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Destro is more than viable for PVP, as I am a faithful minion to playing in that style.  I do agree tat it is very squishy and easy to kill.  but that is very easily fixed by finding a friendly warrior to play meatsheild for you and if anything does come up and hit you guess what, backlash and give them a shadbolt/dc in the face or incin if your are fire destro then maybe a shadowfury fear immo incin again conflag and if not dead shadowburn.  destro locks are extremely great for pvp if used correctly is what I am saying.

For PVE a destro lock is just plain awesome.  as long as there is a healer close by, in normal dungeons you can solo most leets in heroics better watch your agro or you are ded...even if the tank dies you are next on the threat list usually.

while raiding i am usually right under the tanks if we wipe i know i prolly dont have time to hellfire to avoid the dur loss.

besides hunters paying for their arrows yes i know its a pain, my first main was a hunter.  I can already say from experience that hunters dont ever repair half as much as any lock. not even a third as much as me. that my friendly hunters is something to keep in mind we dont have that convenient little feign death we have a 5min cooldown that drops 50% of our threat not 100% with a 30sec cooldown.

fear is extremely situational, and i will agree that it is not to be used usnless you are sure you wont get adds, it is dam annoying getting adds from a fear.

another thing for pvp yes stuns on a lock is bad stuns on a destro lock even worse. besides destro locks have cast times unlike affy. if I get alowed to stand in one spot like in a instance and just nuke. i spill out death but then there is a hunter of a rogue trying to maneuver close to me so i should move and same thing with warriors.

ill just sum up the weaknesses real quick for pvp..only really related to pvp
1 stuns if you stun a lock they cant do a thing
2 interupt, like using kick, cs, sheild bash....it doesnt hurt destro locks too much as incin and shadbolt are nearly the same but in opposite trees.
3 yes can fear only really effective maybe 3 times keeping that player running like a chicken maybe 10-15 secs combined on average.
4 mana intensive...yes affy has darkpact and drain and so do demo...destro on the other hand life tap and bandaid/cannabilize if i go oom inmiddle of a fight im prolly ded
5 doesnt really apply to affy, sorta to demo cast times, most of the real fun stuff that destro does is cast, even on a player within 15 seconds i can easily do over 17k damage when specd for fire but everything is casted 1 interupt or fear even a blind or a simple hit can change the course of a spell cast.
6 dots, guess what if you happen to kill a lock you are fighting, if you still have enough life EAT, you arent in combat so EAT that is one of the most annoying things ive learned is seeing the dude i was fighting eating while my dots are still up. every other class you are still in combat cause more than likely the dot doesnt last long. if you eat guess what, you dont die from dots.
7 player skill, if the player doesnt know how to use what he has he is ded you can read a locks skill very easilly. with me i keep my blood guard tag up to remind me of how fast i got it cause of letting others take the damage for me and letting me live a lil longer. once you get over the fact that locks own in dishing out damage maybe you can learn you to stop them from dishing it out.

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