That would be awsome but thats way overpowering a warrior i think we should get some kind of talent for any type of charge like after you charge your enemy its stunned for how ever long plus is dazed plus that person that got charged is now vunerable to 50% increased dmg for like 10 sec lol that would be sweet
This post is faded because it has a negative score.
Well so is a shammy why not make a warrior live up to its name
OK people i gave you my share of ideas. Give me yours.
well im all for making warrior do more dmg but i think we should limit some of our main problems: kiting, spells, and our stances. well as i said before i think we should get a throwing weapon attack with a hamstring like effect, for spell dmg i think we should be able to either spell reflect without a sheild or get a move like a 20 seconds long buff that decreases the amount of dmg we take from spells, and our stances should really be fixed i mean when druids changed forms they never get a debuff hell everthing raises and i think no other class in the game has something that debuffs them. i think 10% increase in zerker is a bit much and also i think def should not get a decrease in dmg to make it more viable in pvp, grinding, and tanking cause or right now wars make the worse non raid tank.
I got a new one! Warrior hurls his weapon at enemy causing weapon damage plus 140 and slowing enemy target by 50% for 3seconds. This effect disarms warrior for 2 seconds.10second CD. 0.5second cast. 10rage. BattleStance,Berserker Stance.
Here's one from DiabloII. The warrior twirls in a hurricane of steel attacking 4 nearby enemies by AP25*/100 damage. 40rage.
1min CD. lasts 10 seconds or 3 charges.
lol u might wanna check the ah earthpounder there is such thing as a rage potion ^^
Lol there is a rage potion lol theres like 2 or 3 of them btw
lol a rez shout how would you use this shout if your dead lol what you shout after you die? or do you just use it before you die like a SS equivilant so you rez with a certain ammount of health or use it on someone else? then what you shout so loud thier heart starts up again? hehe was just wondering what your rez shout would include or detail
This might seem stupid but remember the opening vid from BC?
there was this orc warr: jump, cut in half, run on.
I was just thinkig that might be pretty awesome.:)
Like a slash for warriors?
honestly, i think they should have a threat shout, so we tanks can stop getting yelled at by the ppl with huge dps and pulling the aggro away from us, im a lvl 68 prot warrior and evin with taunt i can not keep everything on me at one time, running around like s chicken with my head cut off is more annoing then letting the hole group wipe and trying it agin after :) i dunno maybe im just dumb lmao.
honestly, i think they should have a threat shout, so we tanks can stop getting yelled at by the ppl with huge dps and pulling the aggro away from us
There is. Forget the name but it draws all targets to you. Problem is the cd is several minutes long. If you want to avoid this problem, make sure you use the CC abilities that others in your group possess. Also, make sure everyone is attacking the same target, one at a time so that you dont have to worry about each person drawing aggro from a different mob. Finally, if your dps guys are drawing to much threat, ask them to let you get a couple of sunders on the mob before they start going buck wild, or ask them to tone down the dps speed. Fire mages are usually the worst at this, because unlike other high dps classes, they dont have very good threat aversion. Also, if it is their main or only character, they probably wont understand that they can over do the dps. A slower battle with all survivors is a lot better then a fast battle with half-party wipes every time
Death there is a shout its called challenging shout
Rage tap. That's what warriors need. Turns 100 rage into 2,000 health. That's what we should get.
Honestly? I would like to see fixes to some CURRENT abilities before the focus shifts to future paradigms (IE rend and Endless Rage)
That being Said....
The Warrior Within:
20 Rage
5 minute Cooldown
The warrior goes into an unstoppable rage becoming immune to fear slow stun and polymorph effects increasing damage done by 15% but moving at 75% of their base speed. The warrior also increases their size by 30%.
I would like to see some sort of knock down or knockback ability myself. or how bout a frenzied rage where the warrior charges up to 4 targets within a 10 yrd range kinda like last boss in shattered halls. that would be awesome for a tank to gain aggro on multiple mobs also, really good if you lack CC.
what i would like to see is the cd for pummel reduced and an ability to gain rage faster other than potions. also i would like to see more resistance to poisons and magical spells
I have an idea. How about a move called "Furrocious Shout" or something like that. I'm thinking it could be a move that only works on mobs, keeps a single mob too scared to move or do anything for..hmm, lets say 10 seconds or so. Or some sort of move that helps us have better AoE aggro because let's face it, imp. thunder clap doesn't do crap, I think a tickle would cause more aggro. I aggre on an earlier comment made saying that our damage should not decrease once we get in Def. Stance. Our ranged weapons should definetly have some sort of change. Maybe higher damage, maybe an effect. That's all I can think off the top of my head.
I really like that Frenzie Rage idea. I've actually thought about that before with the exact same idea the way the boss from Shattered Halls moves.
I like the frenzied rage idea as well. Kinda like the melee version of chain lightning. Also what about a shout ability similar to demoralizing shout, except it effects magic. For example, it could reduce damage dealt by spells or increase cast time. It would be 10rage just like the other shout abilities.
Just thinkin more on frenzied rage, in order to keep it from being to overpowering, it could daze the targets for 2-3 sec, but not do much damage, say like an amount similar to t-clap. It should be a fury move, because fury does not have t-clap-like ability.
Side note, i would also like to see them replace Endless rage with something more useful. Lets face it, once you can learn Endless rage, you usually do not need the extra rage because you already get plenty as is. Maybe replace it with a 5 min cd ability that either increases hit rating, or attack speed by some percentage for say 10-20 seconds. Both would be nice in the arms tree for a 2h weapon user.
I KNOW! What about a move called Final Stand, or something like that. See it would have a 1 Hour Cooldown, cause it's so powerful, but it would be worth it. See, it could activate when a Warrior is knocked down to 0 HP, but here's the Trick. Just before the Warrior dies, for 8 Seconds, the Warrior goes on a Rampage, doing 200% Damage, has 200% speed, and is immune to all attacks and spells. This would be a great way to kill people in PvP! Of course it would be near the bottom of the Arms/Fury Tree, and you would still die, but at least your opponent dies too. Lastly, maybe if it is too powerful, you could only get an increase from the rage you possessed when you died, so say you had 50 Rage, you would only get a 150% increase see? Please comment on this.
One last thing, I would make it look awesome, just when the Warrior dies, suddenly he revives, shielded by flames, comes charging at you, and before you know it, your character is dead, this would be such a great move :)
OH! One last thing I left out in my last comment, I think they should make a new stance, maybe something that increases you Attack Speed, but Decreases your Damage. WHAT DO YOU THINK?
i would like to see a new stance that reduces ranged/magic damage taken and improves movement speed running/riding. A new shout that improves agility+armor would be nice as well
I like "Ace" Idea a shout that gives more armor/agility like a heroic shout maybe called "inspiring shout" or something of that matter you get my point? but yes that does sound pretty sweet maybe it lasts for a few mins no sure how long but long enough to make a difference not like 30sec
i definitly think that blizzard should seriously make warriors better because nearly all of there patches have downgraded warriors its stupid we're already shit as it is without making us even worse. thats why think they should make some kind or ranged ability so when we verse casters we can actually attack them without having to wait for our intercept cooldown or wait for one of the casters slowing effects to wear of. maybe something like a battle shout that has a farly far range and does average damage and interupts spells or sumthing. i also think that reflecting spells without a sheild is a great idea, and a shout that can bring you are other ppl back to life.
thanks.
i think we should get another charge but instead of running at them it pulls them to you, like you throw your weapon doing full weapon damage and its on a chain and you pull them to you kinda like scorpian in mortal combat
how about a shout that makes all players affected immune to debuffs for 10s it would have a 30 sec cooldown, 10 rage, 10 yd range and it would make frost mages cower in fear, cause there won't be any slowing, and by the time it wears off, they're dead!
oh, and it removes any current debuffs, but not dots, that would be broken
I think that intercept should break out of roots and Iron will should be changed from stuns and charms to all forms of cc.
Enemy is dazed for X number of seconds after a Charge sounds like a good idea.
But a +50% damage debuff? That'd be way OP.
prot warriors "sonic boom" u swing u shield makeing a sonic boom knocking evything in front of u for 15yrds down and cuses high thret and any taget in 5 yds is stuned for 3 secs
1 min CD u do 10% less dmg for 6 secs after us
(srry for miss spells)
Thats actually sounds pretty sweet i just think a warrior should get a bigger threat reduction in berserker stance do to i see alot of fury warriors and myself sometimes pull aggro....
Also id like to see a warriors Aoe's Whirlwind/cleave and thunder clap not break cc anymore i'm tired of having to hold back on dps for the convience of the group so i'd like to see warriors using Aoe's not break cc in future patches
Thats actually sounds pretty sweet i just think a warrior should get a bigger threat reduction in berserker stance do to i see alot of fury warriors and myself sometimes pull aggro....
Also id like to see a warriors Aoe's Whirlwind/cleave and thunder clap not break cc anymore i'm tired of having to hold back on dps for the convience of the group so i'd like to see warriors using Aoe's not break cc in future patches
Sry about the other spam dunno what happened
this is a reply to XWarriorX0- that would way over power warriors I have a lvl 70 ms warr and in pvp in can charge into a group of 4-6 and still kill at least 2 so if i had this i could take out pretty much the whole group and I'm in s1/s3 geared think of a full s3 geared warrior using this it just wouldn't be far to the other classes
Think we need another stun ability, kinda like concussion blow but more potent. Seeing as theres no question that tanking is less complicated for druids and paladins, how about a move that stuns a target for roughly 10 secs, is not broken if that target takes damage, has a relatively low CD, AND you build an amount of threat on the stunned mob equal to 20 - 40% (somewhere in that range) of the threat you put out on other targets while the 1st target is still under the stun effect.
That would help warrs tank multiple targets more effectively.
Ignoble that would hlp but i think that the target stunned for 10 sec should be immune to attacks as well, do to if you stun it for ten seconds all dps could go on it almost kill it if not killing it, and that really would be a cheat.......
i like the 10 sec stun idea i just think it should put hella threat on that target then be immune to attacks so when that 10 sec stun wears off tank has aggro on that mob that would be better
Aye, you're right. The target in question should be immune or at least have all damage done to it severely reduced.
I think more talents that focus on the weakness of warriors.
How about Stance haste? (3 points per .5 seconds) decreases GCD for stance switching by .5 seconds.
How about snare removal? 15 rage, you are no longer rooted, or have any movement impairing effects.
I do like the idea of a throw attack. Hurl! thrown weapon deals 250% more damage and KD's opponent. Only vs people with 20% or less HP.
Steal weapon: like disarm, but you temporarily take the weapon.
I think Blizz has plenty of ideas for warrior talents and abilities. We see plenty of them used by bosses and such.
StatMan i like those ideas i think that would be a great idea but steal weapon are you talking we take the weapon and are able to use it??
ok here we go. Reviving Roar- if you die within 5 seconds of using this ability, you are revived with 1/6th of the warriors maxium health and 10 rage. Comments?
Once more and how would a shout or "Roar" rez you makes no sence i like it but still a weird idea
Might soudns stupid but
A really SMALL heal. Like Gift of the Naruu :D
I heard that there is going to be bladestorm as a fury talent, shockwave as a prot talent and titan's grip as an arms talent. Titan's grip allows you to dual wield 2 2-hander weps. i think war's will be way op if they do this
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