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  Report  Quote Reply Re: Holy Talent Build
Score 1.6     Vote: [-] [+] by Artysmarty, 6.3 months ago
Izbadazz, I like the COH build, so I'm giving it a try.  If you wouldn't mind, I have another question.  I'm reading in quite a few forums that you should have +1400 heals for Kara, do you agree?  I'm stuck around 1200, but have healed through the  1st 3-4 bosses in Kara several times without running OOM, and most of my upgrades would drop in Kara anyway.  Once I can get a decent 1 hand weapon I'll be able to hold an offhand and that should make a big difference in my + heals.  I've already got the +heals chants and most gems are geared towards +heals, but I've still got some upgrading to do.  Thanks!
  Report  Quote Reply Re: Holy Talent Build
Score 1.6     Vote: [-] [+] by IZBadAzz, 6.3 months ago
Izbadazz, I like the COH build, so I'm giving it a try.  If you wouldn't mind, I have another question.  I'm reading in quite a few forums that you should have +1400 heals for Kara, do you agree?  I'm stuck around 1200, but have healed through the  1st 3-4 bosses in Kara several times without running OOM, and most of my upgrades would drop in Kara anyway.  Once I can get a decent 1 hand weapon I'll be able to hold an offhand and that should make a big difference in my + heals.  I've already got the +heals chants and most gems are geared towards +heals, but I've still got some upgrading to do.  Thanks!

Honestly, I don't remember where my healing was when I started doing Karazhan, but I'm fairly certain it was around 12-1400.  In fact, I hadn't even finished making my PMC set when I started.  As for getting it higher, you will see some big jumps with some of the KZ gear, depending on your profession, your enchants, and how much time you spent trying to find upgrades in 70 regular and heroic instances.  I can recommend some upgrades if you can give me an idea of where your gear stands.

I would say that 1400 number is probably about the lower limit for being able to successfully heal a run that clears Karazhan, assuming 3 healers, and the whole run is roughly equally geared.

Also, one thing to keep in mind is that a lot of those sorts of healing numbers are probably inflated now, considering the buff to spirit.  Remember, a lot of healers (myself included) will down rank some spells to conserve mana.  Thus, 1400 is likely high post-2.4 because one doesn't need as much mana, because of the boosted mana regen, and thus can uprank a little which results in needing less +Healing to acheive the same effect.


You do mention that you're not using a Main Hand / Off Hand weapon.  If your weapon is weak, depending on how much effort you want to put in, you can get a very decent healing staff from the third boss in Regular Black Morass or the second boss in Steam Vaults.  If you want to put in a little more effort, there's a solid healing mace you can get for Sha'tar rep (I think) called the Gavel of Pure Light, or you can buy the Scepter of Sue Min, or get the Hand of Eternity crafted.  Any of those items, even the blue staves, will fill the gap until you get a weapon from Karazhan.  As for the Kara weapons, according to my numbers, I'd rate them as such:

1. Light's Justice + Voodoo Shaker or Signet of Unshakable Faith or Aran's Soothing Saphire (in that order)
2. Shard of the Virtuous + Voodoo Shaker
3. Nightstaff of the Everliving
4. Shard of the Virtuous + Signet of Unshakable Faith or Aran's Soothing Saphire

Speaking of which, I can't emphasize this enough, Voodoo Shaker is the best Healing Off-Hand a Priest or Druid will see until Mount Hyjal, and it's only 35 Badges.  Make sure you buy that, especially if you land the Shard or Light's Justice.

And, FWIW, since we're on the topic, even if you have the Shard and Voodoo Shaker, the Nightstaff is still very nice for a spirit weapon when you are getting an innervate or need to regen.

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