Thottbot > Comments > Items > Ribbon of Sacrifice > Chew on this.
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Thottbot > Comments > Items > Ribbon of Sacrifice > Chew on this.
  •   Report  Quote Reply Chew on this.
    Score 6.9     Vote: [-] [+] by 1st70palanvilmar, 1.4 years ago
    Dropped for us off of the Big Bad Wolf in Kaz.  At first glance it looks confussing as to its nature so allow me to clear it up.

    When cast on a person it adds 20 healing from all sources...(would like to test bandaids) in a 5 man thats 1 healer so its probably not the best place to use it... in a 10 man thats up-to 4 healers which makes it look a little better, but where it shines is in 25 mans with many many healers and a single MT swallowing alot of damage.

    After the first application the caster has 10 seconds to cast another heal or the affect fades away, but if you drop another heal on the affected it not only renews the 10second buff but doubles it to 40 from all sources... after that you have another 10 seconds to drop another heal to renew the timer and tack on an extra 20 healing bringing the sum up to 60 and you can do this another 2 times until all healing from all sources is increased by 100 for 10 seconds. With a little bit of timing in all practacality this little sucker can go for 30 seconds or much more, and its only a 2 minute cooldown.

    Raiding healing trinket that has massive amounts of power ~if used well~. I would recomend a priest who favors greater heals or a paladin who favors holy light due to the longer cast times to keep the buff alive longer.
    •   Report  Quote Reply You're a little off ...
      Score 3.4     Vote: [-] [+] by thelark, 1.4 years ago
      Last edit: 1.4 years ago
      You're a little off on your recommended usage for this. For a paladin, using Flash of Light would work better, it is a faster cast and allows it to stack quicker. Also interesting to note, you can use this at the same time as Scrolls of Blinding Light, which means the effect can stack up really quick.

      A holy paladin with Scrolls of Blinding Light can have this procced 5 times in about 6 seconds...if that paladin keeps spamming flash of light the buff will stay active and you can essentially have it maxed for 24sec.
      •   Report  Quote Reply Re: You're a little off ...
        Score 3.6     Vote: [-] [+] by gelden, 1.2 years ago
        Last edit: 1.2 years ago
        Yeah, even though this jewel only stacks 5 times, you renew the total stack every time after the 5th stack until the use time of 20 seconds has run out.  So the faster you stack this on your people, the longer you get a higher bonus added.

        Hit use
        *1.5 sec cast - +20 stack 10 sec duraction - 1.5 secs used
        *1.5 sec cast - +40 stack renewed to 10 sec dur - ~3 sec used
        *1.5 sec cast - +60 stack renewed to 10 sec dur - ~4.5 sec used
        *1.5 sec cast - +80 stack renewed to 10 sec dur - ~6 sec used
        *1.5 sec cast - +100 stack renewed to 10 sec dur - ~7.5 sec used
        *1.5 sec cast - +100 stack renewed to 10 sec dur - ~9 sec used

        -> and so forth until you hit your 20 second use time, at which the buff finally wears off.  So the faster you apply the charges the longer everyone else has to heal your target at a higher level of buff.
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