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  •   Report  Quote Reply Re: Assassin's Alchemist Stone
    Score -0.48     Vote: [-] [+] by masterpd85, 5.9 months ago
    Last edit: 5.9 months ago
    this is a nice little trinket for melee dps in raids. The +104ap is nice, but the 40% healing/mana pot increase is sweet to go along.

    I believe all melle raid dpsers out their know what its like to have spam heals on the tank and you gotta blow those pots just to be hit again for more than that pot could even heal u for. So here is a 40% AND SOME SWEET AP.


    Cant wait to do this on my furt warrior. Ill bump over 2k ap w/o buffs XD

    This post is faded because it has a negative score.
    •   Report  Quote Reply Re: Assassin's Alchemist Stone
      Score 0.49     Vote: [-] [+] by Cilliandrew, 5.8 months ago
      Yeah, i've been pleased with my raid results so far with this trinket.  It was expensive as all get out to make, but thus far seems to be worth the effort.
      •   Report  Quote Reply Re: Assassin's Alchemist Stone
        Score 3.4     Vote: [-] [+] by Bluemagic21, 5.7 months ago
        Last edit: 5.6 months ago
        Thanks for player below giving me a correction.


        Simple calculation.

        consider badge reward item and this item in 2 minute interval.

        Bloodlust Brooch

        72 x 120 (2 minutes )

        +

        278 x 20 (20 seconds)

        =14200 all combined attack power only from trinket in 2 minutes


        Assassin's Alchemist Stone

        108 x 120 (2 minutes)

        =12960 all combined attack power only from trinket in 2 minutes


        The badge reward has bit of more ATP, while Alchemist Stone has the potion boost. As for item level, they should be around at same margin.

        Yet I still would like to favor on Alchemist stone, because of numerous occasions the player below stated

        But neither of those are not better than Jul'jin's trinket.
        •   Report  Quote Reply Re: Assassin's Alchemist Stone
          Score 2.0     Vote: [-] [+] by Olgas, 5.6 months ago

          Bloodlust Brooch

          72 x 100 ( 1 minute and 40 seconds)

          +

          278 x 20 (20 seconds)

          =12760 all combined attack power only from trinket in 2 minutes


          Assassin's Alchemist Stone

          108 x 120 (2 minutes)

          =12960 all combined attack power only from trinket in 2 minutes


          As conclusion, it is significant upgrade from the badge reward because of potion boost along with slightly added attack power.

          Bluemagic, I'm afraid your math is wrong here.  While the Bloodlust Brooch is active, it adds 278 AP IN ADDITION TO its base 72 AP.  So the calculation would be:

          72 x 120

          +

          278 x 20

          = 14200 combined AP over the two mins.

          So, technically, the Bloodlust Brooch still provides more AP. 
          Another way to think about it is this, the Bloodlust Brooch (if you constantly activate it as soon as it's cooldown is up) will provide an average of 118.3 AP.  While the Stone will provide a constant 108 AP.

          Of course, no one can actually remember to always keep Bloodlust Brooch active 100% of the time it is available, so in actual usage, I think the Stone will still probably do more for your DPS over the course of an evening...
          •   Report  Quote Reply Re: Assassin's Alchemist Stone
            Score 0.50     Vote: [-] [+] by Bluemagic21, 5.6 months ago
            You are correct; i didn't consider 72 is always active.

          •   Report  Quote Reply Re: Assassin's Alchemist Stone
            Score 0.87     Vote: [-] [+] by Ammi, 2.5 months ago
            Last edit: 2.5 months ago
            Bluemagic, I'm afraid your math is wrong here.  While the Bloodlust Brooch is active, it adds 278 AP IN ADDITION TO its base 72 AP.  So the calculation would be:

            72 x 120

            +

            278 x 20

            = 14200 combined AP over the two mins.

            So, technically, the Bloodlust Brooch still provides more AP. 
            Another way to think about it is this, the Bloodlust Brooch (if you constantly activate it as soon as it's cooldown is up) will provide an average of 118.3 AP.  While the Stone will provide a constant 108 AP.

            Of course, no one can actually remember to always keep Bloodlust Brooch active 100% of the time it is available, so in actual usage, I think the Stone will still probably do more for your DPS over the course of an evening...

            Your math is fine, but your conclusion isn't. Bloodlust Brooch will be active probably about 50% of the time through trash kills. All the time you are stopped for mana, bios, rezzes, rebuffs, etc. ad infinidum your BB will be on CD, getting ready for you to use again. It gives me 72+278 = 350 AP most of the time through trash. Only in a boss fight will it lose this luster. At worst, using it at every chance would result in the effect 20/120 seconds. Starting a boss fight (once tank has good aggro) with it results more often in it being used 2-3 times. (ex. 20 seconds on. 100 seconds off. 20 seconds on. 20 seconds off. end fight = 40/160 seconds -> up 1/4 time.) Thats still pretty good. And if you have a trinket that give you massive AP gains and you are never using it b/c you "forget" you should shoot yourself and quit WoW (not in that order).
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