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  •   Report  Quote Reply *^*How to Take Him Down*^*
    Score 9.9     Vote: [-] [+] by Obren, 6.3 months ago
    As of 2.4 they increased his total health, armor, damage, crit chance, and gave him an AoE arcane attack.  This is absolutely impossible without a premade 25 man raid.  Any PuG's and you are screwed.  This is how I was able to somehow miraculously do it.

    5 Warlocks...
    3 Prot Warrios...
    2 Prot Pallys...
    7 Mages...
    8 Healers...

    Step 1>  First off you need to buff up, share quests, be Black Temple attuned, and buy any food that adds +stam if you are a tank or off tank.  Make sure you all freshly buff up before fighting.  The next step will require not only luck and skill, but proper timing.

    Step 2>  From the wanted poster is where you want to start.  Take out all the trash,  because just like ST, if you don't take them ALL out then they attack you when you attack Hogger. I found that taking them out 2-3 at a time was the best way to do it, any more and then you will be at risk of wiping.

    Step 3>  Now that all the trash mob is gone, you can start focusing on Hogger himself.  Calm your breathing, this can be very traumatic.  Send in all tanks at once, be sure that the warriors stack sunder, if anyone but the tanks engage Hogger before there is full sunder, then you're going to get skull-f*cked.  You definitely want your healers to be paladins with somewhere around +2000 healing.

    Step 4>  Start off DPSing very slowly, and when I say slow I mean f*cking slow!  Once he gets to 80%, which is about 20-30 minutes in, he preforms AoE, so you want to move all your tanks out of his AoE range (30 yards) and leave one behind to be the victum of his 130k Arcane Explosion.  Be sure to have SS on the sacrificing OT, or else your not going to be able to last.

    Step 5>  After AoEing that OT, at 70% he tries to heal himself, DO NOT LET HIM HEAL HIMSELF!  Only when he is healing is he susceptible to fear, stun, and disorient effects.  Try to Stun him with any stun moves you have and use those precious seconds to unload DPS like there is no tomorrow.  Also, healers and mages should re-buff everyone.

    Step 6>  This is the real ball-buster that requires that skill I was talking about earlier.  After failing to heal himself he will eventually give up, and return to normality.  This is when you want to start kiting him with the 5 warlocks.  Make circles around any nearby tree, being sure to keep him more than 180 degrees behind you, or he could go the other way and attack you from behind, daze you, and rape your face in.  Repeat this with each of the warlocks until they are OOM.  I recommend kiting because during this time he has a buff that adds 10% to his crit chance and doubles his attack speed, which can own any tank.

    Step 7>  If you haven't wiped in the following 2 hours and 30 minutes then congratulate yourself.  By now he is at 50% health, and the worst part is over.  Now just keep on fighting like you always do.

    Step 8>  At 20%, he will stun all party members and call upon a Murlock who will come in and fight beside him, both of the OTs and 2 of the Healers with 1 mage go off and fight him, he is easily 5 manned.  During this time, Hogger and the Murlock will share thier damage, meaning if you hit him for 1000, they will each take 500 damage only.  When the murlock dies, Hogger receives a buff that reduces his damage dealt by 25% and his armor reduced by 50%, this is a huge chance that you MUST seize. This buff only lasts 2 minutes, but during this time you must be sure that he doesn't draw aggro to your DPSers.

    Step 9>  You should have him around 5% now, which means he is near death.  Nothing special happens now, but he will try and heal himself every minute, just as before he becomes a target for stun, fear, and disorient effects during the 3 second cast time.  When he hits 1%, get anyone within 20 yards away from him and stun him.  Then unload DPS with mages and warlocks.  Pallys can use Holy Shock and Hammer of Wrath if they have enough mana.  When he dies, if you can kill him, his blood will spurt everywhere dealing 2% of base health over 90 seconds to anyone within that 20 yard radias.  This debuff cannot be disbuffed.  You can heal it off but the chances of ANYONE having enough mana to make up for it is 0.

    The Aftermath:
    Well, congratulations!  You downed Hogger!  It probably took you 7-10 days of preparation, 4 complete wipes, and over 230g in repairs, but you did it!  Loot the 12 copper, and roll on the Water and Linen, grats to whoever get the Cadet Boots!
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