Thottbot > Comments > Creatures > Vexallus > Fight Strategy:
NEW! Wrath of the Lich King! (October 3)   NEW! Project Lore Episode 10.2
Thottbot > Comments > Creatures > Vexallus > Fight Strategy:
  •   Report  Quote Reply Fight Strategy:
    Score 7.2     Vote: [-] [+] by Kyuushuu <From the Ashes>, 6.5 months ago
    Last edit: 6.5 months ago
    This strategy is for downing Vexallus on Heroic Difficulty.

    Group makeup isn't important, although I found it easy as a Mage, with a Druid healer HoTing me.  Therefore, I'll say the strategy I used with me, as a mage.

    First order of business is to have a class that has an instant cast spell with no cooldown.  Hunters normal shot works, Mage's ice lance, etc.  Wanding takes just a bit longer, but can work as well.  But you need a ranged class capable of shooting/hitting a Pure Energy ball quickly.

    When Vexallus first summons two Pure Energy adds, the Mage ice lances both immediately, taking the debuff.  Druid healer casts HoTs on the mage.  Other DPS continues on the boss.

    Second wave of Pure Energy adds spawns, continue with ice lancing them both.  Hots should be stacked and keeping you up still against the debuff.

    Third wave of Pure Energy adds spawns, ice lance both again, then Ice Block.  This removes the debuff, and gives time for the heals to catch up to you, also making you immune to his Overload, since generally the DPS has him low at this point.

    After that, pop out of ice block and DPS him down normally.  If there are more adds, you can split the debuff evenly throughout the group, or just pick the debuff up again as the mage, seeing as it has reset itself.

    I hope this helps!

    Drop was:

    Edge of Oppression
    Binds when picked up
    One-Hand - Dagger
    79-148 Damage - Speed 1.30
    (87.3 damage per second)
    +25 Stamina
    Requires Level 70
    Equip: Increases haste rating by 17
    Equip: Increases attack power by 36


    Kyuushuu of Gnomeregan
    From the Ashes
    •   Report  Quote Reply Re: Fight Strategy:
      Score 0.61     Vote: [-] [+] by Lajit, 6.5 months ago
      This is exactly what my group did as well.  It went very smoothly and we downed him fast.
    •   Report  Quote Reply Re: Fight Strategy:
      Score 1.6     Vote: [-] [+] by jp_ysera, 6.5 months ago
      I totally agree about the instant cast spell to burn the adds. Anything that has a casting time, or even ranged shots, will make the add shoot you and you'll get the debuff (bad arcane dot).

      If you're having trouble targeting the adds, like me and everyone in my group, you should make a simple macro that reads:

              /target pure energy

      Then all you have to do is spam click your macro as soon as you see the yellow message that says "Vexallus starts to draw pure energy".

      You can even integrate your instant cast shot in your macro... we had a dps druid and he took care of all the adds by spamming the following macro:

              /target pure energy
              /cast moonfire

      Hope this helps.
    •   Report  Quote Reply Re: Fight Strategy:
      Score 0.00     Vote: [-] [+] by beachguy123, 5.2 months ago
      does the dagger only drop off of heroic? cuz im sick of running normal 70's instances and getting crud drops. im using claw of the netherwing flight, and ashtongue blade, and im in desperate need of an upgrade!
    •   Report  Quote Reply Re: Fight Strategy:
      Score 2.3     Vote: [-] [+] by Nukeules, 4.8 months ago
      I had to do this fight today on heroic with great players but an under geared healer. Our group build was a Paladin tanking, holy priest for heals, and then a rogue, mage, and hunter for damage and crowd control. So what we did was take every advantage of Vexallus's  Health percentage per Pure Energy coming out with the group composition and it worked out well.

      We started doing normal damage not having to worry about add speed because at the health levels:

      85% -The rogue took the first set of Pure Energies and cloak of shadowed out of it,  the one minute timer on cloak began.

      70% -The hunter sent his pet in to take the next set of Pure Energy, we let it DPS until dead afterwards to save heals.

      55% -The mage took the next set of Pure Energy activated all his racial, spec, and equipment cool downs and together the entire group tried to burn Vexallus as fast as possible.

      40% -The mage took the next set of Pure Energy and ice blocked, immediately the group stopped DPS except for the paladin tank to build threat, we did this for two reasons, primarily we were waiting for the one minute cool down on cloak of shadows to reach its limit, and if possible the priest was to try and fix up the group as best possible. When the rogue asked for it we started DPS again.

      25% -The Rogue took the next set of adds, cloaked and we resumed DPS our health being in decent shape by then.

      10% -Vexallus began doing an Area of Effect and we burned him as hard as possible finally downing him, however the healer had to let a few of the DPS die to keep the other DPS, tank, and them self up.

      Another thing I recommend is to use the macro
      /target pure energy
      and then either a /cast spell , /attack , or /petattack macro whichever you can do the fastest, In our situation even one Pure Energy AoE would have wiped us so we required the macro on the people who were soaking the Pure Energies.

      Some other things we could have done differently are bandaging on the 40% stop DPS phase.
      And also Major Arcane Protection Potion on the 10% AoE phase. 2000-4000 damage absorption divided amongst five people is 10k-20k HP the healer will not have to worry about though you may have to exclude the healer so he can use a mana potion during the fight.

      Good luck and Happy Warcrafting :)
  • BackTop
     
    Created by Thott - Thottbot 3.71 - Feedback