Our gruul Tactic:
- 5 Groups, every group in one corner.
- Warlord in MT Group for live.
- Second Tank has to be 2nd place in KTM or Omen.
- 3-4 healers for MT, 1-2 for OffTank, Rest crossheal.
- We mark every healer with a sign. If he makes his "earthquake", you need to go away from your healers (signs)
- Shamans Bloodlust at 90%, because every is alive.
- MT Shieldwall at 10% live.
- Your tank should ALWAYS have 12k live, 1 crushing blow means dead.
If your fight takes to long, your maintank will die because Gruul Grows bigger and bigger. If he grows 1 time, he will make 10% more dmg. We actually kill him at about 11-15 grows. (110%- 150% more dmg from gruul to MT)
I think its an realy easy boss. Easier than maulgar. maulgar is also easy, if the start phase runs well.
I am the Maintank in our guild. I have buffed 21.500 live and 523 defense and 18k armor. No problem tanking gruul or maulgar.
For tanks :
550 def -> 19k live -> 10 attacks -> 1 hit -> healer : "wtf?"
520 def -> 21k live -> 10 attacks -> 3 hit -> healer dont sleeps
- 5 Groups, every group in one corner.
- Warlord in MT Group for live.
- Second Tank has to be 2nd place in KTM or Omen.
- 3-4 healers for MT, 1-2 for OffTank, Rest crossheal.
- We mark every healer with a sign. If he makes his "earthquake", you need to go away from your healers (signs)
- Shamans Bloodlust at 90%, because every is alive.
- MT Shieldwall at 10% live.
- Your tank should ALWAYS have 12k live, 1 crushing blow means dead.
If your fight takes to long, your maintank will die because Gruul Grows bigger and bigger. If he grows 1 time, he will make 10% more dmg. We actually kill him at about 11-15 grows. (110%- 150% more dmg from gruul to MT)
I think its an realy easy boss. Easier than maulgar. maulgar is also easy, if the start phase runs well.
I am the Maintank in our guild. I have buffed 21.500 live and 523 defense and 18k armor. No problem tanking gruul or maulgar.
For tanks :
550 def -> 19k live -> 10 attacks -> 1 hit -> healer : "wtf?"
520 def -> 21k live -> 10 attacks -> 3 hit -> healer dont sleeps