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  •   Report  Quote Reply Re: Illidan Stormrage
    Score 3.2     Vote: [-] [+] by MalakaMan, 10.0 months ago
    Last edit: 10.0 months ago
    Oh well... oppinions are like assholes... everybody got one ;-)

    Her is mine (oppinion) with a little justification to your reply:

    You DO realize that I said that he CAN be a little taller, but where is the sense in making him and other bosses so ridiculously huge?

    You DO realize that I said that of course he should grow in size when in demon form.

    Please DO realize that I would have been as annoyed of this size stuff in WC3 as well if the gameplay was ment to be RPG/Athmospheric and not the real-time strategy that it is. The troops are in any case all 1/4th the size of castles/buildings so huge hero classes didn't matter and only served the purpose of being easier distinguishable from normal troops. Technically, player characters are also Heroes and by this logic should than as well grow in size according to their level/equip/hp or so... would you like THAT?

    I do not understand how I would feel different wiping on a small sized Boss than on a huge Boss. A Boss is a Boss and the little skull you see in his Level icon and his role in the lore/questline should tell you that it's a bad guy who deserves some respect and strategy.

    Also: Don't you aggree that having bosses -like moroes- of the size they should be also makes a fight a little more challenging if they have abilities to run around, disappear, wipe targetting etc. Such a thing would also add a bit more fun to the game and would add a PvPish difficulty to PvE. This would then show the actual gameplay skill of the individual person rather than simply how he is equipped. Also it than makes PvP viable for pure PvE players to actually become interested in PvP and use it as a "training ground".

    But back to the actual topic: This "every boss has to be at least 10 times the size of a player" stuff is just a stupid rule that sadly exists in WoW. Imagine how people would laugh at e.g. Star Wars MMORPG with a 20ft tall Yoda.

    Also annoying: Why is Archbishop Benedictus so freakishly huge? He is a faction leader/boss, ok... but still a Human!
    •   Report  Quote Reply Re: Illidan Stormrage
      Score -1.3     Vote: [-] [+] by bubblebob, 7.7 months ago
      i sure hope arthas isn't alot bigger then throne, roflrofl pwnt

      This post is faded because it has a negative score.
    •   Report  Quote Reply Re: Illidan Stormrage
      Score 1.4     Vote: [-] [+] by mrsloppy, 7.1 months ago
      Count your blessings. You could fight your way through only to see "Illidan is in another castle."
    •   Report  Quote Reply Re: Illidan Stormrage
      Score 1.5     Vote: [-] [+] by Captain Chemo's Scrotum, 6.5 months ago
      Why whine? There's nothing you can do about it. Blizzard is a Western company, and Western companies are not known to pay immeculate attention to detail. That's just how it is. What makes me wonder more is not WHY you're complaining about these things (I hate these Blizzard decisions too), but why are you NOT complaining about the overall shitty graphics of WoW.

      As it is, people should be content that WoW is more about the gameplay instead of looks. Look at where the gaming industry is heading nowadays: all flash, no content, tons of rip-offs and rehashes. At least WoW still has the gameplay...

      With all that said, Blizzard should be fucking ashamed of their so-call "Art" Department. How any of the graphics and models in WoW could be associated with Art or Design is beyond me. Looks like an Art college drop out designed most of the game and environments to me.

      And if you ask me, YES they should create unique and plausible models for important characters, characters of at least Elite lvl. How many times have you run through Strat or BRD, for example, and found yourself running into copies after copies of the same generic race model? All that does is desensitive the players and turn this into a mindless grindfest, albeit a relatively fast and instatly-gratifying one.
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