to the douche who said pally's dont need this!! i can't tell you how many times i've posted a similar explaination on a pally tanks threat. a pally's threat is built on HOLY damage, which is MAGIC for you r-tard's. a good tankadin, in order to get and hold aggro off dps crazy mages and locks, +spell damage needs to be between 200-250 for reg runs and +300 for heroics. so for all you moaners "he took my sword!!", shut up and start giving pally tanks the respect they deserve.
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