We did a successful run last night and I just wanted to add to the useful information above. Despite what has been said, the second boss is diffcult and unpredictable, but the most damge comes when he "has some fun" and mind controls, especially when you have a group majority of clothies.
Our group was all above minimum Kara spec.
Paladin Prot Tank
Holy Priest
2 Fire mages
1 Ice mage.
All level 70 and 2 epic mages.
I won't repeat what's been said before, but we found the best way on the second boss was for the tank to kite him to the entrance, or near to it. Previous wipes have been from party memebers not being able to get back in time after dying- this tactic minimises the corpse run time and allows party memebers to get back to the fight quickly.
This boss has very little HP, but is very difficult to bring down with melee DPS, so relies heavily on the casters, who are usually cloth wearers who don't respond well to being hit with a big sword under mind control. Kiting to the entrance allows the casters to spend more time fighting and less time running.
Our group was all above minimum Kara spec.
Paladin Prot Tank
Holy Priest
2 Fire mages
1 Ice mage.
All level 70 and 2 epic mages.
I won't repeat what's been said before, but we found the best way on the second boss was for the tank to kite him to the entrance, or near to it. Previous wipes have been from party memebers not being able to get back in time after dying- this tactic minimises the corpse run time and allows party memebers to get back to the fight quickly.
This boss has very little HP, but is very difficult to bring down with melee DPS, so relies heavily on the casters, who are usually cloth wearers who don't respond well to being hit with a big sword under mind control. Kiting to the entrance allows the casters to spend more time fighting and less time running.