I have a warrior he is a good MT, but everytime i played with pally or druid they say they are better, i don't know what the difference between druid n pally at tanking and what is their advantages than warrior. (sorry if i have bad english :))
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Thottbot > Forums > Classes > Warrior > General > who is better for tanking: warrior, paladin, or druid?
Well Its kind of a toss up between druid and warrior imo. Now don't get me wrong pally can tank but, if they run oom its done, however a tanks rage builds up same with bear, pally can tank, but most people dont want them to. But people are always gonna say they are better, but most of them aren't, I can tank equally well on my druid warrior and pally, keep in mind this is the 20-30 area I'm talking about. This post is faded because it has a negative score.
Warriors, they are born to tank, warrior´s first function is to tank, doesnt matters wich spec are they they can all tank, i have a fury warrior and i have tanked a lot of instances and i do pretty well, a druid no feral spec cant tank, a pally not prot cant tank, but a warrior any spec with a shield can tank.
Well Its kind of a toss up between druid and warrior imo. Now don't get me wrong pally can tank but, if they run oom its done, however a tanks rage builds up same with bear, pally can tank, but most people dont want them to. But people are always gonna say they are better, but most of them aren't, I can tank equally well on my druid warrior and pally, keep in mind this is the 20-30 area I'm talking about. Warriors and droods can keep going and going (as long as they're healed) but when it comes to pallys you'll be stopping a lot while they drink.... This post is faded because it has a negative score.
Our guild's two primary MT's are both prot Warrs, so that is what I have done the most raiding with, but I've seen some amazing tanks of all three breeds (Warr, Druid, Pally) and I've suffered through some poor ones. Awesome equipment can make a good tank great, but if someone doesn't know HOW to tank using their class' abilities, then even Tier 6 isn't going to save the team. Skill makes so much more difference than class.
LOL, case in point - this last weekend our guild reviewed apps for two new tanks and invited them to run Heroic SP (which is our usual test-instance as it is perhaps the easiest Heroic instance) The initiate prot warrior in blues and epics (admittedly mostly PvP epics, so not the best for tanking)= wipe after wipe after wipe because he wasn't protecting the healer (either through negligence or ineptitude, IDK). After 4 hours we gave up, having barely taken down the crackler. (Boss fights were no problem, it was the trash mobs that were wiping us. He just couldn't hold aggro on more than one mob.) I rather suspect he lvled fury or arms and respecced. Second Heroic SP with just-turned-70 guild-initiate tankadin in greens and blues (most blues were lvl65-68 instance gear, so it was clear she had done a good bit of tanking) and we only wiped once on the first set of non-cc-able guards there at the bottom of the first ramp by the 'dock' when they naturally came right after me (they are programed to come after the healer, even if she hasn't healed yet or is at the bottom of the threat meter). Pally knew how to play her class and while it was her first ever heroic and she was the worst-geared of the five of us so that she was having to blow every cork off to keep control, she managed lead us through it; and after 2 hours or so Q was laying on the bank, a big pile-o-slimy-goo-rock. Finally, I had the pleasure to heal the Kara opera event a few months ago for another guild (stepping in when one of their healers did not show for a new guildie/farm night) with an absolutely amazing feral druid MT (had a Warr on OT). I only had to pop heals on DPSers during the kiting in BBW, the Toto part of Oz, and the conversion during R&J (We lost the over-eager frost mage that had launched on her, but I've seen better geared raids wipe there), making it easy as cake to dump mana into the bear, who for a few seconds tanked both R&J until the Warr got his butt in place (and scaring me, cause that is a LOT of damage to mitigate and it was the holy priest's first opera. I got an insanely lucky and blessedly well-timed NS's + HT 10.2k crit heal that saved our collective backsides. (I was on my resto druid.) I swear the druid must have had less than 100 hp left, though I didn't have time in the moment to notice the number, just that I couldn't see ANY green :p.) All in all though it was among the cleanest operas I've ever seen, especially with two people who had never done it before. Didn't hurt that the druid MT had one of those soft, deep, late-night-easy-listening-radio voices that make everything seem calmer, lmao. :) Leadership, ftw!
Any one to say One class over the other is better tank is a moron. ALL raids and Instances Even as High as Black temple can be tanked by all three Warrior, Pally, and Druid...and I am talking the Main Tank. Now what some of these guys said before me is the opinion towards tanking....They go warrior..why cause the idea of tanking goes with the warrior class but do not let this fool you. Not all Warriors are tanks. The moron that said he is fury and tanked instances with a shield is pre lvl 50...there is NO fury warrior with a shield going to tank a Heroic anything or any lvl 60-70 raid PERIOD...no if and or butts about it. I have been playing a long time with a few 70s now. And yes I am a Tankadin. The OOM thing meh it can be argued...pre lvl 70 the gear sucks and yeah sometimes you do have some mana issues but not alot after lvl 65. Once your in a raid 10 man or 25 man the Palidin is getting healed which restores there mana ontop of mana pots. SO mana is regainable...persoanlly in kara when ever I am fighting something it is mandatory to have renew on me at all times as the fight goes on...this is just the smae effect to me as a Vampiric touch and a Shadow priest going to town restoring mana. I get mana back for being healed...and if I am taking all the damage hey...you better believe I am going to be recieveing heals.
As far as Druids....they are AMAZING...They will always have more armor as Dire bear then an equaly geared warrior always ontop of there high agi. But what is interesting is how each tank holds aggro...and for the ones who jump on the forums thinking they play a class for a week to lvl 35 and know everything like mister 30-50 up above...they dont know jack squat. Warriors hold aggro by built in aggro into there abilities such as Sunder armor, Thunder Clap, taunt, Devestate...ect... They take damage and build rage and spam the hell out of there skills... Druids Hold aggro by doing massive hard hitting attacks ontop of the different aggro building skills that are geared for multi targets....Swipe..Growl. THere high Stam and agi if you look at a Druid tank on a Damage meter..they are suprisingly barily under the DPSers...cause they are DPSing the mob...not to mention they make great Off tanks...when a OT is not needed they just go Cat and DPS...no other class can do that move from tanking to DPS without respeccing...But druids can. Palidins hold aggro by Holy damage. They have Rightous Fury which any holy spell generates an extra 90% aggro...and oh wait anything holy does this...well how a Fight goes They will activate there Wings..Throw avengers shield into the mobs Holy damage is done building about 2.5k of threat, they will judge Seal of rightousness, another 1.5k threat and then they will hit Holy shield and conscrate..and all those move deals holy damage....now what seals the deal is that when ever a pally tank is hit or block an attack the mob takes holy damage ontop of the conscrate on the ground hitting them and the sword/mace wacking on them. THis makes pallies great for holding more then 1 mob better then other tanks. Cause while they are tanking the main SKull mob...x and diamond are hitting him and getting blocked and taking conscrate damage which is building aggro on them and when skull dies the pally moves on and by the time you get to diamond the pally doesnt have to do anything...aggro is so high on that mob you would have to work extremly hard to pull aggro off a pally. So as you can see Different aggro gains and ways of tanking...its a preferance..I prefer pallies and love how I hold aggro through holy damage. Warrior might be your thing...but which is better is up to Gear and the person behind the Keyboard..that is it...Like I said in the start..ALL raids and instances can be tanked by all 3 so 1 is not the best or better then the others.
Are you really asking for the answer on a warr forum! Lmao m8 This post is faded because it has a negative score.
I haven't done much tanking, but Izve dpsed as a hunter with every type of tank out there
what I've seen: warriors: good general allpurpose tank, not sure what you specifically need then bring a warrior, he'll be able to get it done, but best for highly armored low magic resistance mobs. Druids: awsome for single targets, okay for about 3 targets, huge amounts of armor and stamina, if you've got enough healing your druid can last forever Pallies: not great for one to three targets, but awsome for large groups of mobs, more mobs the more threat he generates, if you want dps aoe's pallies your tank Hunters: (stop laughing) specifically gorilla pets on BM spec. good for short fights, huge threat generation, but even better magic resistance. generates threat in an aoe like a pally, the more mobs the better, but it's only once a minute. however with pet trained resistance and 30% resistance from gear, they make awsome anti spell tanks Warlock: needed for at least on instance, that guy who goes demon then melee, for better magic resistance Want to join a group often and easily, pst prot warrior lfg want to get laughed at and rediculed, pst BM gorilla tank lfg (but nothings better for ST, and stop laughing)
As a BM hunter i've OT'd many an instance... my fluffy isn't really a tanking pet but she keeps mobs off the healer long enough for me to begin a kite or chain trap (i'm usually juggling multiple mobs)
not to mention, she can drop a caster with me (sometimes i'll ask for on quick heal on her if she's not keeping up with the mend pet) but /intimidation /BW will mow one down relatively fast (non heroic) If your pet is OT'ing in a heroic it NEEDS heals like any OT but they do absorb a lot of magic dmg. Either of the three classes listed by the OP can can, but what really matters is the person behind the keyboard. This post is faded because it has a negative score. i dont get how people can say pallys cant tank, wiv the right gear it is possible, there are vids on youtube about pally tanks and warrior tanks but i must say pallys are better.
look can warriors Bubble?????? Can warriors make the ground beneath them burn to damage all targets around????? If warriors are on a raid or dungeon if they nearly dead can the use holy light if the healers crap???? ill leave it at that. Ive always felt that druids are the easiest to tank with cause they are very good at both holding aggro of larger groups and at taking big damage. That being said, nobody can dispute the dominance of a skilled prot warrior tanking for the group. I have tanked many heroics as well as kara multiple times, and have found good skill combinations to draw the attention of multiple mobs-ie no sheeping till after t-clap, or do it as the mob is pulling so that it wont break. Concussion blow (45sec) cool down gives the time to switch targets. Just like a warrior needs to be a good stance dancer to do well in pvp, he also has to do a good job of target dancing to gain and hold all aggro. It is a tough challenge for the prot warrior, but a lot of fun, and makes heroics easy if you do it well. I have been in groups where the pally tanked before, but prefer either a druid or warrior to tank, and the pally can off heal instead, (or main heal, i think pally's are great at that). This post is faded because it has a negative score.
if a pally is set right as they get healed they regain mana. i have read while learning more to help me with the pally i have that if your a tanking pally and your barely hit, then your doing something wrong. pallys need to be hit often so they get healed when they are tanking. i dont know which talent or ability trained that restores mana when healed but i have seen it. so properly done a pally never has to stop as long as the healer can keep going....if healer is oom and pally has enough mana to hold itself up long enough for healer to drink or restore mana then i dont see why a Tankadin would have to stop.
tanking is frustrating in pugs. i am a feral druid and to start...never offer to tank a dungeon over your abilities. next is get OMEN addon to warn others of their threat lvl. concentrate on your gear upgrade sand when its game night ....dont be afraid to take the lead and set some rules down.... eg: wait 2 secs before hitting to allow for rage build, tank always pulls, call out the crowd controls. if there are adequate crowd controls then its easy, focus your single attacks, if your stuck tanking 2 or more, make your group wait a second or 2 and rush in and aoe the hell out of em or use multi shot spells ie swipe, whirlwind, consecrate. if people will be assholes and tell you your not tanking well, its your rules and they can piss off. in my experience, go with someone who has a tank alt for tips and once your confident get at it. if the group isnt respecting the rules just leave without notice you wont hurt anyones feelings and you'll save your repair bill.
Coming from a Warrior MT: whoever said druids can't take out of feral spec is full of shit. a resto druid friend of mine tanked heroic shattered halls without the group knowing he was resto, then after the last boss was down went to tree form. And as much as druids do have high health and lots of armor, it doesn't really count for anything if they only dodge 30% of the time. i'm not saying they do, i'm just saying that a lvl 70 heroic/normal dungeon geared druid doesn't have the avoidance to make a good tank. That being said, druids do make the best offtanks. For example, in gruul's lair, they are able to maintain threat under the main tank to absorb the hateful strikes, whithout having to be damaged to build rage.
Paladins are my favourite pre kara tanking class. The oom arguement doesn't really have any validity. They are also the fastest 5-man tanks, hands down. The problem with pally tanks, atleast as far as i've noticed, is that they will have to sacrifice stats that could go to tanking, into spell damage instead. They will have to use caster maces/swords instead of tanking swords, which honestly isn't a huge deal, but it all makes a tiny difference. Maybe it's just the pallies i group with in kara, but i generate about 30% more threat even if the mob is attacking them. Warriors are the best single target tank, no arguement. Maybe not single mob tank, but for bosses that don't require AoE at all they are. This is because warriors can become uncrushable where paladins and druids cannot. Paladins can, but rely on a 10% chance on being hit to proc redoubt, and druids can never become uncrushable, which is why they have huge amounts of armor and health, to be able to soak up the burst damage. All in all, it really does depend on what you're doing, what you have available for CC, and how well geared the tanks are.
Pallies can be uncrushable...102.4% total avoidance...though We pally tanks rely on holy shield alot...yes I admit it..we can and do have points in talant and gear in parry and dodge abilites... We actually shoot for uncrusable cause all uncrushable means is the mob can not land a crushing blow on you. Pallies can get that status. But the reason we rely heavy on our shield block ablities is because it helps us hold aggro plain and simple...but I know alot of uncrushable pallies. But your right about druids...they do not have the ability to parry so there dodge rating, def and armor are higher then the other 3. But I will say it again...Every Raid and Instance is tankable by all 3 classes...Blizzard has confirmed it...Its just most guilds progress faster in raiding with a warrior MT because its cut and dry simple.
Hi :)
There is no overall better or less tank class.. i think :) I play warrior tank, my guild does kara with me as MT and tankadin as OT, or tankadin as MT and warrior as OT. I have no big expirience whith bears :) however I have been healing a few in heroics with my alt (Resto shammy).. It depends on the boss wich class is better.. the warrior have advance in some fights over the tankadin.. and visa versa :) The warrior have sheild bash that interrupts spells.. like Julies heals, or shade of aron fire/frost bolts.. They can stance dance and aviod the fear from Nightbane.. Places where taunt is working they have a little advance over tankadins like the 1 boss in ZA.. Overall the warrior have spell reflect and disarm, that often is nice :) But when it comes to tank multi targets the pala owns warriors and feral tanks.. :)the druids however is faster to gain aggro and control over 2/3 melee targets than the warrior.. There are 2 different ways to gear up the warrior.. some go for armor/stamina, and some like I, go for avoid.. I think to get the full benifit af the warrior class they should go for avoid.. The feral druid can get more stamina and armor wery easy than the warrior.. If we had an feral druid in guild it would be the main tank where stamina and armor is an advance.. I think the warrior tank is better in long fights and against casters (warrior with the right resistence/aviod gear).. than the druid.. the druid tank is a big empty hole that drains mana and sudently the healers can have a mana prob.. :) But theres another thing, the warrior have slower aggro gaining in many fights.. than the other 2 classes.. if the DPS in the group gives the warrior time its fine, but I have often been running around in cirkels to get back aggro.. looking like an noob.. Especialy where the mob is immune to taunt.. 1 thunder clap cant hold 3 targets away from 1 mage doing AOE lol..but some have a wery hard time to understand that :) The unpatience DPS players often prefere tankadins and feral tanks.. :)But i have still fun playing warrior tank, and have tanked hero dungeons without wipes.. if i get a good grp that have patience and dont overaggro :) The most written line from my warrior is :"Plzzzz give me time fgs" /salute
druids can hold the best aggro if there feral, pallys have the best abilitys with CD to get them selfs out of a mess. Wars can last a long time with out heals if the healer is OOM (druids can do the same with there rage-health ability but it is only for a short time) and wars can do the most damg tanking do to the fact they don't have to be a certain spec to tank. and might I add that if going to be a pally holy is what you should be beacause oyu have plate armor so you don't get killed in one hit by a boss if your tank is to stupid to pull the aggro off of you.
IMO warrior's are THE and ONLY best tank's there is 1 and multi tanking. at poin't where the drood and pally fails the warrior goe's on (whit healer ofc) i have done many instance's and raid's and atm i prefer warrior's no matter what happens and in witch whore case of senario the get back to basic's and save's every on not that the rest is bad but warrios ARE tank's no descusion, but the primary thing on tanking is the person behind the pc and hi's experientse.
Good gear + no experience = bad tank Bad gear + mutch tanking experience = good tank Good gear + mutch tanking experience = LEET TANK Horde FTW This post is faded because it has a negative score.
As a Pala tank i get this alot from my healer a former war tank,
"you take to mutch damage" so i just have to say this some wher Warrs = 1-3 mobbs best for boss and sutch. Pala = 4- as many as the healer can heal up for. And to a former post palas just get oom if they are puch to fast pase runs, a great way to get this to mellow out have a mage or 2 in the group thet are as big of a water whore as u are :). and on the coment on the druids well thet can keap the agro of a pvp hard geard warlocl so i gues they are as good as eny tank :). IMO warrior's are THE and ONLY best tank's there is 1 and multi tanking. at poin't where the drood and pally fails the warrior goe's on (whit healer ofc) i have done many instance's and raid's and atm i prefer warrior's no matter what happens and in witch whore case of senario the get back to basic's and save's every on not that the rest is bad but warrios ARE tank's no descusion, but the primary thing on tanking is the person behind the pc and hi's experientse.
Good gear + no experience = bad tank Bad gear + mutch tanking experience = good tank Good gear + mutch tanking experience = LEET TANK Horde FTW Everyone Has there Opinions....they are like Belly Buttons every has one...its just usally some peoples are INes and some OUTes....this opinion is one I would throw out though...the last part about gear+tanking experiance is right...but He states he prefers warriors. I as a Pally and a Shaman prefer Pally tanks in everything but 25 man raids. Yeah warriors can tank but there is no best its just the tanking styles. I Just like how well Pallies and druids can hold multiple aggro over a warrior tank..nothing against Warriors or anything its just when the aggro chart is on the same lvl for all the mobs being tanked instead of each of the mobs having to be built up when the target changes. When aggro is lost by a warrior its lost on almost all the targets but the one he is hitting but if aggro is lost to a pally or druid its usally only lost to the main target. And that is something I have noticed in game as all a tank, DPS and Healer. There is no Best tanking class over all. ALl can and do tank every single raid boss in the game period if you want to argue that go read blizzard reports on the subject and it will in fact back up that one statement: ALL 3 classes can tank successfully any raid boss in existance in World of Warcraft.
Some BIG reasons why warriors are (what should be OBVIOUSLY) the best.
Plethora of aggro generating abilities: Yes, bears and pallies have their swipes and holy spells, but jeez, warrior have countless abilities that generate high threat. That means that pretty much no matter what move you're doing, you're generating good threat. Sunder, revenge, heroic strike, thunder clap, cleave, shield bash, shield slam, devastate, blah blah blah, etc etc etc. Warriors only ones with true OH SHIT buttons: When your threat just isn't good enough, which WILL happen from time to time, warriors can get the aggro back whether the mobs hates them or not, via Taunt and Mocking blow. ON COMMAND AGGRO. Nuff said. When you're a holy priest with a boss smacking you in the face, would you rather have a bear growling at it ("Grrr, please stop hitting my healer."), or a warrior taunting it ("YOU WANT A PIECE OF ME BITCH? GET THE *$#! OFF!!!")? I'll leave it to the priests to answer that one. Warriors only ones with true OH SHIT FOR REALZ buttons: When that idiot in your group pulls 6 and your priest heals him and then has 6 mobs on him? Challenging shout (AOE taunt). Need a bit of time without having 5 mobs whacking on ya so your priest can catch up on heals? Intimidating shout (AOE fear). That big F'ing boss beating the crap out of you and your healer just can't seem to keep up? Shield Wall (75% damage reduction for 10 seconds, spells or melee). That big F'ing boss STILL beating the crap out of you and your healer can't keep us/is dead? Last stand (Clickable SUPER SUPER health potion). Mob sheds to your healer/dps'ers? Concussion blow/intercept/intervene/and hamstring if you're good (save your friends asses yet again). ***ON A SIDE NOTE*** I will give it to you druid and pally tanks for AOE tanking (serious AOE tanking, not like 3 mobs), you do start to shine in that case. Druids swipe + armor makes them almost impenetrable in this case and a pallys consecration and other holy spells does wonders for mass aggro. That being said.... ***ON A SIDE SIDE NOTE*** Piercing howl (AOE slow) is badass, you other warriors tanks should use it, if only for a "Oh shit we pulled too much crap lets run out the instance button and not get killed" button. SERIOUSLY GUYS, all this stuff I've been talking about plus other small things, like silences and spell mitigation (shield bash/shield reflect/pummel), disarm, group buffs (commanding/battle shouts), area debuffs (demoralizing shout), and ya can't forget execute for when your whole group but tank and healer is dead and you reeeeealy wanna down the boss.....all this stuff should make this topic VERY easily answered. If you think druid or paladin tanks are the best you're probably a butthurt druid or pally tank who wants to be "the best". You just aren't.....get over it, reroll, or just drop this topic, because we all know the real answer to this question.... /flips the bird to everyone Warriors are the best tanks.
Hmm.. a warrior does have more stamina and have defensive stance.. they are much better in tanking then pallys.. but pallys are better in soloing.. the druid has like 4x less armor then warriors.. but in DBF they have 4x their normal armor.. the only change is that warriors have more agi and every point = 2 armor
ROFL at spider...they have Taunt...So do pallies and druids...oh holy shit wait they all have the same built in threat generation. o.O shot the taunt argument in the butt...Not to mention yes you have threat generation in all your abilites but here is the thing..it doesnt matter in comparison to a Pally tank since you seem so fond of mocking them...whats funny about pally tanks is we only need a few threat generation items because unlike a Warrior where you hit the button and it builds a set amount then stops building till you hit the next button to bild more...a Paladin can hit one button and it generates a set amount then it keeps scaling without hitting another ability...but where a paladin shines over a warrior in normal pulls is on the innital pulls a pally can generate 5k threat on the mob before it even reachs them...what does a warrior tank do pulls with his little gun and waits for the mob to get to them and hit them before he can start generating threat...so early and constent threat building Paladin tanks and druid tanks actually shine much brighter then a warrior.
Here is another in game instance..My friend t4/t5 geared aplly tank runs through the entire rooms from Shade of Aran to prince without cc and takes the whole rooms in 1 pull and no cc...there aint qa warrior tank alive who can do that and hold all the aggro on all the mobs and without an off tank...There is no Best tank..Period...there is no rerolling cause you got a hard on for a Warrior...Get over it your not the only class who can tank...All classes have there own threat generation and one is not better then the other go to WoW forumes and read sometime and quiet sounding so one sided for a class giving ignorant arguements on tanking abilies. And for the last guy Warriors do not and will not have more armor then a Druid...Druids will have the highers armor rating...but they do not have other migations that a warrior does or a pally...since they have no shield they dont get the shiled block Migation so Blizz balanced that out by giving them a ton more armor and Health over the other classes so they can just take the damage and keep going.
Yes remember everyone not one class is better than any other. Everyone with the capacity for a task is just as good as everyone else! The fact that they work very differently and some have obvious advantages in some situations (and some do indeed have more advantages in more situations) we will ignore and declare all equal, rendering all discussion of what works best where WHINED ABOUT!
They're all different. And that makes some of them more exploitable to handle different situations BETTER. They're not all just as good at everything or totally even in the end. It's just a cold hard fact.
A Fury or arms warrior cannot tank a higher than 60 instance. no matter what.
This is just to the ppl that dont think that a Arms/Fury warrior can tank an instance higher than one rated for lvl 60.
I am a lvl 70 Arms/Fury hybrid and I Two Hand tanked Sethekk Halls for a friend of mine because he couldnt find one and yes the entire group was the correct lvl for the instance with me as the only exception and we didnt wipe once. So for thoes of you that dont think that a DPS Warrior can Tank an instance higher than a lvl 60 instance your dead wrong and I will gladly do it again for anyone that reads this and is on Shadowsong Alliance side. Nova
you cannot tank anything higher than UB if you are not prot. The reason why u cleared sethekk is because you are 70 and it is a lvl67 instance.
I under stand that i was just stating the fact that it can be done in an instance over lvl 60.
Nova
Tanking is about threat control. It has nothing to do with DPS.
A good tank keeps the aggro on them and off the spellcasters and healers. A good tank forces aggro if somone else draws too much threat. Neither a Druid or a Paladin has CLOSE to the threat control of a Warrior in Protection stance. (With or without a shield). I have run so many instances with a "tank" being a Paladin, Druid in Bear Form, and even a Hunter's Pet. They all have problems with gaining and keeping the aggro. They tank about the same as a warrior not using Protection Stance. So to answer your question, the Warrior is the flat out best possible tank IF they use Prot stance. Anything else and the priest and mage better get ready to melee.
I'm a prot warrior in raiding guild and we also use all three class's of tanks. Multi mobs palli's rule aslong as the healers can keep them up pallis make trash quick and easy. Druids are good for certain boss encounters then can switch from dps to tanking in a heart beat. But like someone said up above warriors were designed to tank, are talents give us more restance to magic and damage than palli's.. parry, and block leave druids in the dust.. If anyone disagrees with this ask any healer in SSC all the way to BT what tank they have the easiest time healing..Im speaking from a raid point view heroics and instances it pretty much even i would say but once you get into raiding warriors lead the pack.
all the classes are pretty good tanks but the best tanks that ive been with have been druids, and warriors maybe its just becasue I haven't played with any good pally tanks but you can't argue with a druid tank that has 22k heals you gotta love it
Warriors are best at tanking single mobs with crushing attacks but fail at multi-mobs.
well this is actually up for debate...even though it never should be.
Blizz seems to think that warriors need nerfs, not only in pvp but now in tanking pve, and if it goes on much further I'm going to throw in the towel with my warrior. But...warrio is still the premier overall tank, Druid might be better at certain times, and pally is ten times better at AoE tanking. When you're a holy priest with a boss smacking you in the face, would you rather have a bear growling at it ("Grrr, please stop hitting my healer."), or a warrior taunting it ("YOU WANT A PIECE OF ME BITCH? GET THE *$#! OFF!!!")? I'll leave it to the priests to answer that one.
This made me grin. Thank you. As to the question as to whether (as a priest) I'd rather have a bear, pally, or warrior taunting a boss that was smacking me in the face... well, if the boss smacked me in the face it's probably too late for taunting...lol. Nonetheless, warriors are pretty darn nifty for all the reasons you mentioned (though bears and pallies rock my world as well!) I'll hide behind your shields and fuzzy butts anytime :) guy guys guys warriors are best tanks blah blah blah pallys always go oom bullshit ill just ritghtcheous fury pop on seal of widom tanking about 5-10mobs bam manas back up bam judge em more mana bam consecrate pop seal of light bam more health back up judge em more health consecrate spam hammer of wrath consecrate hammer of wrath rinse and repeat no warrior can do that and my pally has more health and armour than any warr i seen Boo...your pally is prolly level 30, eh? not a single punctuation in the single thing. I mean reall how hard is it to hit.........?
Different classes, different uses-
>palas AoE tank. >Druids are dodge tanks (they have no threat from block therefore Aren't as good for tanking more than 1 mob >Warriors Are great for bosses not bad for tanking 2-3 mobs at a time .... Best on single mobs
I definitely think the warrior is the best for tanking. Thats what its made for. Paladin can tank but isn't as equiped for it as a warrior. Same with a Druid.
If warriors were only meant for tanking they would only have 1 talent tree.
All warriors aren't tank and do not have to. without dps the tank will die after the healer gose oom cause not enough damage is being dealt.
also as a fury i find myself as the last hope for our poor and often wailed on healers. since i rarely do premades i've become a master of how to deal with huntards, tanktards, and tards of all classes. i sometimes find myhself (reluctantly) tanking. when i have to i tend to use thunder clap constanly but i don't know what to do from there. but i find this not working as well. i'm lv 40 and i'm finding SM hard, Ulda alomst imposible, and maradon is pain. what i want to know from you, the wizened tank elders, what is the limit for a fury when it comes to tanking and how do i do so went the tank dies and i have to keep us from wiping or save the healer from death. Add Comment
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