I admit I'm not the best at pvp, but I'm not retarded either. For some reason though, I can't for the likes of me beat a warlock anywhere near my level, not even five levels less than me unless they too are idiots. I sometimes try to root them in place then attack, but they put all the DoTs on me then fear me over and over until bam I'm dead!
Any tips?
Shapeshifting removes any movement impairing spells including fear, deathcoil, roots, stuns, daze etc.
I'm a 70 lock and can speak from experience. Damn druids dispell all fear by shapeshifting and are hard as hell to kill.
Shape shifting does not break fear, deathcoil, or stuns.
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Shapeshifting removes any movement impairing spells including fear, deathcoil, roots, stuns, daze etc.
I'm a 70 lock and can speak from experience. Damn druids dispell all fear by shapeshifting and are hard as hell to kill.
Uh...no.
Roots and movement impairing effects yes. Fear, deathcoil, stuns etc, can NOT be removed just by shapeshifting. In fact, just about the only thing you CAN do is barkskin. Unless you pop your trinket of course. All a lock has to do is fear, dot, rinse and repeat.
Remember that shifting resets the diminishing returns from the fear.
So if you are feral you need to keep shifting to a minimum, unfortunatly the dots will kill you if you do not heal, so as feral honestly i do not know what to do.
As balance however if you have a decent amount of +dam/heal you can start of with hotting yourself, decursing and dotting the lock. Depends a bit on the lock's specc but that way you have a fairly good chance.
I'm a lvl 70 feral druid and beat about 75% of the warlocks i encounter.Having mods that show you there cast bar help alot when its stun time.When feared (if trinket is on cooldown)i usually pop out when fear is done and rejuv and lifebloom, back to bear and charge.You have lots of tools to use like cyclone, root,miam.Quick heals through the battle is a big help.
it sucks cause they are just like mages only they have mions and shadow spells. wat i do is sneak up behind them and tear him/her to sherds! fun and easy
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Fear trinket, get the first hit in cat form and then turn bear and schist on their heads
As balance:
Neutralize pet - most likely felhunter - root or kill if you can
Lifebloom yourself - if the pet dispels you get the bloom at least.
Trees on the lock - make them use their howl of terror on those.
Get close and keep the lock turning to cast anything on you - DOTS hurt, but make sure to HOT yourself and run away when it seems like a good idea.
Yeah stuns are great to stop fears if you can, but make sure to have a trinket to pop or GG IMO.
i think you can use barkskin while feared if im not mistaken. I know you can while stunned or blind and all that. Im pretty sure it goes for fear as well.
But no, you cannot simply shift out of anything lol. Basically it only gives you immunity to polymorph, and gets you out of frost nova, and slowing abilities like wing clip.
but whos got some advice on HOW TO BEAT LOCKS IN PVP.... don't get me wrong or anything but can we come up with a technique rather than arguing what shapeshifting can and can't do cuz i really wanna find out miself!
To beat a lock, save your trinket until after you are deathcoiled. Every good lock deathcoils you then will fear you right away, THEN DOT you up. If you trinket, it throws off their rhythm.
Its the best advice and the simplest advice I have, whether you are feral or moonkin.
Resto, I never had much of a shot due to fears and mana drains...yeah I can live for a while, but insect swarm and moonfire can only do so much DPS and siphon life/drain life gets that all back in one cast.
As feral, do not underestimate the power of your stun. Affliction is a tough one due to the aoe instant fear, but if they are the SL/SL spec, or NOT affliction I don't have a real problem with a lock. Get feared? Trinket or bear form charge back at em, bash, then keep going to town.
As moonkin, keep your dots up then turbo fire wrath until feared, trinket, decurse frequently, and use barkskin when appropriate. Also, HOTs are never a bad idea against an affliction lock as you are basically in a dps fight. Get nature's grasp up for the lock pet as well.
Locks are our toughest fight if equal gear is present IMO. Hunters are a bit OP atm, but not sure if I would put them above locks yet.
Hope it helps.
Imo, I stealth behind the Warlock and Pounce on him. This gives a 4 second stun. During this time I Mangle, and hit him with as many bleed effects as possible. Be sure to have thorns on. That little extra damage helps. One you have at least 4 combo points up hit him with another Stun/Bleed effect that does DOT... During the stun quickly shapeshift and cast Regrowth on your self. As a Feral Druid you wont get too much HP back but the extra 2-3k it will give you helps if possible before shaping back hit him with a Moonfire. Shapeshift to BEAR and Mangle and Paw him to death obviously saving stun again for an emergency shapeshift HOT.... Warlocks do have a good arsenal to defend themselves and their pets can be a pain. But this is the best way I kill them. I win again some 75% of the time. If you dont get your pounce in then it will be a toughy to win... One last thing is keep moving through the opponents character thus making you to not be in the front area for the spell to successfully land.
Also forgot to say keep mangle on him at all times. This give a hell of a lot of extra DOT effects and bonus damage.
One last thing. If you lose then dont worry, you can try again and perfect but some people can play their toons fantastically well. Also some fights might border on the enemy having just one item better than you. During PVP it is sometimes good for the benefit of the team to sacrifice your self in situations of help a situation come off.
If you run into a lock who's wearing arena gear of equivalent level, don't count on great crits blowing the lock away. If you're feral (my spec), a pounce followed by mangle and shred should get you a good chunk of damage. If you're lucky you may get a second shred (if they're asleep on the job), but putting on a rake for another combo point will go a long way. Rip as soon as possible. If your Rip is Dotting for 400ish a tick, most locks do more running around than fearing. When they get their death coil off, let it run... look for them hitting you with fear and hit your pvp trinket and close the distance fast (getting in bear and charging and throwing up a stun will pretty much make it a done deal. If they get you into their fear/dot cycle after you've used your trinket, you have to hope those points in primal tenacity will be worth the investment. Don't be afraid to get an early maim on 1-2 combo points to gain some breathing room for a cyclone. AOE fears kinda mess up our rhythm but things have gotten a good deal better since BC came out. Locks are an easier fight than before the xpac. HOT if you need to drop out of shapes when you have curse of exhaustion and close as quickly as possible. Dotting seems to work better with locks than the big hits. There's a counter to every strategy but we do have fair stuns to get some breathing room.
Good luck!
how do i get my cat form to hit real hard?
for example if i have like 20 pts higher in STR to add to AP would that be better or worse foro my cat form also what is the spread between AGIL and STR (AP BONUS)?
Shapeshifting DOES NOT remove fear/deathcoil, only ice roots and that sorta stuff not stuns or incapacitating effects, please have some knowledge before posting.
here is some good advice, stealth pounce them when they are busy and kill them with your dots before they pwn u OR dont attack them at all... and with palladins...just leave them alone everyone else is pretty much free game, priests are pretty annoying too tho but more killable than pallys and locks
[quote][quote] Shapeshifting removes any movement impairing spells including fear, deathcoil, roots, stuns, daze etc.
I'm a 70 lock and can speak from experience. Damn druids dispell all fear by shapeshifting and are hard as hell to kill.
Uh...no.
Roots and movement impairing effects yes. Fear, deathcoil, stuns etc, can NOT be removed just by shapeshifting. In fact, just about the only thing you CAN do is barkskin. Unless you pop your trinket of course. All a lock has to do is fear, dot, rinse and repeat.[/quote]
Saxmphone,
Last I checked fear and deathcoil are a "movement impairing effect"[/quote]
No, I think the 'official' classification is "terrify' and 'fear'. There are all spells that make you 'lose control of your actions' so to speak, not really a root or snare etc.
Roll a druid to 10 and get bear, then have someone fear you...let me know how it goes :-)
I actually have a 28 druid now and you're right. lol Sorry :)
[quote][quote][quote] Shapeshifting removes any movement impairing spells including fear, deathcoil, roots, stuns, daze etc.
I'm a 70 lock and can speak from experience. Damn druids dispell all fear by shapeshifting and are hard as hell to kill.
Uh...no.
Roots and movement impairing effects yes. Fear, deathcoil, stuns etc, can NOT be removed just by shapeshifting. In fact, just about the only thing you CAN do is barkskin. Unless you pop your trinket of course. All a lock has to do is fear, dot, rinse and repeat.[/quote]
Saxmphone,
Last I checked fear and deathcoil are a "movement impairing effect"[/quote]
No, I think the 'official' classification is "terrify' and 'fear'. There are all spells that make you 'lose control of your actions' so to speak, not really a root or snare etc.
Roll a druid to 10 and get bear, then have someone fear you...let me know how it goes :-)
[/quote]
If you wanna take a lock out you do it the down and dirty way...if you are in a bg...just wait untill he is really busy stealth in and poune when his miserable life is half gone..and his mana is shot...yea I know I need to be more fair about it...but this is how it is designed to work....if you try to go heads up against any class without the element of suprise, without the 4-5 second stun(pounce) then you should roll a mage or a warrior...use your class for its down and dirty skills, thats why blizzard gave druids prowl, to not use it is dumb, thats why they gave you pounce, (give you some edge) thats why they gave you track humanoids( for hunting down and getting revenge)and for watching their life bar, mana bar, yea u have it better then most classes, but you have to understand your class....I have been calld a coward for saying this, but it is honorabe in the eyes of the creator(blizzard)because they designed the class to do exactly as i have just said
Vs. locks I usually save all my CCs for fears or trinket when I fail. The only way to win is to avoid getting feared at all lol, heals are usually pointless espicially with felhunter out, just dps as fast as possible.
i have rolled a warlock and i find that fearl druids rarely beat me in a 1v1 duel, yes they may have charge and stun but apart from that there is nothing stopping me from fearing.
if they are in bear from i usaly just wait for them 2 charge and bash then fear them... cose basic attack is on a 2.5cd and fear is only 1.5 cast time then u jsut keep them away with howl and deathcoil
Moonkins are the 1s i have trouble with cose once they start casting mass wrath it gets kinda hard 2 kill them. Then once they get low on health they cylclone then heal themselfs intervate. Plus they got the summon treats that makes life really tough 2 cast spells.
That kinda surprises me, I played both as balance and as feral, and it was much easier to beat a lock as feral. If you get cycloned just send felhunter to spell lock to prevent heals.
As for stuns and interrupts for fear, there is pounce, maim, bash, and charge, and of course using trinkets when you run out, but usually by then the lock is either dead or near dead.
hmmm yea well in arena i dnt vs very many cat form druids for some reason :S
i have a spreist with me and when usually happens he will fear so the cat wont the the stunlock of and when they trinket out of it i will follow up with another fear
for me anyway it jsut seems more of a pain 2 vs balance druids than fearl
On my Lock, the most vulnerable thing about a Druid is the lack of a snare.
I can just CoEx and run. Roots doesn't count because a) I can remove it, and b) You will get spell locked.
So try to stay on the Lock as long as possible. Open with Cheapshot (well, the equivalent), use Feral Charge .etc .etc
Oh, and enchants wouldn't hurt either.
if ur dueling a lock near a building just run inside the building to break their LoS before you heal. pet may be annoying, but imps and succubis have such low health and armour that they're easy to kill.
I never lost from a warlock...What spec are you?
If you are Balance or Resto you have a 0% chance of beating a warlock.Go Feral. <3 Mangle
warlocks sucks druids owns
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Didn't take the time to read all the replies but heres what I do.
(Feral POV)
Gonna start off by saying, GET THE INSIGNIA OF <FACTION>. it is crucial when fighting a lock
Start with a Pounce if you get the drop in (Paranoia /sigh), mangle, shred (or Maim if he starts off casting Fear) he will most likely open with Death Coil, DO NOT USE TRINKET OR SHAPE OUT, after death coil will come the fear, i get hit with it all the time in that order
NOW use the trinket, bear form and charge in on him, bash, cyclone if you can, shape out, regrowth, remove curse, rejuv if you have time, cat form and get back in on him, his other fears shouldnt be too bad, you should be close to killing him now anyway, another tip, stay behind him as much as possible obviously, some of his spells only work when facing you
Save your points for Maim or Rip, if you have to pop out to heal again, use Innervate, other than that its a battle of time and gear, good luck!
actually the best way to beat a lock, of which I am a lvl 70, is to just lay down and let him have his way with you. you will still get yous ass f@@ked but wont hurt quite as much.
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Resto: Neither can kill the other; infinite (almost) mana on both sides, and both sides have crap damage (SL/SL Lock)
Feral: You'll get feared into oblivion.
Balance: Lol...try casting when you have increased 60% cast times, as well as an anti-magic pet on you (he can dispel roots off himself and silence you, also causes pushback).
Your best bet is probably Feral.
Ferals can eat locks. Try this: get behind a tree and put regrowth on you. Then go to cat. Pounce, fairy fire (feral) shread, claw (use fairy fire here if you are not feral). (Always have your 1 talent point in balance for the root effect. Use it know if lock has any mob excluding imp. If fighting lock with imp kill imp first then go for lock. ) Then moonfire. By this time lock usally has curse on you. remove use your HoT now. Go to bear and enrage yourself. Use your stun on the fear. If he gets fear on you use trinket if you have it. (If not when it ends use feral charge) If you get feared again use the feral charge if you had trinket the first time. then go to regrowth and remove curse if you have time then back to bear to finish up.
well, i have a lvl 50 druid for my main account. and im liking him more and more at the moment. but when i see a lock during bg or ab or watever, i stealth while he is busy and do ravage. cuz remember, locks wear cloth which increases ur hit crit. ravage is like a ambush for a rogue. its really good. i just discovered how good it is. so then i would claw him up to 5 points and then use ferosious bite on him and bomm hes dead. if he fears, use ur trinket. IT HELPS ALOT. the other day I one hit a 49 lock for a 1857 when i was lvl 49. it rocked. feral ftw!
well, i have a lvl 50 druid for my main account. and im liking him more and more at the moment. but when i see a lock during bg or ab or watever, i stealth while he is busy and do ravage. cuz remember, locks wear cloth which increases ur hit crit. ravage is like a ambush for a rogue. its really good. i just discovered how good it is. so then i would claw him up to 5 points and then use ferosious bite on him and bomm hes dead. if he fears, use ur trinket. IT HELPS ALOT. the other day I one hit a 49 lock for a 1857 when i was lvl 49. it rocked. feral ftw!
except at 70, when they have 14-15k health, he then deathcoils you, dots you up, siphon life, chain fears you, and then hes at 100% health and you're almost dead. stun-locking is really the only sure way to beat an sl/sl lock. you cant let them do anything (i.e.., let them roll their face across the keyboard and win).
Druids are better if used correct and with the right talent trees. Good build is to be balance and have force of nature,feral charge,furor (46/11/4 points in bal/fer/rest)
As for how to attack a lock well: first of all start by using your prowl then use entangling roots after that kill the pet.After you`ve done this use feral charge, then you have 4 sec to use moonfire and cyclone (and something else)
-use travel form then starfire use force of nature (if he use howl of terror use again feral charge) and so on ...
You simply need to know how to do feral dps to kill a lock. If you ever encounter one 1v1, which hardly ever happens in BG's or Arena, but it can, always start from stealth, obviously. Even if he has a felhunter out, you can usually rush in (dash if u need to) and get pounce off. Once you do that, faerie fire (locks are the lowest armor class already), mangle, shred, maim, shred. Then build up as many cp's as you can, trinket out of fear if you have to, charge to interrupt, bash him, then go back to cat form. Usually by this point he is low enough to finish off with a ferocious bite. Burst damage is the best way to beat them, you just have to do the druid bootleg version of stunlock to get a good chunk of his health gone.
Well i aint got my Druid to 19, but when i do i'll let you know ^_~.
while u try to heal and you use heal its not affective if u see him trying to use it use heal and then stop it when hes dont and kill!
Spec to avoid fear... simple (its in the feral tree near mangle).
Might not work all the time, but hey - some avoidance gives you an edge. then all the other tips & tricks above work great as other tools in that fight.
ok... im a boomkin and i own just about every lock, just spam wrath and starfire when pvp set bonus pocs, all you need is pvp trinket and some resilience and locks are cake, end of story *edit typos
ok i havent read recent posts, but for help against fear GET THE GOD DAMN INSIGNIA OF THE HORDE it makes things a lot easier. locks arent too hard to beat, just entangle their minion then beat the shit out of them while they r helpless with out their minion
a bad ass well geared lock is going to mess stuff up no doubt.
a bad ass well geared anything can be a problem.
i definitely use my trinket strategically
i try to root their pet or just let it attack me, focusing all damage and concern on lock
i will absolutely let my treants go ASAP
i will bust some HOT's really quick
make sure to hit them with my DOT's (insect and moon)
and then wrath, wrath, wait till starfire buff kicks up, let loose...
bust some HOT's really quick while moving...
and offense...
if you are well geared in relation to the lock, there's a good chance! if not, and the lock is smart, well, it's over.
mug
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