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Thottbot > Comments > Zones > Gruul's Lair > Re: Gruul's Lair
  •   Report  Quote Reply Re: Gruul's Lair
    Score 0.81     Vote: [-] [+] by gemynius, 10.6 months ago
    Our gruul Tactic:


    - 5 Groups, every group in one corner.
    - Warlord in MT Group for live.
    - Second Tank has to be 2nd place in KTM or Omen.
    - 3-4 healers for MT, 1-2 for OffTank, Rest crossheal.
    - We mark every healer with a sign. If he makes his "earthquake", you need to go away from your healers (signs)
    - Shamans Bloodlust at 90%, because every is alive.
    - MT Shieldwall at 10% live.
    - Your tank should ALWAYS have 12k live, 1 crushing blow means dead.



    If your fight takes to long, your maintank will die because Gruul Grows bigger and bigger. If he grows 1 time, he will make 10% more dmg. We actually kill him at about 11-15 grows. (110%- 150% more dmg from gruul to MT)


    I think its an realy easy boss. Easier than maulgar. maulgar is also easy, if the start phase runs well.


    I am the Maintank in our guild. I have buffed 21.500 live and 523 defense and 18k armor. No problem tanking gruul or maulgar.

    For tanks :

    550 def -> 19k live -> 10 attacks -> 1 hit -> healer : "wtf?"
    520 def -> 21k live -> 10 attacks -> 3 hit -> healer dont sleeps

    •   Report  Quote Reply Re: Gruul's Lair
      Score 0.70     Vote: [-] [+] by FriarWoody <Blacktooth Marauders>, 26.0 days ago
      Our gruul Tactic:


      - 5 Groups, every group in one corner.
      - Warlord in MT Group for live.
      - Second Tank has to be 2nd place in KTM or Omen.
      - 3-4 healers for MT, 1-2 for OffTank, Rest crossheal.
      - We mark every healer with a sign. If he makes his "earthquake", you need to go away from your healers (signs)
      - Shamans Bloodlust at 90%, because every is alive.
      - MT Shieldwall at 10% live.
      - Your tank should ALWAYS have 12k live, 1 crushing blow means dead.



      If your fight takes to long, your maintank will die because Gruul Grows bigger and bigger. If he grows 1 time, he will make 10% more dmg. We actually kill him at about 11-15 grows. (110%- 150% more dmg from gruul to MT)


      I think its an realy easy boss. Easier than maulgar. maulgar is also easy, if the start phase runs well.


      I am the Maintank in our guild. I have buffed 21.500 live and 523 defense and 18k armor. No problem tanking gruul or maulgar.

      For tanks :

      550 def -> 19k live -> 10 attacks -> 1 hit -> healer : "wtf?"
      520 def -> 21k live -> 10 attacks -> 3 hit -> healer dont sleeps


      WHAT?  I imagine English is not your first language.  I hope it's not because I didn't understand half of what you're saying in your post.  :-/
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