Well, Hogger is the hardest boss ever.
Ok, I give some tactics:
Hogger
Health: 15 million
Enrages in 3 minutes
Abilities:
* Basic Melee. Hits for around 7000 damage on plate.
* Hateful strike. Deals about 13k damage on plate.
* Pierce Armor. Reduces Armor by 75%. This means you have to rotate tanks. It lasts 30 seconds, and is used every 15 seconds. Also wipes main target's aggro.
* Head Butt. Stuns for 6 seconds. Wipes aggro for 6 seconds.
* Spell reflect. Reflects all spells back to caster.
* Charge. Charges on random player, causing 5000 damage, and leaving bleed-debuff on target. It will deal 3000 damage every second. Also has very powerful knockback.
* Soul charge. Everytime when player dies, he will gain soul charge. This will stack, and can be used to:
- Do 8000 fire damage on whole raid, and stunning them.
- Do 8000 frost damage on whole raid, and freezing them.
- Do 8000 shadow damage on whole raid, and fearing them.
* Shear. Reduces health of main target by 75%. Must be shield blocked.
* Greater heal. Heals Hogger to full, has cast time of five seconds. Before greater heal, he will put shield on himself, making him invulnerable. You have to do 100000 damage to break the shield. Heal can be interrupted after shield is broken.
* Summon Gnolls. Every 20 seconds, he will summon 5 gnolls that must be AoE-tanked and AoE:d down.
* Enrage. Used after 3 minutes. Begins to hit about 200k. Wipe.
* Soft enrage. Used when under 20%. Increases melee damage to about 9k.
I suggest to try him after you have farmed Kil'Jaeden for a while.
Ok, I give some tactics:
Hogger
Health: 15 million
Enrages in 3 minutes
Abilities:
* Basic Melee. Hits for around 7000 damage on plate.
* Hateful strike. Deals about 13k damage on plate.
* Pierce Armor. Reduces Armor by 75%. This means you have to rotate tanks. It lasts 30 seconds, and is used every 15 seconds. Also wipes main target's aggro.
* Head Butt. Stuns for 6 seconds. Wipes aggro for 6 seconds.
* Spell reflect. Reflects all spells back to caster.
* Charge. Charges on random player, causing 5000 damage, and leaving bleed-debuff on target. It will deal 3000 damage every second. Also has very powerful knockback.
* Soul charge. Everytime when player dies, he will gain soul charge. This will stack, and can be used to:
- Do 8000 fire damage on whole raid, and stunning them.
- Do 8000 frost damage on whole raid, and freezing them.
- Do 8000 shadow damage on whole raid, and fearing them.
* Shear. Reduces health of main target by 75%. Must be shield blocked.
* Greater heal. Heals Hogger to full, has cast time of five seconds. Before greater heal, he will put shield on himself, making him invulnerable. You have to do 100000 damage to break the shield. Heal can be interrupted after shield is broken.
* Summon Gnolls. Every 20 seconds, he will summon 5 gnolls that must be AoE-tanked and AoE:d down.
* Enrage. Used after 3 minutes. Begins to hit about 200k. Wipe.
* Soft enrage. Used when under 20%. Increases melee damage to about 9k.
I suggest to try him after you have farmed Kil'Jaeden for a while.