I totally aggree with your statement about the "lazy lore" as I like to call it, introduced in BC.
I DO enjoy playing BC and instances like Karazhan who are truely FUN to play. But yes, as per the lore, there could have much more detailed work been done by Blizzard, who's employees are usually quite creative concerning story lines.
Since we all know that Illidan does actually die and with Patch 2.4 Kil'Jaeden will be a killable boss, I once again have to throw in a couple of ideas since actually KILLING the leader of a demon army (Burning Legion) and sort of peronification of evil does not make sense to me.
Why not creating Bosses that are not actually killed, but somewhat escape when realizing that their failure is imminent. This has been used with almost all super villains in any sort of continuing series:
James Bond never caught Blofeld, Spider Man keeps chasing the various descendents/relatives of the Green Goblin, Super Man never kills Lex Luthor, Batman never kills the Joker (ok... let's see what happens in the next Film ;-)... this is a never ending list. The main villain escaping and still being an all-overshadowing threat is a simple dramatic scheme applied to ALL successfull fiction series. Why are you (Blizzard) not continuing to apply this in WoW? It would simply make the game more believable. OK... till now, Arthas is the that sort of Villain, but he is killable now? Does this mean you want to end the series?
OK... let's say Arthas will sort of escape and continue to be the main enemy: By just having one super Villain (Arthas in this case) the Job is not done. WoW is way too complex to simply have one of this kind. Kil'Jaeden should be the same, Illidan also should have been... maybe it would even have been interesting that low level Bosses like the King from BRD to re-appear (that was an interesting story line) maybe Hakkar being summoned/ressurrected once more or even VanCleef with a stronger, new Defias Gang regrouping etc.
People would have fun when at high level facing a Boss from long time ago who escaped that time and is ready to have his revenge.
It would even have been great if Illidan was not killed, but sort of escapes outland or maybe even in a dramatic scene after the fight, kills Maiev, making it sort of a "to be continued..." story and causing other interesting plot possibilities by killing her (new Expansion: Wrath of the Night Elves :-P ). Imagine how great it would be if he would re-appear in Northrend in WotLK or even show up for another fight with arthas? Also then, Blizzard would not need to create weird and never heard of Bosses/Evils that contradict the basic lore. They could stick to the ever so loved Villans, having them as a sort of constant threat that has to be fought back.
The Ahn'Qiraj thing was an interesting change and this was a newly introduced but believable threat which also justifies a sort of final kill of C'Thun just as Zul'Gurub and Hakkar... Qiraj/ZG threat removed - Let's move back to the actual enemies: Arthas/Scourge/Illidan/Burning Legion etc.
Yes... Prince Malchezaar(or whatever)... who the hell is he?
Why not e.g. (whooooaaaa... major Plot following) the King of Stormwind (that Storyline was never continued) who looked for refuge when trying to flee from the Defias who captured him and then became corrupted and possessed by a remaining echo of sargeras that was still present and bound to the Tower? The goal then would be to sort of redeem him from the curse by either being forced to kill him or having him, when almost dead, be releast from sargeras' echo? Also, there are then endless possibilities of what happens after the King is released.
It really would be a shame if in WotLK Arthas is actually killed. He should also sort of escape (to another realm? Emerald Dream?) after the Battle, making a following expansion sort of a pursuit of Arthas/Lich King.
Same thing should have been done with Kel'Thuzad as now it seems ridiculous that Naxx is made a new Lvl 80 raid with him again as a Boss... He should have maybe escaped to Nothrend and therefore have been ready for the WotLK expansion.
Well, I sort or bombed the community now with ideas. Some may like them, some may not, but I believe we all aggree on the "Villain escaping" theory.
I DO enjoy playing BC and instances like Karazhan who are truely FUN to play. But yes, as per the lore, there could have much more detailed work been done by Blizzard, who's employees are usually quite creative concerning story lines.
Since we all know that Illidan does actually die and with Patch 2.4 Kil'Jaeden will be a killable boss, I once again have to throw in a couple of ideas since actually KILLING the leader of a demon army (Burning Legion) and sort of peronification of evil does not make sense to me.
Why not creating Bosses that are not actually killed, but somewhat escape when realizing that their failure is imminent. This has been used with almost all super villains in any sort of continuing series:
James Bond never caught Blofeld, Spider Man keeps chasing the various descendents/relatives of the Green Goblin, Super Man never kills Lex Luthor, Batman never kills the Joker (ok... let's see what happens in the next Film ;-)... this is a never ending list. The main villain escaping and still being an all-overshadowing threat is a simple dramatic scheme applied to ALL successfull fiction series. Why are you (Blizzard) not continuing to apply this in WoW? It would simply make the game more believable. OK... till now, Arthas is the that sort of Villain, but he is killable now? Does this mean you want to end the series?
OK... let's say Arthas will sort of escape and continue to be the main enemy: By just having one super Villain (Arthas in this case) the Job is not done. WoW is way too complex to simply have one of this kind. Kil'Jaeden should be the same, Illidan also should have been... maybe it would even have been interesting that low level Bosses like the King from BRD to re-appear (that was an interesting story line) maybe Hakkar being summoned/ressurrected once more or even VanCleef with a stronger, new Defias Gang regrouping etc.
People would have fun when at high level facing a Boss from long time ago who escaped that time and is ready to have his revenge.
It would even have been great if Illidan was not killed, but sort of escapes outland or maybe even in a dramatic scene after the fight, kills Maiev, making it sort of a "to be continued..." story and causing other interesting plot possibilities by killing her (new Expansion: Wrath of the Night Elves :-P ). Imagine how great it would be if he would re-appear in Northrend in WotLK or even show up for another fight with arthas? Also then, Blizzard would not need to create weird and never heard of Bosses/Evils that contradict the basic lore. They could stick to the ever so loved Villans, having them as a sort of constant threat that has to be fought back.
The Ahn'Qiraj thing was an interesting change and this was a newly introduced but believable threat which also justifies a sort of final kill of C'Thun just as Zul'Gurub and Hakkar... Qiraj/ZG threat removed - Let's move back to the actual enemies: Arthas/Scourge/Illidan/Burning Legion etc.
Yes... Prince Malchezaar(or whatever)... who the hell is he?
Why not e.g. (whooooaaaa... major Plot following) the King of Stormwind (that Storyline was never continued) who looked for refuge when trying to flee from the Defias who captured him and then became corrupted and possessed by a remaining echo of sargeras that was still present and bound to the Tower? The goal then would be to sort of redeem him from the curse by either being forced to kill him or having him, when almost dead, be releast from sargeras' echo? Also, there are then endless possibilities of what happens after the King is released.
It really would be a shame if in WotLK Arthas is actually killed. He should also sort of escape (to another realm? Emerald Dream?) after the Battle, making a following expansion sort of a pursuit of Arthas/Lich King.
Same thing should have been done with Kel'Thuzad as now it seems ridiculous that Naxx is made a new Lvl 80 raid with him again as a Boss... He should have maybe escaped to Nothrend and therefore have been ready for the WotLK expansion.
Well, I sort or bombed the community now with ideas. Some may like them, some may not, but I believe we all aggree on the "Villain escaping" theory.