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  •   Report  Quote Reply Re: Lightbringer Faceguard
    Score 0.46     Vote: [-] [+] by eredar36, 1.2 years ago
    some sweet pally tank gear for shure. i can't wait to see the rest of the set stats.
      •   Report  Quote Reply Re: Lightbringer Faceguard
        Score 11     Vote: [-] [+] by Johannon, 1.2 years ago
        For tankadins, strength is secondary to +damage. Given that holy damage generates much more threat with Righteous Fury active, melee damage isn't vital for aggro control. Seal of Righteousness and subsequent Judgements, in addition to Holy Shield, Consecration, &tc, all generate sufficient aggro and rely on spell damage, not strength. Stamina, intellect, spell damage, and defense are a tankadin's primary concerns.
        •   Report  Quote Reply Re: Lightbringer Faceguard
          Score 5.9     Vote: [-] [+] by Johannon, 1.1 years ago
          Dodge helps mitigate crushing blows by pushing them "off the table," in addition to parry, block, and being missed. Given the linear determination of an NPC's potential hit consequences (miss, dodge, parry, block, critical, crushing-blow), properly bolstering the evasive possibilities (the first four options) preclude crushing blows entirely. This is why redoubt is vital for paladin tanks (and shield block, for warriors): both skills enhance the chance to block by a high amount, diminishing crushing blow potentiality.

          Furthermore, strength only reduces the amount of damage mitigated by a successful block. I'm not qualified to say this mitigation is unimportant: I've got a major in druid tanking and only a minor in tankadins. However, the formula values blocked damage reduction at [(Shield block value) + ((Strength / 20) - 1)]. In other words, 1/20 of your strength reduces the damage you block. Remember that the amount of damage blocked is computed only after armor and defensive stance/ improved righteous fury mitigation, further diminishing the overall blocked reduction. Regardless, strength does not enhance block chance.

          In conclusion, dodge is vital and strength (I suspect) only minorly so.
          •   Report  Quote Reply Re: Lightbringer Faceguard
            Score 0.00     Vote: [-] [+] by ridiculousflop, 10.4 months ago
            strength only increases block by a minuscule amount, as well as white damage, which as someone with an i.q. over three stated paladins don't need.

            Paladins are a caster class - we need +spell and int.

            As for dodge, it seems okay so far. Holy Shield and Redoubt make chance to block like 60% more than normal, so +dodge is actually kinda nice if block isn't at 100% so that you may not get hurt if you don't block.

            also, Gelf dodge looks funny and stupid.
            •   Report  Quote Reply Re: Lightbringer Faceguard
              Score 3.3     Vote: [-] [+] by Embher, 10.1 months ago
              Last edit: 5.9 months ago
              Strength is useless for tankadins.  All our aggro is from spell dmg and the higher spell dmg bonus one has, the higher threat per spell hit you get depending on the spell coefficients for the spell.
              Strength only gives 1 block value per 20.  Refer to the equation  [(Shield block value) + ((Strength / 20) - 1)] at http://www.wowwiki.com/Formulas:Block That's very negligible.  The equip stat that says "Equip: Increases the block value of your shield by x" is the way to get block value.  Strength is warrior's stat for aggro. Tankadin equivalent is the combination of equip block value and spell dmg.
              In ohter words, if you want block value , get the equip stat "Equip: Increases the block value of your shield by x" and it will cost less in terms of item value.  If you want more aggro, get +spell dmg.
            •   Report  Quote Reply Re: Lightbringer Faceguard
              Score 1.9     Vote: [-] [+] by Embher, 5.9 months ago
              At Hyjal level, your sum would well over 102.4%, making you well over uncrushable.  Actually kara gear can maek you uncrushable, even blue 70 gear if you mix it up right. Extra dodge and parry is always good.  The lightbringer set has tons of parry and dodge instead of block, keeping you well over uncrushable sum but probably gives a tankadin 30% dodge.

              Our holy shield has 8 charges in 8s and is never used up MTing a boss, while warriors have 2 charges in 5 or 6s with their shield block.  Using holy shield all the time during the Gruul and Lurker fight, I had literally 0 crushings in the entire fight even with all the grounding effects taht a MT encounters on Gruul. I wear SSC equivalent and kara gear , and my sum is 103%.
          •   Report  Quote Reply Re: Lightbringer Faceguard
            Score 0.00     Vote: [-] [+] by Embher, 5.9 months ago
            Last edit: 5.9 months ago
            .
        •   Report  Quote Reply Re: Lightbringer Faceguard
          Score 2.8     Vote: [-] [+] by Embher, 5.9 months ago
          Last edit: 5.9 months ago
          Yes, Sicibus said that when I only had the "Strength is useless for tankadins " comment. He is referring to that one.
      •   Report  Quote Reply Re: Lightbringer Faceguard
        Score 0.00     Vote: [-] [+] by Sicubus, 6.3 months ago
        Last edit: 6.3 months ago
        kinda odd, as it's not really tank gear since it doesn't have +str, but not really healing either, cuz the +healing isn't anything special.  Only time will tell...

        killman51 you MORON
      •   Report  Quote Reply Re: Lightbringer Faceguard
        Score 2.4     Vote: [-] [+] by Dunbarne, 4.1 months ago
        You, my friend, are a retard.  I would consider a vasectomy.
        •   Report  Quote Reply Re: Lightbringer Faceguard
          Score 7.2     Vote: [-] [+] by generalhiggins, 2.2 months ago
          lol Strength is one of the last things tankadins need... spell damage, defense, and stamina are ALL we need... shield block and intellect are just icing on the cake
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