a 12 second poison that deals 12 damage, and that can stack up to 5 times.

    The downside of it being a stackable dot is...it's rather uncontrollable. You wouldnt want to use it in any pulls that require CC.
      •   Report  Quote Reply Sometimes it's a bad...
        Score 0.00     Vote: [-] [+] by Tarst, 1.5 years ago
        Sometimes it's a bad idea to CC before the pull. 

        One really obvious time would be with a paladin tank who's using avenger's shield for the pull itself.  That hits 3 targets.  If they were CC'd before the pull?  They're not now!



          •   Report  Quote Reply Re: Shield and crowd control
            Score 3.2     Vote: [-] [+] by faithkills, 1.4 years ago
            Pallies should shield pull. In fact it's the best way.

            Generally except in certain situations if anyone but the tank is pulling it's a good sign the tank doesn't know what he's doing or the CC doesn't or the CC doesn't trust the tank. It's always best for the tank to pull and CC to pull them off while inc.
          •   Report  Quote Reply Re: Shield and crowd control
            Score 4.4     Vote: [-] [+] by matteus2002, 1.3 years ago
            pallys pulling with avengers shield is one of the most effective ways to save the clothies.  Mage can sheep all he wants after the avengers shield hits, if CC breaks early because of some AOE or dumbass hitting it, it will go directly to the tank instead of the mage. 
              •   Report  Quote Reply Re: Shield and crowd control
                Score 17     Vote: [-] [+] by Legadian, 1.2 years ago
                Last edit: 1.2 years ago
                "Pull with Avengers Shield? Get real. I am a prot pally and always have it on standby to bail out our casters and healers in a jam. Using it to pull mobs......what a waste of a prot pally ability. "

                That's the silliest thing I've heard in a while.

                I've tanked every 5-Man in the Outlands and I ALWAYS pull with Avenger's Shield.  One of the biggest advantages of a prot pally is the ability to front load your threat and AS was designed to do just that. 

                The rogue doesn't need to use sap except in heroics and even then only if there are more than 3 and there's no other CC option.  If there are more than three, have your shield hit the other three mobs (gasp)... All other CC should be done after the AS pull.  If you use it this way, you don't have to "have it on standby to bail out our casters and healers in a jam" as you'll gain a huge lead in agro from the start and not risk losing it.  Besides, it has a 30 sec CD, use it again if you have to later (I.E. when you break the CC'd mobs).

                Besides, outside of heroics, its almost a waste of time to CC. Spam your Max consecrate and Max Holy shield.  If you're mana starved, you didn't pull enough.  Go get more mobs. Your bored to tears healer will thank you.  You'll move faster, your group will thank you.  Eventually the rogue will give up on sap when you're tanking and just sing your praises.
          •   Report  Quote Reply Re: Shield and crowd control
            Score 5.4     Vote: [-] [+] by n0smirc, 1.1 years ago
            If you have the mage pull with a sheep, you'll have a dead mage.

            Save the mages!  (I have a lvl 70 mage, and I NEVER sheep-pull, it's just stupid stupid stupid)
            •   Report  Quote Reply Re: Shield and crowd control
              Score 0.87     Vote: [-] [+] by dameblanche, 5.1 months ago
              nobody but the tank should pull, period. apart from the fact that  a mage ends up as mashed potato when he has bad luck pulling a group, the tank loses aggro. precious time is wasted thus, because the tank first has to run around and get the aggro back, before the full group can go spank the mobs.
              •   Report  Quote Reply Re: Shield and crowd control
                Score 2.8     Vote: [-] [+] by trogodor, 1.1 months ago
                I dont know.
                As a hunter, I'm asked to pull alot.
                I pull the guy who im supposed to trap, then feign once he gets trapped and others are behind him
                By that point the tank usually has aggro on the targets he is supposed to, so feigning is usually not needed (unless the tank is terrible, or a druid who is having trouble taking multible targets)
            •   Report  Quote Reply Re: Shield and crowd control
              Score 2.0     Vote: [-] [+] by Exevolution, 1.6 months ago
              As a druid I will ask mages to sheep pull so it stays out of range of swipe, but I will actually pull half a second before they do with faerie fire (feral) so I get the initial aggro instead of them.
        •   Report  Quote Reply Re: Sometimes it's a bad...
          Score 1.7     Vote: [-] [+] by Umagula, 1.3 years ago
          That's got a 30 yard range.  Any CC that's going off at that point should be able to go off before the mobs are in melee range, and even if they are, the pally still has to block.
    •   Report  Quote Reply Re: Good side, bad side
      Score 0.90     Vote: [-] [+] by TurboPiPP, 4.9 months ago
      12 dmg every 3 sec for 12 sec. Thats 4 or 5 tics of 12 dmg. 48-60 dmg, and it can stack up to 5 times you say? Well thats just awesome! :)
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