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Thottbot > Comments > Ratings > Spell To Hit
  •   Report  Quote Reply Re: Spell To Hit
    Score 1.6     Vote: [-] [+] by samenwisen, 1.3 years ago
    um, i know im going to sound noob here but what does hit chance even do exactly do??? spells don't miss or anything so? does it decrease chance it will be resisted or something?
    •   Report  Quote Reply Re: Spell To Hit
      Score 16     Vote: [-] [+] by animi, 1.3 years ago
      Yes, it decreases the chance your spells will be resisted.

      During boss encounters, the boss has a 17% chance to resist your spells. 1% of that cannot be mitigated, but the other 16% can be mitigated through gear that has +spell to hit.

      You need 202 +spell to hit to maximize the chance your spells will not be resisted by bosses, since 1% resist = 12.6 +spell to hit rating.
      •   Report  Quote Reply Re: Spell To Hit
        Score 0.00     Vote: [-] [+] by BrianKJ, 1.0 year ago
        Notice that mages can use 5 talent points in Arcane Focus (found in the arcane tree) to reduce the chance that opponent resist your spell by 10%.
        •   Report  Quote Reply Re: Spell To Hit
          Score 1.9     Vote: [-] [+] by talyn78, 2.3 months ago
          also keep in mind that locks can spend 5 talent points under affliction in suppression wich lowers chance to resist affliction spells by 10%
    •   Report  Quote Reply Re: Spell To Hit
      Score 5.6     Vote: [-] [+] by Methestos, 1.2 years ago
      Spells miss. For a mage, a missed spell is reported as "resisted". When fighting mobs whose level is low relative to yours, your chance for a spell to miss is minimal. However, fighting a boss several levels ubove you can result in a large portion of the player's spells missing.
  •   Report  Quote Reply Re: Spell To Hit
    Score 0.00     Vote: [-] [+] by samenwisen, 1.3 years ago
    Ty for explaining that
  •   Report  Quote Reply Re: Spell To Hit
    Score 0.00     Vote: [-] [+] by Treasure45, 12.1 months ago
    Yes thank you all for these posts. Was very useful.
  •   Report  Quote Reply Re: Spell To Hit
    Score 0.00     Vote: [-] [+] by bladderpop, 12.0 months ago
    Last edit: 12.0 months ago
    so does that mean that 12.6 +hit rating = 1% damage?
  •   Report  Quote Reply Re: Spell To Hit
    Score 0.00     Vote: [-] [+] by trinzia, 11.7 months ago
    Last edit: 11.7 months ago
    To be clear (correct me if I am wrong), fire and ice mages want 202 +hit, which would be a 16% damage increase in boss fights.  Arcane/ice mages want a minimum of 76, if they are using mostly arcane spells.  A little more will be good because, your icebolt alternated with arcane blast, will create a mana efficient raid sequence that takes advantage of the warlock ice debuff.  As a corollary, you should not spec fire in raid until you have a decent +spell hit rating, ~150 to start.  As a mage, I never ever roll on gear that doesn't have either +crit or +hit.  (Arcane/fire is too inefficient to discuss as a raid spec.)

    This may also be a stat used by destruction warlocks, but warlocks are a mystery, who knows. Quote from other forum :: "If you don't have 16% hit as a destruction warlock, you aren't anywhere near the top of the damage meters."

    I should imagine that +hit and +crit would be almost useless for shadow priests and affliction warlocks, who should instead go for the highest base damage.  As affliction warlock or shadow priest, I'd be passing on gear with crit and hit, instead favoring purely +dmg.  It's a shame that there are not more types of gems for these classes, who will mostly not get the socket bonuses, because of using all +dmg gems.
  •   Report  Quote Reply Re: Spell To Hit
    Score 0.64     Vote: [-] [+] by crankyoleman, 11.6 months ago
    Shadowpriest require a good amount of Spell Hit
    I don't recall the charts but with the 4 point talent I still require around 75 spell hit rating as a shadow priest
  •   Report  Quote Reply Re: Spell To Hit
    Score 0.00     Vote: [-] [+] by Kingaby, 10.2 months ago
    moonking druids can gain a potential 4% from quite deep in the talent tree, leaving about 151 to have.
    however, improved feary fire is +3% for everyone else, so a moonkin means a free 36 hit rating to AP users, assuming they are hardcore raiding spec. (on a side note, as moonkin is a supporting class, this may well be worth getting)
  •   Report  Quote Reply Re: Spell To Hit
    Score 0.00     Vote: [-] [+] by Sanderski, 8.9 months ago
    Then a Spell hit is only PvE Stat?
    And what about with spell penetration?
    Can anyone example me that?
    •   Report  Quote Reply Re: Spell To Hit
      Score -0.75     Vote: [-] [+] by kurozukin, 8.5 months ago
      Last edit: 8.5 months ago
      If somebody has 20 resistance and you have 20 spell penetration, it will negate that resistance. also you can't have "negative" resistance.

      Spell hit on the other hand is different, and most likely a more important stat for pve.


      Why is spell hit good? imagine casting a 4 second soul fire and it doesn't hit! That wastes a 1 minute cooldown, a soul shard and completely destroys your dps.

      This post is faded because it has a negative score.
      •   Report  Quote Reply Re: Spell To Hit
        Score 3.0     Vote: [-] [+] by harne, 8.4 months ago
        Casting Soul Fire at all is what is ruining your dps.
        •   Report  Quote Reply Re: Spell To Hit
          Score -2.3     Vote: [-] [+] by syntheus, 4.9 months ago
          Casting Soul Fire at all is what is ruining your dps.

          I get Soul Fire to crit for over 10k, so yeah it's worth casting from time to time.

          This post is faded because it has a negative score.
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