ZOMG BUBBLEHEARTH.
Thottbot > Comments > Spells > Spell 498
correction by sindbad, Score -2.3
Think about this... by moniker127, Score 0.00
Try to catch one with the shield on cooldown...not that that hard since it's a 5 minutes cooldown...and he cannot sprint out
A paladin can beat another character once every 5 minutes...not that overpowered...in truth a tad underpowered...and you can disengage once you see him use it and restart the fight thereafter, a mage can polymorph the paladin and restart the battle alltogether, now a paladin without a shield...
Shaman totems dont stack! they have different kinds like earth and air and fire you cant have two of the same kind but you can have all of different kinds soo yeah not earth and earth but like earth and fire or something :)
Don't take this pers... by HoleInTheGround, Score -4.0 Pally Shield > priest sheild by buddhistgrandma, Score -4.8
Lol. "got nad" is no... by buddhistgrandma, Score -3.6
got nad, u are a retard. 46 pally my ass, more like 8 by buddhistgrandma, Score 0.00
i think so by Got nad, Score -3.1
Spellsteal and purge can get rid of Blessing of Protection because BoP doesn't protect against spells. The other 2 bubbles make u immune to spells, so purge and spellsteal wont work. Mass Dispel can destroy any of the bubbles
god damn, shut up about the bubble hearth by buddhistgrandma, Score -0.74
i was wondering by asomedog, Score -1.7
delete all posts excepts shadeys. hes the only one posting things that are important here...
All this bunch of little children whining because of a skill in a game should get out and get a freaking life... post infos about spells here and ur experiences, dont start flamce wars about classes and ur "bad experiences" in pvp, cause thats what its all about. U cant win everytime so just accept it. If you dont youre just making a bigger fool out of youreselves with that endless childish whining class by xeilor, Score -4.5 Re: Spell 498 by hunter man, Score -4.6 Re: Spell 498 by lycantha, Score 0.00
You all fail in wow.
This is the starting bubble we get. (lvl 6) After a while we get Divine Shield, which every palla is using. No high lvl pallas (except noobs, or ppls with others on CD) use this bubble. With this shield you cannot attack at all. This only last for 8 sec, at max rank. You cant even HS out. PWND! Re: Spell 498 by mojache777, Score -1.8 Re: Spell 498 by mojache777, Score -1.5
Hello! There's been alot of negative talk about Paladins in this thread so i would like to point some things out. First thing, heealing. Paladins actually make great healers because if specced right, they dont lose mana very fast because if said pally has 5 points in illumination (holy tree line) their healing criticals have a 100% chance to return 60% of the spells base mana. Also with that comes Divine Favor (holy tree line) which makes their next Flash of Light, Holy Light, or Holy Shock, have a 100% chance to critically hit so there's your mana back. Another thing, Light's Grace (holy tree line) with three points in it, is going to let every Holy Light spell you cast have a 100% chance to make your next Holy Light spell have it's casting time reduced by 0.5 so that's a 2 second cast Holy Light every time. Next, tanking. In the Protection spec, pallys right off the bat get bonuses to their armor and shield. Also, paladins are GREAT at holding threat, IF they have alot of spell damage. Why should paladins have spell damage? because their seals and consecration USE spell dmg, so if said pally has alot of spell dmg, their attacks will do alot more dmg which means they generate more threat =). Lastly, dps. Paladins in the retribution line are expected to have a hard hitting 2hander so they can dish out some nice dmg. The retribution spec helps dps pallys in many ways. First their seals get bonuses like reduced mana, increased critical chance and such. Another thing is vinidcation. With all three points in vindication the target said pally is attacking has a 15% reduction to all stats i.e. stamina,int, etc.. Another thing is that retriubution pallys get reall nice bonuses to regular and holy damage in this line (or maybe it's just holy ^.-). So there you go, Paladins can be great at healing, tanking, and dps. =) Oh shoot i should've just put this in the paladin forums...oh well, im not typing all of this all over again lol.
To clear this up for everyone, here are the details of these spells.
- They are NOT on the same cooldown, but both cause forebearance, which prevents either from being cast for 2 minutes. - Divine Shield makes you COMPLETELY immune to all damage and increases the time between attacks by 100%. It can only be removed with a preist spell, Mass Dispel. Divine Shield also completely wipes your threat on all targets. - Divine Protection reduces all damage you take by 50% and increases time between attacks by 100%. Can also be removed by a preists Mass Dispel. The biggest difference here is that Divine Protection DOES NOT WIPE THREAT, so it can be used as an "oh s***" button for a paladin tank. - Also, in the next patch, 3.0.8, both spells will reduce all damage you cause by 50% instead of increasing the time between attacks. Hope this was informative. Thanks.
A shield that protected you from all attacks and spells for 6 secs at lvl 6... in the past patches that is.
Today it reduces all damage done to you by 50% for a small amount of time. I guess people used this bubble more than Hand of Protection in BG'S because it also shielded Pally's from Magic as well. Now all I hear are older Pally's whining about how nerfed one of their bubbles have become. YOU ARE ALL IDIOTS! Lvl 6: Bubble Lvl 10: Bubble Lvl 34: Devine Shield!!! Just go up 28 lvls to get your ''God-All Mighty'' Bubble back! I can't believe how long the war over Pally's has lasted. People: If you expect a class that can't die no-matter what... THEN GET THE HELL OFF OF WOW. Paladin's are a survival class, designed to outlast your opponents but not live forever! A player playing a Pally and thinks the class is crap.. ROLL A BLOODY SHAMAN INSTEAD! Re: Spell 498 by Throktar, Score 0.00 Add Comment
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