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  •   Report  Quote Reply Re: Zul'jin
    Score 12     Vote: [-] [+] by ALB247, 7.6 months ago
    Why are we trying to kill Zul'jin? He's a good guy from Warcraft II!
    •   Report  Quote Reply Re: Zul'jin
      Score 5.3     Vote: [-] [+] by zimgir9, 7.1 months ago
      Yes, Zul'jin was a good guy in Warcraft II, but He became evil when blood elves went to the horde. Zul'jin hated the Elves more than anything thing else. So he turned against the Horde once this happened.  Vol'jin is just a lame version of Zul'jin
    • Re: Zul'jin by cameron12345, Score -4.5
    •   Report  Quote Reply Re: Zul'jin
      Score 0.00     Vote: [-] [+] by cameron12345, 1.8 months ago
      oos sorry, i thoguht uwere talking about warcraft III
      :P i never played warcraft II sry
    •   Report  Quote Reply Re: Zul'jin
      Score 3.4     Vote: [-] [+] by VindalfGenjuros, 1.8 months ago
      Zul’jin is the last boss of Zul’aman Instance. He drops 133 & 138 level items. Zul’jin will be able to draw upon the ghostly spirits of each of the four liberated animal gods from the instance and change his own shape to assume their powers. Every 20% of his health, he switches form.

      Strategy for all 5 phases you'll find here:
      How To: Zul'jin
  • Re: Zul'jin by Jaggon, Score -0.63
  •   Report  Quote Reply Re: Zul'jin
    Score 0.00     Vote: [-] [+] by Terseus, 7.5 months ago
    oww :( I allways liked Zul'Jin from warcraft 2. why do we have to kill him now? he is an imba troll ffs :P rather have him on our team than those bloody blood elfs..
  •   Report  Quote Reply Re: Zul'jin
    Score 6.6     Vote: [-] [+] by Paulbocio, 7.5 months ago
    GG LORE NEWBS!

    Vol'Jin came to Durotar w/ Thrall in the beginning of WCIII.  He plays a vital role in lore atm because he's technically the leader of the Darkspear Trolls, whom inhabit Sen'jin island. 

    Zul'Jin was a hero in WCII.  He had some kick-ass throwing axes and a sweet veil.  In the trailer, we're apparently trying to fight him because he hates us, the Blood Elves are his sworn enemy and they have been allowed into the Horde ranks. 
    •   Report  Quote Reply Re: Zul'jin
      Score 1.6     Vote: [-] [+] by geavnavj, 6.7 months ago
      well the belf took his eye and he hade to cut his own arm of just os he coukd escape, and then the blefs are allowd in the horde just as u say....so i would be pretty mad to
  • Re: Zul'jin by liljdog, Score -0.49
    •   Report  Quote Reply Re: Zul'jin
      Score 9.7     Vote: [-] [+] by CryMoreNewbs, 1.6 months ago
      Killing old heros from the Warcraft series is nothing new.  Bliz has been setting those heroes up to die since the announcement of The Burning Crusade.  I believe the first killable "old game hero" is Kel' Thuzad, though few people have ever actualy downed him let alone seen him due to the release of TBC so soon after the introduction of naxxramas.

      The other killable "old game heros" (in order from when you might see them) are Zul' Jin, Lady Vashj, Prince Kael' Thas Sunstrider, Akama, and Illidan Stormrage.

      Kel' Thuzad was originaly a dark necromancer under the command of The Lich King, (The Lich King is actualy the spirit of Ner' Zhul that was ripped from his body and encased in a throne of Ice in northrend).  He was killed by Prince Arthas, and was later resurected by Arthas after he claimed Frostmourne and allied himself with the Lich King.  Kel' Thuzad is currently the leader of Naxxramas, the necropolis floating ominously above The Eastern Plaguelands.

      Zul' Jin is the final boss of the "newer" Zul' Aman 10 man raid.  The reason he is now "evil" and able to be killed is because of The Horde's acceptance of the Blood Elves into their ranks.  Zul' Jin's people, (The Amani Tribe), have been at war with the Blood Elves since their introduction into the Warcraft series, and only ever allied with the horde because the horde were also killing Blood Elves in Warcraft 2.

      Lady Vashj leads the land bound naga under the command of Azshara, the queen of the fallen Highborn elves.  She is currently Illidan's second in command, and watches over operations in the Coilfang instances and raids.  She is the last boss of the 25 man raid The Serpentshrine Caverns.

      Prince Kael' Thas Sunstrider was personaly my favorite hero in all of Warcraft 3, The Frozen Throne.  He is the final heir to the royal Blood Elf throne.  Illidan lied to Kael, telling him that he could quench the Blood Elve's thirst for magic; and Kael' Thas believed him.  He is currently overseeing the preperations being made for Illidan's assault, (on The Frozen Throne in Northrend(, from one of the stolen Naaru ships on the edge of The Netherstorm in Outlands known as The Tempest Keep.  (As a tangent point, The Exodar was another Naaru vessel).

      Akama was aided by Lady Vashj and Keal' Thas when his outpost was attacked by Magtheridan's Fel Orcs and Demons.  Akama pledged to fight with Illidan to free his people, The Ashtongue Deathsworn (A fact of Drenai knows as "The Broken" who were mutated from the Fel Energies that they became in contact with)(And before anyone calls me out on it, The Drenai were first Eredar who followed Velen and didn't join the Burning Legion under the command of the corrupted titan Sargeras). Akama is currently being held captive, right beside Maev Shadowsong, Illidan's Jailor, in Shadowmoon Valley.  Part of his soul is tied to Illidan, and in the Black Temple you must defeat the "Shade of Akama" to progress through the raid.

      This leads us to Illidan Stormrage. Illidan is "Shando" Malfurian Stormrage, the most gifted Druid Azeroth has ever known.  Illidan was once a powerful sorcerer and became a Demon Hunter.  Amidst his many battles, he vanquished the Dread Demon Azinoth and claimed the Demon's dual blades, which he still uses.  Through his pursuit of powerful magic, he joined Sargeras in The War of The Ancients and created the second Well of Eternity, (the first was destroyed and broke azeroth into 3 continents: Kalimdor, Northrend, and The Eastern Kindom), and for it he was imprisoned for 10,000 years.  Maev Shadowsong was his Jailor for the entirety of his sentance, until Tyrande Whisperwind released Illidan from his underground prison.  He fought with Prince Arthas in Northrend and was Defeated.  From there he retreated to The Black Citadel in Shadowmoon Valley in Outlands (Shattered Draenor). He is the final boss of the 25 man raid, The Black Temple.

      Arthas has yet to be introduced into The World of Warcraft, though he will be the Final boss in the upcoming expansion The Wrath of the Lich King, but since we cannot kill him yet, I won't mention his part in Warcraft Lore and History.

      And technicaly, you are able to kill Tyrande Whisperwind, Thrall, Vol' Jin, Cairne Bloodhoof, and a few other "raid bosses" in the World of Warcraft, as they Rein over their respective Cities in the World of Azeroth.  As of this point, I don't believe that there are any quests to kill these "City Leaders."

      I apologize in advance for any mistakes I made in Warcraft Lore.  I wrote this all by memory.  I also apologize for any mistakes in gramar and spelling.
      •   Report  Quote Reply Re: Zul'jin
        Score 3.2     Vote: [-] [+] by chrisssssssss13, 1.5 months ago
        I am a bit of a "Lore Freak", so i feel obligated to respond to this message and hope it reaches as many people as possible.

          First of all, to expand on Zul'Jin's history, you rescue him from some High Elves who hold him captive in Warcraft 2. He then joins you and is a pretty cool and powerful troll. Also, he was never a Darkspear. He was and remains a Forest Troll all the way through.

          Next, i would like to reinforce the fact that BLOOD elves did not exist in Warcraft 2, and Zul'Jin was, therefore, never at war with them. He was fighting the HIGH elves. The Blood Elves are "High Elves gone bad" - that is, High Elves who, after the Scourge's massacre (Warcraft 3) of their bretheren, decided to take matters into their own hands. He highly disliked High Elves for the same reason most trolls do, plus his imprisionment. End result: He quits the Horde, and is a killable boss in Zul'Aman.

          Finally, Illidan is NOT, i repeat, NOT, Malfurion "Shan'do" Stormrage. Illidan was his twin brother. He was a magic addict, yet not a Highborne. He attempted to help his brother Malfurion destroy the Well of Eternity, but found his lust for magic too great, and stole some water to later create a new Well of Eternity. He was then chained for 10000 years. After that comes a rather long storyline which nobody except a Lore Freak in their right minds would bother hearing. End result: Illidan controls Outland, and is a killable T6 boss in Black Temple.
  •   Report  Quote Reply Re: Zul'jin
    Score 1.6     Vote: [-] [+] by gjaknmbae, 7.5 months ago
    well no one mentioned that the playable trolls say when you say
    /charge you say "For Zul'Jin!" and as for people being killable get used to it, Arthas is next :P
    •   Report  Quote Reply Re: Zul'jin
      Score 0.41     Vote: [-] [+] by Exodaria Earthlight, 7.4 months ago
      Last edit: 7.4 months ago
      I've played a troll before, but the female troll actually says "For Vol'jin" when /charge. I'll double check my hearing on the -something-'jin word.

      Edit: Tested both male and female out on charges. The female troll didn't sound clear enough so I don't know if she said Vol'jin or Zul'jin. Male on the other hand says Zul'jin.
      "For Zul'jin, wait, we're killing him QQ"
  • Re: Zul'jin by Grimgnawr, Score -0.45
  •   Report  Quote Reply Re: Zul'jin
    Score 0.61     Vote: [-] [+] by Callon, 7.4 months ago
    Last edit: 7.4 months ago
    Zul'Jin was a hero of the Trolls.
    When the Alliance stormed the land that the Forest Trolls were on, the Blood Elves were with them. They took him, beaten him, and cut his eye out. Then, when he was imprisoned, he cut is own arm off to escape. Then, he realized that the Blood Elves were with the Horde. Zul'Jin was allies to the Horde, until he saw that the Blood Elves were allied with the Horde. So, then he hated the Horde and the Alliance. Therefore, that is why Alliance and Horde can kill him.
  • Re: Zul'jin by rent-a-shroom, Score -0.64
  •   Report  Quote Reply Re: Zul'jin
    Score 4.5     Vote: [-] [+] by jacob85, 7.4 months ago
    Does anyone else notice he is a One armed, one eyed, purple people eater??
    Assumming after your group wipes he eats you. GG
  • Re: Zul'jin by liljdog, Score -0.45
  • Re: Zul'jin by Zathron, Score -0.52
  •   Report  Quote Reply Re: Zul'jin
    Score 3.0     Vote: [-] [+] by alimbor <Common Blood>, 7.0 months ago
    Zul'jin=/= Vol'Jin

    Zul'jin=one-armed, one-eyed troll boss, see the trailer for details

    Vol'jin= horde boss in thrall's throne room.

    not that hard to see the difference.

    VOL=/=ZUL

    Vol=2 arms, 2 eyes
    Zul=1 arm, 1 eye

    get it straight... im seein people posting their complaints about it despite the fact someone has already answered the question 1 post or 2 above them.
  •   Report  Quote Reply Re: Zul'jin
    Score 0.00     Vote: [-] [+] by Barrackis, 6.9 months ago
    I hate how people say that the when you get a quest to kill someone that they die in the story line... Lets not forget that in WoW things can go either way sure sometimes they get beat and sometimes they dont however I dont think that WoW will affect the lore or storyline in the long run. If they ever make a Warcraft IV I believe many of the things you may be successful in doing in WoW wont turn out the same way in the storyline
  • Re: Zul'jin by ctdrocker, Score -0.57
  •   Report  Quote Reply Re: Zul'jin
    Score 0.66     Vote: [-] [+] by buju0491, 6.8 months ago
    what the hell nobodys comments says anything about how you kill zul'jin or any of his special abilities.
  • Re: Zul'jin by thexused951, Score -0.48
  • Re: Zul'jin by laeoam22, Score -1.7
  •   Report  Quote Reply Re: Zul'jin
    Score 51     Vote: [-] [+] by xRicexCakex, 6.7 months ago
    Last edit: 5.9 months ago
    It is somewhat tough to say whether Zul'jin or Malacrass is the hardest 10-man boss in the game right now, but I believe Zul'jin is, for his fight requires the most coordination and spot-on execution. Even t6 geared guilds wipe to him occasionally (like us... though we fight him with alts most of the time), so I'll provide a personalized strat for all those attempting him.

    Zul'jin has 5 phases. He starts in his human phase, and when you take him down to 80%, he'll start his Bear phase. At 60%, he starts his Eagle phase, at 40%, he starts his Lynx phase, and at 20%, he starts his Dragonhawk phase. The difficulty ranking of these phases are as follows (most difficult to least).
    1)Lynx
    2)Eagle
    3)Dragonhawk
    4)Bear
    5)Human

    Note that he drops aggro completely after each phase.

    Phase 1: Human form (100-80%)

    Zul'jin's human form is rather simple, he has only 2 abilities besides his hard melee.

    -Whirlwind: From time to time he'll start spinning in place and a countdown cast will start. When he finishes with this "cast," he'll cleave most melee for 6k damage. Since his hit box is pretty big, the melee dps should hit him from as far away as possible and then run out as soon as he starts this ability. Run back in afterward to dps.

    -Grievous Throw: He'll occasionally throw a huge knife at a random target (possibly melee, and the knife is HUGE). It'll deal an initial 2-3k damage, and then continue to tick for 2.4k every 2s until the target is healed to 100% hp, similar to the boss in Slave Pens. It'll tick forever if the target never gets topped off, be warned.

    AOE down the adds at the beginning of the pull, making sure that when you make the pull, everyone's inside the outer fence for a flame door spawns. Have your tank tank him at the bottom of the steps, and the ranged dps should spread out in a semi-circle around him. The melee should of course be behind him. All of his abilities in this phase are very weak, including his melee. As long as your melee dps watches out for his whirlwinds, it's as simple as a tank and spank to 80%.

    Phase 2: Bear Form (80-60%)

    At 80%, he'll run to the middle of the platform and change into a bear. The fight becomes somewhat simpler, but the danger level increases.

    -Creeping Paralysis: On a set timer. He'll occasionally put this on everyone in the raid. It's a debuff that will deal 4.5k damage after 5 secs if it isn't dispelled off the target. The target will also be stunned for 4 seconds. If you have one or two priests in your group, simply have everyone stacked on top of each other and have the priests cast mass dispel. If no priests are available, have your other healers dispel themselves and the tank and leave the debuff on the dps.

    -Overpower: Exactly the same as the warrior ability. It'll hit up to 6k on plate, and due to this and his increased melee hits, your tank will be taking spike damage. Make sure the tank is always topped off.

    Like I've mentioned above, as soon as the phase starts, have everyone stack on top of each other for mass dispels. The melee shouldn't worry too much about this for they could easily live through it, but if possible (and without taking too much healing off the main tank) dispel everyone.

    Phase 3: Eagle Form (60-40%)

    The most annoying phase of the whole encounter. When he reaches 60% hp, he'll run to the middle of the platform and fly up into the air. There'll be no damage coming from Zul'jin himself at all in this whole phase. Instead, 4 tornadoes will spawn that moves around the platform.

    -Tornadoes: These will CHASE after people and deal around 1k to anyone that's close enough. It'll also deal a knockback. Once they hit someone, the tornadoes usually go after someone else. Be warned that it is possible to have multiple tornadoes chasing the same target.

    -Energy Storm: This is a debuff that Zul'jin puts on everyone once the phase starts. It cannot be dispelled by any means. Whenever someone casts a spell that uses mana, he/she will be dealt 1250 damage from the tornadoes (some hunter spells not included).

    Everyone should be constantly moving around the platform to avoid the tornadoes. Due to the energy storm, any class with a dot should put it on Zul'jin right at the beginning of phase transition when Energy Storm hasn't been cast yet (locks could CoD around 70%). Use your biggest heals if possible to make every cast count. Prayer of Mending works wonders in this fight. DPS casters should also cast their biggest casts, but wanding should be a big chunk of their dps in this phase to save healer mana.  Do not get cornered and do not stay on the stairs; these places negate the knockback ability of the tornadoes and might make you take multiple tornado hits in quick succession. As a bug, it is possible for someone to get knocked over the fire door. He/she cannot get back on the fight, so avoid this at all costs by staying away from the entrance.

    Casters could trick the debuff into thinking that only one spell is cast if he/she follows up a cast with an instant cast (for example, a prayer of mending after a greater heal). He/she will only be hit once, but he/she will be able to squeeze in two casts.

    Phase 4: Lynx Form (40-20%)

    This is the most healing intensive phase of the fight. A lot of people will be taking a lot of damage at once, and very very quick heals are needed to negate his Claw Rage ability.

    -Claw Rage: Occasionally Zul'jin will target a person at random, charge, and hit him/her 12 times in 6 seconds. The first hit deals 500, and the subsequent hits deal 150 more each hit (650, 800, 950, etc). This damage is not mitigated by armor, so the target will be dealt 16k damage in 6 seconds. This is a lot of damage, and if all the healers don't target the person being hit and spam heals on him/her, that person will die 100% of the time.

    Lynx Hush: Occasionally he'll charge around your raid, dealing 2k on 9 targets and putting a debuff on them that ticks for 1.5k every 2s over 10s. Combined with the Claw Rage, there's a lot of healing that's needed to be done.

    This phase is basically a test of your healers' skills. The debuffs that he puts up deal a decent amount of damage. While the debuff is ticking, Zul'jin charges at a target that MUST be healed very fast. There's no way to negate his attacks except with quick efficient heals. Having your ranged dps at max range helps too for it takes a while for him to reach a ranged.

    Note that it is very easy to pull aggro in this phase but it must not happen. Your tank won't be tanking him a lot due to his 2 abilities, so watch your threat.

    It is possible for the Claw Rage targeted player to vanish, ice block, bop, or divine shield out of it. Zul'jin will instead unleash the remaining Claw Rage on the person highest on aggro, hopefully your tank.

    Phase 5: Dragonhawk Form (20-0%)

    Essentially a tank an spank. This is a test to see if enough people survived the previous phases and is a dps race to the finish.

    -Flame Whirl: He'll do this about every 12 seconds. It at first deals 1k damage to everyone, but with each whirl everyone will get a stacking debuff that increases flame damage taken.

    -Flame Breath: A frontal cone attack that deals 2-3k fire damage.

    -Fire Columns: He'll spawn this at random on top of people. They look like fluxing holy fires, and deals 900 damage per second to anyone standing in one.

    Note that all of his fire abilities increase in damage over time due to the debuff that he puts on everyone.

    Basically spread out, move out of the fire columns, and dps as hard as you can without pulling aggro. If enough people survive the previous phases, this phase will be very easy.
    •   Report  Quote Reply Re: Zul'jin
      Score 12     Vote: [-] [+] by ItsTheEndOfTheWorld, 6.6 months ago
      Thank you for actually putting in a comment relevant to the game-play. I, along with other people, appreciate your comment.
      •   Report  Quote Reply Re: Zul'jin
        Score 1.4     Vote: [-] [+] by WaterDeity, 6.5 months ago
        Yeah Definitely, ihave been looking through this and though I have cleared Zul'Jin with another tactic, this actually works really well. Thanks for putting it up.
  • Re: Zul'jin by kongomaster, Score -0.53
  •   Report  Quote Reply Re: Zul'jin
    Score -0.23     Vote: [-] [+] by Jendalar, 6.4 months ago
    Last edit: 6.4 months ago
    Zul, is a title given to a place / person in a troll society, Like "Great" or "Famous". Take Alexander the Great as an example (Zul'Alexander).

    However "Jin" is just a name of a place or person.



    This post is faded because it has a negative score.
  • Re: Zul'jin by The Betrayer, Score -0.51
  •   Report  Quote Reply Re: Zul'jin
    Score 0.23     Vote: [-] [+] by swfbobafett, 6.3 months ago
    zul'jin didn't deserve any of this he's a good guy and the BE's fucked him i think there should be a BE instance and the amani should be a playable class TROLLS PWN!
    •   Report  Quote Reply Re: Zul'jin
      Score 1.4     Vote: [-] [+] by lulzcatpwns, 2.0 months ago
      zul'jin didn't deserve any of this he's a good guy and the BE's fucked him i think there should be a BE instance and the amani should be a playable class TROLLS PWN!

      its called play a troll and do magister's terrace
  • Re: Zul'jin by vrasm12, Score -0.47
  • Re: Zul'jin by yirobstjhsrtjr, Score -0.52
  •   Report  Quote Reply Re: Zul'jin
    Score 1.4     Vote: [-] [+] by Pangean <AoC>, 6.1 months ago
    Ok heres the deal straight from Blizzard!

    "During the First War, the Horde offered the forest trolls a place in the Horde. At that time Zul'jin refused, for he felt that his people needed no assistance in battling the elves. He only agreed to join the Horde's ranks when the orcs proved their worth by rescuing a group of trolls shortly before the Second War began. Yet Zul'jin grew furious when Warchief Orgrim Doomhammer not only failed to destroy Quel'Thalas, but also abandoned the siege against the high elves in favor of an attack on Lordaeron. The forest trolls stayed behind and kept fighting. Zul'jin slaughtered countless elves, but even so, he was captured. Chained to a crumbling pillar, he endured hours of torture that cost him his right eye. When his captors were attacked by a small troll warband, the resourceful Zul'jin capitalized on the opportunity, using a fallen spear to cut off his own arm and secure his freedom. Returning home, he began rebuilding his army, and even as he remained behind Zul'Aman's walls, his legend grew.
    Years later, as the trolls slowly recovered from their devastating defeat, Zul'jin learned that the high elves had nearly been annihilated by the Scourge. He planned a final campaign to end the bloodline of the elves permanently, but soon thereafter many of his mortal enemies (now calling themselves blood elves) joined the Horde. Furious at the Horde's latest betrayal, Zul'jin was pleased when the witch doctor Malacrass approached him with a devious plan to crush the elves once and for all. Malacrass had studied the Zandalari high priests and their ability to call upon the favor of the animal gods. He also knew that the elves had magically bound one of the mighty naaru, using it to channel the power of the Light into their own ranks. Malacrass had devised a similar plan: to seal the power of the animal gods within the bodies of the Amani's strongest warriors. Zul'jin quickly approved the plan and lent his full support. Malacrass experimented tirelessly and succeeded in imbuing four warriors with the essence of mighty animal gods: the lynx, dragonhawk, bear, and eagle. Some adventurers fear that Malacrass may have bound a fifth, even darker essence within his own soul...."

  • Re: Zul'jin by sonicdude728, Score -3.0
  • Re: Zul'jin by mortengh, Score -0.62
  • Re: Zul'jin by Liasb, Score -0.59
    •   Report  Quote Reply Re: Zul'jin
      Score 0.00     Vote: [-] [+] by stormeagle6, 5.3 months ago
      "Ok first off in Warcraft 2 The orcs are not bloodlusted they are just looking for a home they can call theirs but of course their was a corruption being caused deep inside the horde by guldan who was killed but for some weird reason is in smv....."

      Are you high? The horde was not "looking for a home" in WC2, that was was WC3. In WC2 they were continuing their invasion of Azeroth in an attempt to destroy and conquer new worlds. So yes they were "bloodlusted" (not how I would describe it though - they were corrupted by Mannoroth's blood and turned into killing machines) and they were NOT the sad wandering nomads looking for a home that they were in WC3.
  • Re: Zul'jin by Liasb, Score -1.6
  •   Report  Quote Reply Re: Zul'jin
    Score 0.00     Vote: [-] [+] by butffslol, 5.3 months ago
    i donnu if ur stupid or just pretending, Vol'jin and Zul'jin are 2 different people, Vol'jin is the son of Sen'jin who got sacrificed by murlocs in warcraft3, Zul'jin was a person in Warcraft2, Vol'jin wasnt part of Warcraft at all until after his fathers death in wc3
  • Re: Zul'jin by sugacubez18, Score -1.5
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  • Re: Zul'jin by Nygus, Score -0.48
    • Re: Zul'jin by PeRshGo, Score -0.56
    •   Report  Quote Reply Re: Zul'jin
      Score 2.9     Vote: [-] [+] by Storwaffles, 4.6 months ago
      Best advice I can give is to make an assist macro for the healers on phase 4 for the claw rage.  Something like

      /tar zul'jin
      /assist 
      /cast <name of heal>.

      Also make sure you have enough physical damage for phase 3 to take him down without too much difficulty.  We had a hunter, rogue and our prot warrior doing damage and it took a while.  Another hunter would have made it easier.  One note about the electric shock from using mana abilities: this is not true for all abilities just most of them.  I have a personal theory that it uses the silenceable abilities table since a warrior's shouts will get him zapped, but a druid shapeshift will not.

      If you're using the same crew that took out all the other bosses in ZA to take on zul'jin, you have plenty of dps for this encounter and I found that this fight is more about surviving to phase 5 than anything else.  We leaned more toward stam/pvp sets for this fight since it helped our survivability.

      We took him down for the first time 2 nights ago.  Our raid consisted of:
      1 warrior: prot
      1 rogue: combat
      1 hunter: BM
      1 paladin: holy
      2 shaman: both resto
      1 priest: holy
      1 warlock: aff
      1 mage: fire
      1 druid: balance
    •   Report  Quote Reply Re: Zul'jin
      Score 0.33     Vote: [-] [+] by Zombiemode, 3.7 months ago
      he was a member of the old horde that served the legion, not Thralls new horde
    • Re: Zul'jin by jcnorman0, Score -0.81
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    • How insane is it? by zodt, Score -1.1
    •   Report  Quote Reply Re: Zul'jin
      Score 0.00     Vote: [-] [+] by humanfight, 2.4 months ago
      i think this guy should be undead but recorverd most of his dead bdy from zul'aman cus thisn guy he hs wat 1 eye and 1 arm
      come on he should be more powerful and in a expansion after lich king is should be something were every race has a nothere vesoin for example troll's they could be darkspear or aman king u chose orc's grren or fel orc night elf or wisp dwarf of dark iron dwarf dranei or broken (like akama)be or high elf (the same but diffrent classes) and more
      •   Report  Quote Reply Re: Zul'jin
        Score 0.43     Vote: [-] [+] by bajerman, 2.3 months ago
        I agree, i want to be a forest troll. But maybe it should be night elf/satyr cause it would be kind of boring being a wisp. Or maybe they could make a new faction like ally or horde, they could use burning legion.
    •   Report  Quote Reply Re: Zul'jin
      Score 0.86     Vote: [-] [+] by Snowdemon32, 2.3 months ago
      What Kind of Gear do you need for this bossy? Would gladiator gear suffice or am i gonna hafta go get better gear first?
      •   Report  Quote Reply Re: Zul'jin
        Score 0.44     Vote: [-] [+] by Valundar, 2.2 months ago
        Gladiator gear is for pvp...as already stated.. this is a massive endurance test with a bunch of tricks.

        NO gladiator gear is insufficient for the task... perhaps full S3...  but prolly not as your +hit or mana regen will be completely lacking.

        Run kara for a few months.... a billion guilds are doing it now so finding one should be simple.


        Don't be so lazy.

        Valundar
        70 BE Paladin
        Blackwing Lair
    •   Report  Quote Reply Re: Zul'jin
      Score 2.1     Vote: [-] [+] by stalker-123, 1.6 months ago
      If someone took my eye and I had to cut off my own arm to escape...Yeah I'd be pretty pissed off...
      *Claps* to Zul'jin, you are smart by betraying the horde...
      Why side with the blood elves? They took your eye!!!
    •   Report  Quote Reply Re: Zul'jin
      Score 0.60     Vote: [-] [+] by hawk0456, 1.2 months ago
      one armed jamackan
    •   Report  Quote Reply Re: Zul'jin
      Score 0.60     Vote: [-] [+] by hawk0456, 1.2 months ago
      one armed jamackan
    •   Report  Quote Reply Re: Zul'jin
      Score 0.63     Vote: [-] [+] by tjorven12, 1.1 months ago
      Omg can anyone tell the coords for him?
    •   Report  Quote Reply Re: Zul'jin
      Score 1.4     Vote: [-] [+] by Tony007corp, 27.7 days ago
      the fact that your asking for cords makes me think you have no idea his the final boss in a raid and if you dint know that just give up on ever seeing him
    •   Report  Quote Reply Re: Zul'jin
      Score 1.0     Vote: [-] [+] by suffermage1, 14.0 days ago
      on eagle phase, phase 2, have every1 stand in a large circle around him, not to close to the walls, and do not move they will come for u, hit u once and bugger off, stand close to a wall u will get hit to many times and die, run from it u will bump into other party members and have them take 5k dmg, now thats quite a bit of mana taken away from the healers coz some1 was acting retarded and ran into 5 people, make sure you have one healer (prefereble one with hots) looking at where the cyclones are going then put hots on the people they are going to, i hope this tactic helps you as this is the phase were most wipes will happen because of to many players being killed, then with the hardest phase right after(lynx) their is a low chance of surviving, my guild got him to 1% 2 times because of to many players going down during eagle phase because all the healers got knocked back, once again hope this helps :)

      Suffermage
      Bronze Dragonflight
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