I want to see good ideas, NOT NAKED WOMEN! And if you know, please, write down an e-mail adress or something like that where I can send an e-mail to Blizzard with our ideas.
Thottbot > Forums > General > Off-Topic > People! Write your idea...
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Hi
Please write ideas. (If you know an e-mail where I can send our ideas to Blizzard, write it down, too.)
i feel bad because it looks as though you've gone to alot of trouble to write all that and got no responses.... um how bout heroic VC??
I don't know ... :(
I liked it somethings not btw good job of thinking about that btw i yhinked of the woodcutting thing 2 i liked it like u can make wnad bows arrows u need mats from engeniring 2 and from mining like bars
And how can we make things from wood? With a new profession (sec. or main) or with engineering?(or with woodcutting?)
When i wrote woodcutting, i thought the player can make things from wood with it, too.
It would be a main prof and u will have the gathering proff for it woodcutting and well then u just make things
whit the woodworking proff or something
Report Quote Reply Re: PEOPLE! WRITE YOUR IDEAS HERE! I WANT TO SEE IDEAS FOR WOW!!! Score 2.1 Vote: [-] [+] by bourbon_creams, 1.8 years ago
an instance which has parts wer different levels can play like a level 10-20 bit which had a lvl 20 boss
and places where only certain classes were allowed to play like a cleansing area wer druids have to go and a dark part where only warlocks coould go... any ideas?
im sure one of u copied my idea for woodcutting
Lets see here.... We could have a new races for the horde and the alliance OR a completely new tile of races and guess who they are? The Burning Legion!!!!!!!!! The races are from the instances when are leveling 60-70(ex: Hellfire Orcs, Naga)
They get all of the classes but dont get paladon or shaman cause they are not familar with them but the can be Starfaller which is like a mage AOE, can only aquip wands, heals from stars that shoot from the sky, and what not. New proffesion could be a Trader which sells like from general goods, can repair items if the person has a hammer aquipped, and sells goods to make money!(oh and it is a 2nd proffesion that could go with enchanting) New Instance- Tunnel track, levels 72-80 elite and is like a underground mine and the final boss's name is The Digger skull level with lvl 100 can charge, act like a paladon/warrior/mage. Oh almost forgot, the new "mount" is underground and looks like you are riding a normal mount accept the hooves are not showing. Hope this helps and sorry if I got any missplells. P.S. There should also be a walkway between the two continents in Azeroth. Boy that would be AWESOME!
Find a weapon master in a city ( or ask a guard for it).
You can learn from it the use of sword ( if he/she can't teach you sword using, ask him/her where can you learn it.
No, it was my idea, too! :D (the woodcutting)
That low-level instance idea sounds good. (I'm playing with a Level 17 Night Elf Hunter)
Here is a thought.
What if the leveling of the gathering professions was less limited by character level? Is it neccesary to make it that only high level characters are able to mine valuable materials? Even at low levels, why is it so much harder to mine iron than it is to mine copper? Skills like mining, fishing and herbalism should improve with practice and be less limited by how many fights and quests a character has done. How many fights do you have to win to be able to pick a rare herb? In the real world, you simply need to identify the herb, and be able to stoop down and pluck it. Perhaps there is a way to deal with this absurdity without ruining the WOW economy. Herbalism suggestions: anyone can pick a plant but only someone who knows how to identify it can use it or sell it. It only shows up on the map and in the bags labelled as "plant" rather than Kingsblood or MageRoyal. Herbalism trainers can teach you to identify certain plants. The more plants you learn the more additional plants a trainer can teach you. Experience identifying and picking plants you already know gives you a better foundation to learn new plants from a trainer. In addition to this source of knowledge, you could also learn to identify certain plants from books or scrolls. If quality books were hard to come by then advancement in herbalism would be a factor of both the practice of what a trainer can teach you, and also the ability to get access to hard-to-find botany books. Books or scrolls teaching an herbalist how to identify quality plants would be scarce drops in difficult areas. Thats where experience can be factored in, in such a way that is less limiting and more realistic. Though a lower level herbalist can potentially learn good recipees if he or she has had enough training and has managed to get ahold of a rare book or scroll, it is harder to get access to such a document if you haven't invested the time and resources required to take on the bad guys in the areas where good books drop (at a low frequency). At that point the designers of the game have two choices. They can allow money to become a factor in the advancement of herbalism or they can decide that it shouldn't. If not, simply make these books and scrolls bind on pickup. That way money doesn't mean everything. If it's OK that "Money Talks" in WOW just as much as it does in the real world, then rare botany books would simply demand a high price in the auction house. You have to spend money to make money. I've discussed herbalism in length but I think the other gathering professions and skills can be adjusted in a similar way. Place the focus less on worldly combat and questing experience and more on the ability to access the valuable plants, fish, animal skins and mines. Isn't it enough that the quality resources are already scarce and surrounded by hard to kill "bad guys" standing in your way of being rich? Why make it so that a lvl 35 character can pick a flower that no level 34s can? As I said, it's just a thought.
hmm...
Report Quote Reply Re: PEOPLE! WRITE YOUR IDEAS HERE! I WANT TO SEE IDEAS FOR WOW!!! Score 2.2 Vote: [-] [+] by bourbon_creams, 1.8 years ago Last edit: 1.8 years ago
the above comment is okish but whats the point? all it wud do is make people think you're a dikweed.
whats wrong with linking items into guild chat? i've seen many guild members doind (and have done myself) OMG *insert blue/epic item here* i'm sellin tht! another idea how about hijacks on the boats/zeppelins and the people on the transports have to fight them off. but to make it so the lower level players didnt get killed make them non-hostile. the hijackers are the usual suspects (syndicate, scarlet defias, scarlet crusade, scourge, burning legion) and also have them drop items which lead to quests? what do you all think? [edit] ooh some of them can be naga and murlocs too. OOH and they all have to have tht silver dragon thing around them for better than average loot.
In the new expansion priests shields should also shield you from mana taps and drains as well as from taking damage.
Tailors should be able to dye clothes any color they want. Blacksmiths should be able to repair armor. Draenei and Blood Elves have crappy mounts ATM. A blood elf would never take a flightpath on a bat. They should ride on giant dragonhawks in their starter villages. Elekks are okay... I guess... but wouldn't a Wooly Mammoth be so much better?
Report Quote Reply Re: PEOPLE! WRITE YOUR IDEAS HERE! I WANT TO SEE IDEAS FOR WOW!!! Score 2.2 Vote: [-] [+] by kalammekhar <First Swords Of Shadow>, 1.8 years ago
As soon as i saw the tauren and how they behaved (especially on the cinematics) i thought this race does not belong to the horde it should not.
reading the history of how they came to be with the horde, ( they made a deal with the orcs in order to regain there homeland), i got an idea how about having the tauren split off into their own faction, guided by neither horde nor alliance, a neutral party. after all they got what they wanted from the orcs now it is time to regain past glory and to shed the filth of the horde. this neutral party could then be hired ( at a price obviously) by horde and alliance, making the tauren mercenaries, they go be used in raids or to attack cities as extra added force to your guild or to help with instaces the possibilities would be endless. As soon as i saw the tauren and how they behaved (especially on the cinematics) i thought this race does not belong to the horde it should not.
reading the history of how they came to be with the horde, ( they made a deal with the orcs in order to regain there homeland), i got an idea how about having the tauren split off into their own faction, guided by neither horde nor alliance, a neutral party. after all they got what they wanted from the orcs now it is time to regain past glory and to shed the filth of the horde. this neutral party could then be hired ( at a price obviously) by horde and alliance, making the tauren mercenaries, they go be used in raids or to attack cities as extra added force to your guild or to help with instaces the possibilities would be endless. You are retarded. Though you are correct about the tauren's nature not clicking with the rest of the Horde, Thrall has done too much for their race for them to go and make their own faction instead of staying loyal to the Horde. You also contradicted yourself by suggesting they become mercenaries, since that is the exact opposite of their nature. This post is faded because it has a negative score. Delete hunters from the game. Alright. There goes your top raid dps. GL
hehe, overkil you are online alot in here? i can find you everywhere, (on this forum) and you always seems to have. not just something, but something SMART to say! i really apretiate that...
lets get more people like overkil, thats my idea!
hehe, overkil you are online alot in here? i can find you everywhere, (on this forum) and you always seems to have. not just something, but something SMART to say! i really apretiate that...
lets get more people like overkil, thats my idea!
not just like those "PANDAREN 4EVER!" people on this site i cant even remember wtf pandarens are?!
Panderans were a race a panda-people, right? They should be brought back and made into a playable race - you start off in a neutral starter village and pick up quests that will either align you with Alliance or Horde, your choice.
I think that'd be awesome. As soon as i saw the tauren and how they behaved (especially on the cinematics) i thought this race does not belong to the horde it should not.
reading the history of how they came to be with the horde, ( they made a deal with the orcs in order to regain there homeland), i got an idea how about having the tauren split off into their own faction, guided by neither horde nor alliance, a neutral party. after all they got what they wanted from the orcs now it is time to regain past glory and to shed the filth of the horde. this neutral party could then be hired ( at a price obviously) by horde and alliance, making the tauren mercenaries, they go be used in raids or to attack cities as extra added force to your guild or to help with instaces the possibilities would be endless. not picking on ya but horde rnt evil monsters they just hav a different point of veiw and taurens share that point of veiw its not about looks its about the races history
Woodcutting to get wood.
Carving to use the wood.
Surnames, or at least the option for more than one capital letter in char names. I'm sure that the RP servers would want them, and it would make naming characters more interesting.
More Races like:
Murloc's ogre's Elemental's Spider's maybe centeur's New Proffesion: Soulcutting Woodcutting more pet's: butterfly's Easy leveling (lol i em playing 3 years and i em only lvl 41 my name is cesla i em in server hellscream so it would be nice to get a lvl 70 because i em too bad to get so high) (if maybe sombady of you want to help me contact me plz) (or if you wanna Join my guild "Soul"Contact me too) This post is faded because it has a negative score.
Maybe cooler mounts for blood elfs
And is so stupid you can only use flying mounts in outland (not that i got one) The mount are too expensive and WHY THE FREAKING SOULBOUND !!!!!!!!!!!!!!!!!!!!!! and more dungeons like dungeon that looks like city somthing more as stharthole but much city looking with all sort of monsters Got some names Brightsvale Prusia With great kings as end bosses with much royal gaurds and more combination set so you can look like a full guy or girl one outfit like the gaurd in town the look cool in the outfits because it is one piece and maybe 1 more side like (i don't now somthing) but so we can add more races and classes without getting to much allaince or horde
Things I'd like to see in WOW
1. Get rid of those (or most of those) long quest lines where you do multiple solo quests and find the last one in the series says "recommended players [5]" or such. Wht a burn-finding a group for a particular quest can be very frustrating for those who are best described as "dedicated casual" players. Make the last quest tough, involved and a challenge of thought and skill for the single player - don't just trot out some super-elite and say "tough s&^% dude" 2. If not 1 then greatly expand quest log capacity, say 100 instead of 25 at higher levels 3. a food drop called SPAM 4 a grindable mob for cenarion expedition rep 5. stackable item enhancments (balance by making them kinda pricey or an increasing % chance of failure to take with increasing #) Introduce some of these as rare drops without failure penalties. 6. Bring back learning common/orcish (yes I know there are enormous problems posed by less decent and more profane characters - prehaps limit this in the fashion of a tourists phrasebook instead of a verbal free for all of obscenity and abuse) 7. Plate armour and dual ranged weapons usage for hunters - while I'm at it how bout some healing spells and a RARDM (rolling airframe rouge-destroying missile) tacnuke as well - lol 8 a less "dippy" looking blood elf mount 9 repair bills get fraction rep discounts 10 Item slots on pets - we put sweaters on dogs and cats in real life (and they hate us for it). Only part of your gear stats would transfer to your pet - the rest would come from the quality of the pet's equipment. Prehaps also the ability to set pet behaviors in more detail akin to the gambit system in final fantasy 12. 11 a graphics enhancment so that the bullet leaves the muzzle, not the breach, of a gun (fire at an angle to your target if you doubt me) 11 throwing knives or some other weak ranged attack for pallys so the soloing player can at least do pulls. 12 a flying mount you can use outside of outland (this would flip so many aspects of play that it ain't gonna happen - but what fun could be had) 13 Big frizzy 80's rocker/carrot top hair as a character creation option. Well-thats my bakers dozen and two shillings worth (yes I am a hunter, no suprise there) Had to add a few more SPIRIT - does anyone really care about this stat - beef it up so it has some value Grant the ability to learn a third profession (at high level or some sort of quest/payment combo) Fix the alliance first aid quest to be of difficulty equal to the horde quest. Unfix the 2.3 AV battleground or at least make the horde NPC's non-useless Beef up the matchmaker system-it's not worth a hill of freeze-dried water on my server. Add some sort of AV type reinforcement system to WSG to break those " lets all hide in a corner with the flag" turtles that a certain faction which I will not name here seems to love no end. Permit characters to kill the "harris pilton" npc in outland-or at least that d@&&%$ tinkerbell NEVER let characters get totally naked - we don't need the (censored) OK - done - go ahead and rip on me
Two other threads about suggestions to look into are
http://thottbot.com/?ccb=1&v=3801731 for ideas about Player Housing, and http://thottbot.com/v3584836 for neat ideas about new Druid forms. For all you people who want my ideas, here are my opinions, as previously seen in the threads linked above: DRUID FORM: Maybe a Dragon one would be good ...and if there was a dragon form they could use some mages spells like fireball andd pyroblast :) A dragon would be sick....everybody would be a druid if they made a dragon form. ...if they did bring out a new druid form would have to be some sort of dragonkin It looks like dragon form is the most highly requested form here (although "penguin form" seems to be a close second), and I am one of the many people who would like a dragon form very, very badly. Most of us see, in our mind's eye, a giant fire-breathing monster when we hear the word "dragon". We picture an epic creature, bigger than a house, with a wingspan wider than Rhode Island, teeth large enough to put the Eiffel Tower to shame, and a throat full of smoldering fire. We picture all this larger-than-life eye-candy, but we also picture lots of damage and a whopper skill set to boot. If I was asked by Blizzard to give my opinion on the matter of a new dragon form, I would explain to them the awesome figment of my imagination in a nice long lecture... here's the abridged version: "The dragon form is a level 76 druid spell. Where all other druid forms are weak, it is strong. The dragon form has many area-of-effect fire damage skills. It has high intelligence and agility, and is a bit of a hybrid mage-rogue. It has all the AoE fire damage of the mage, with a few quick attacks like that of the cat form for use in melee. Some of its skills are:" Dragon Form: 35% of base mana Instant Cast "Shapeshift into a dragon, increasing agility and intelligence by 25%. Also protects the caster from polymorph effects and allows the use of various dragon abilities." Fireball (Rank 1) 2000 Mana 30 yd range Instant Cast 5 sec cooldown "Breathes a fireball at the target enemy, causing 3000-3500 fire damage" Fire Breath (Rank 1) 2500 Mana 50 yd range Channeled 35 sec cooldown "Breathes a steady stream of fire in the targeted area causing 350 fire damage to enemies every 1 sec. Lasts 15 sec. Druid must channel to maintain the spell." Scratch (Rank 1) 1000 Mana 5 yd range Instant Cast "Scratches an enemy fiercely, causing 500 damage and blinding the target for 5 secs." Dragonkin Manuvering (Rank 1) 2000 Mana "Enhances upon the natural dexterity of the dragonkin, increasing caster's agility by 80 for 30 min." Scaly Hide (Rank 1) Passive Ability "Increases all resistances by 25% while in dragon form." I know it's a lot to ask for, but hey... this *IS* over level 70, after all! Hey, you never know, one of the ideas here may just make it into Wrath of the Lich King... but since Blizzard has probably already started on another type of druid form already this is all just wishful thinking. Still, it's fun to see everybody's ideas of what would make the ideal druid form. I still think dragon is best. Something cute and cuddly, bright and bubbly for all us night elves... and some horrid, ugly thing with horns for the horde... :D HOUSING: A few of my humble suggestions [on the matter of housing] would be... ...Being able to have houses, period. It doesn't matter to me if it's unrealistic like in Everquest 2 where everyone's house is through one door, or overly-realistic like Dark Age of Camelot where thousands of completely different houses are all clustered around certain Housing areas. As long as we have player housing, I'm good. ...Being able to open shops. I speak for myself and my large Roleplaying troop on Dalaran when I say that having a "Restaurant" in some vacant building in the Stormwind Park is getting kind of tedious. ...Being able to get housing items from bosses; for instance, a bear boss could drop a bear head wall trophy, etcetera. Or there could even be a Taxidermy profession, so that random animals dropped "Pristine <Insert Animal Name Here> Carcass"es that could be made into trophies. ...Seasonal Housing Objects, like jack-o-lanterns you could get from quests on Halloween or decorative Easter eggs from the interactable eggs on Easter. ...Little pets for our houses. I know I'm getting ahead of myself already, but if we ever get houses we might as well be able to have house-pets in them, right? Right. Cats, dogs, frogs, demons... And that is my over-typed opinion. May some Blizzard Employee eventually read this thread. Amen. MY FAVORITE IDEAS SO FAR ON THIS THREAD Item slots on pets - we put sweaters on dogs and cats in real life (and they hate us for it). Only part of your gear stats would transfer to your pet - the rest would come from the quality of the pet's equipment. Blacksmiths should be able to repair armor anyone can pick a plant but only someone who knows how to identify it can use it... It only shows up on the map and in the bags labelled as "plant"… Herbalism trainers can teach you to identify certain plants. The more plants you learn the more additional plants a trainer can teach you. Experience identifying and picking plants you already know gives you a better foundation to learn new plants from a trainer. how about hijacks on the boats/zeppelins and the people on the transports have to fight them off MY LAST COMMENT BEFORE I FINALLY STOP TYPING I'm seeing some great ideas here. Who knows, maybe a Blizzard employee will chance upon this thread and some of our ideas could make it into the Wrath of the Litch King expansion. Till then, keep up the good work, everyone!
Its kind of like a warlock(hunter) and a mage(sniper) the mage is more powerful but the warlock has a pet. Pretty much the sniper would be like a mage compared to a warlock very powerful. Sniper would also go from cloth to leather.
I'd like to see each mount have a special ability. I've thought about it. Goats would be better mountain climbers, Horses would be slightly faster, Eleks and the tauren mount would take more damage before being kicked off, the machanical chickens would not draw as much agro, and the cats and wolves could fight briefly. And that stupid cat mount "Winterspring saber," could have been made to fade, including the rider. That would make the grinding worth it. I'm not very farmiliar with the horde mounts so I have fewer paralels to choose from.
unfortunately if this were the case everyone would want one of each and all our bags would be filled with all the mounts and no room for the rest of our stuff (hehehe) And I would like to sell my old mount back for something. I hate having to destroy a perfectly usable but slow mount. obviously we can't sell it for the amount we paid, but please!
Ok wood cutting is called "lumberjack" and the wood builder is called a "carpenter". That was a great suggestion, though. The areas could have different hardnesses of wood and better quality as you progressed. The control would be the "usable" wood. Building arrows would be nice and specializations would be interesting; it could go along with house building and maybe some sort of shields and turtles - which are siege devices that help against a borage of arrows and, in our case, maybe spell damage, but it gives limited visablity for attacking. Something to counter area effects hmmm.
Maybe we could have items that require multiple players to build and be used in groups. Again seige weapons would require engineers and carpenters and maybe blacksmiths. flaming projectiles would require carpenters (for shafts)and a tailor (for the oil cloth). And some one with cooking to start the fire (hee hee hee) Would houses / buildings progress into stonemassons? I feel that engineers should get the money from the repair bott that they make. The repair bot collects money why doesn't it go to the engineer? It costs a lot to make the stupid things from what I understand and rarely do they get compensated for the effort. I think it is strange that blacksmiths can't repair armor / weapons, but it is stranger that the engineer cannot make the money it's robot collects. I'd also like to see the possiblity that shops could be opened by our characters that really like to work on their proffessions. We'd have to pay a monly fee (wow gold) to keep them open. There are people that like to be able to role play and this would actaully be something we could get our bankers to do possibly. It would encourage us to level the bankers a bit maybe. i have a banker that has specialised in cooking and at level 11 can make stuff high enough for a level 40. ok enough of my rambling.
I think there should be heroic versions of at least some of the old world instances. At least the short and fun ones, like SFK and VC. I don't think I would ever want to do heroic ST or Gnomer : /
I also think they should beef up the drops from the level 50-60 instances, like DM. No one wants to do those anymore because you get better stuff from random green drops in the Outlands. They should also add new titles for lower levels. It seems like unless you did PVP a long time ago when it was ranked, the only titles you can get are from level 70 content (correct me if I am wrong). Like, if you kill Van Cleef (in a group with no one over, say, level 22) you could get a title like "Tinymage, Champion of Westfall." Of course, by the time you get to 30 or so that title starts to be lame, so you will have to run more instances.
i would love to have a guild house or place or island so that just your guild can go there and more solo dungeons or dungeons for low lvls to go to like a dungeon for lvl 5s so they can get good stuff for them and in the bank i think we should be able to add money because its a bank and a house will be nice for me and you should be able to put like weapons up on the walls and pictures. Im a lvl 68 druid and i think we need more forms and ive been hearing about dragon form with magic i think it should be more warlocky. also i think there should be people on the boats and zepplins like vendors for pirate stuff or like on the zepplin you should get a a glider to jump off for fun also make the boats bigger!
How about a riding mount that two people can ride on? Would make grouping easier...
Ideas: Make it so pallies don't suck balls?
Also, nerf horde in AV...A single rogue can take over the whole alliance base!
make goblins a race you can play!!!
I like the House ideas
and maybe somthing every 10 lvl is there a heronic dungeon So you don't need to be 70 to get that
There should be a class quest for hunters on lvl 20
Okin
a new prof - bounty hunter
lets say your in a pvp world then you get killed by high lvl player and starts camping your body, you get angry and want revenge all you got to do is write the player char name put in a cash reward and someone with a high bounty hunter skills will track him/her down and kill them, then they loot the player for there head and turn it in for the cash reward =)
How about a little more specific help in some of the lesser known parts of the game. I've been playing over a year and i still cant find how to upload coordinates to my screen. I just recently found out that "Looking For Group" is not signed onto the same as general or trade channels. And how the heck are people able to bring additional spells on to their screen above the standard abilities/action bar?!? This may sound like stupid stuff to many, but for those of us who have no one to ask - FINDING this info isn't very easy.
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