ok, not allowing dps warriors?
1)constant damage, never oom
2)VERY capable offtank, can pull mobs off the healer easily
3)plenty support with battle shout, demo,commanding (stacks with blood pact), thunder clap,etc. hamstring will stop runners from pulling more mobs and save the whole group from having to fight 5 more mobs when they're oom. they have just as much support as your totems do.
not allowing someone into your group because of their class or spec is a total dick move. every class and spec has something to bring to the table, and all classes are balanced in pvp, pve, and instances.
if you had a dps warrior that didnt give a ton of support it was a bad player, don't blame the class.
1)constant damage, never oom
2)VERY capable offtank, can pull mobs off the healer easily
3)plenty support with battle shout, demo,commanding (stacks with blood pact), thunder clap,etc. hamstring will stop runners from pulling more mobs and save the whole group from having to fight 5 more mobs when they're oom. they have just as much support as your totems do.
not allowing someone into your group because of their class or spec is a total dick move. every class and spec has something to bring to the table, and all classes are balanced in pvp, pve, and instances.
if you had a dps warrior that didnt give a ton of support it was a bad player, don't blame the class.