base miss rate for 2H and ranged is 5%. Base miss for dual wield is 24%. Check your Damage as a rogue and realise 60% of your damage comes from normal melee attacks, not special attacks.
You need ~8% +hit to never miss on a special, vs raid bosses, but every extra point up to +24% will increase your DPS more than crit and AP. Crit and AP can be increased by pots/buffs/trinkets etc... there is no substitue for +hit. This for rogues/fury warriors/dualwielding shammies in PVE.
In PVP +hit doesn't matter so much as most damage is from big bursts from special attacks.
This is an IMBA PVE cloak for any dual wielding class, end of story.
You need ~8% +hit to never miss on a special, vs raid bosses, but every extra point up to +24% will increase your DPS more than crit and AP. Crit and AP can be increased by pots/buffs/trinkets etc... there is no substitue for +hit. This for rogues/fury warriors/dualwielding shammies in PVE.
In PVP +hit doesn't matter so much as most damage is from big bursts from special attacks.
This is an IMBA PVE cloak for any dual wielding class, end of story.