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  •   Report  Quote Reply Re: Seal of Command
    Score 5.9     Vote: [-] [+] by karlbadmanners, 6.4 months ago
    Does anyone know what the chance of Seal of Command damage proccing? I know the glyph adds 20% to this chance, I'm just wondering what the base chance is.
    •   Report  Quote Reply Re: Seal of Command
      Score 0.00     Vote: [-] [+] by carldemor, 6.2 months ago
      Gives the Paladin "a chance" to deal (N) additional Holy damage.
      I hate when this happens, when they say "a chance" instead of a percentage number, Im not really sure, but I think it could be like a 10% or 20%, and with the glyph you get 30%/40%, I asume this cuz before the glyph I get the command damage 1 per 10 hits I made approximately. Maybe thats what they mean, "a" chance, just 1 in a scale of 10.. Not quite sure though, If someone know for sure plz comment.

      BTW the glyph is totally worth it!!
      •   Report  Quote Reply Re: Seal of Command
        Score 0.00     Vote: [-] [+] by thewaever, 4.7 months ago
        Or you could switch to using Seal of the Martyr & raise your dps by about 100 points without spending a dime.
        •   Report  Quote Reply Re: Seal of Command
          Score 0.00     Vote: [-] [+] by ChrisStar, 2.3 months ago
          Or you could switch to using Seal of the Martyr & raise your dps by about 100 points without spending a dime.

          The dime spent to have the dps raise is your health chipping away.  Have fun not being a survivadin without a healer.
  •   Report  Quote Reply Re: Seal of Command
    Score 2.1     Vote: [-] [+] by kurec, 5.8 months ago
    the chanse depends on the wep speed slower wep more procking
    i know that it has about 40% chanse with a wep that has 3.60 speed (withaut the glyph)
    •   Report  Quote Reply Re: Seal of Command
      Score 2.1     Vote: [-] [+] by Killzorz, 5.7 months ago
      Correct me if im wrong, but i thought that seal of command worked on a ppm system... So that glyph would raise the ppms from 7 to 8.4...  Once again, i havent kept up with the system but thats what it was for a really long time before the glyph release
      •   Report  Quote Reply Re: Seal of Command
        Score 4.7     Vote: [-] [+] by Berkhout1985, 4.5 months ago
        Last edit: 4.5 months ago
        No. Your thinking is mostly correct, but a bit off. Basically PPM gives a % chance, which is determined by your WS. For instance if you had a 6 PPM and a 10 WS, then it would be 100%. If you had 5 WS, that means it would be 50%. But if you've ever taken probabiliy in High school, you know that a 50% chance does not mean once every two hits. Think about it like flipping a coin. Technically, its a 50% chance to be heads. But if you were to flip it twice and record your results, and do that 30 times, there will be many cases where you get 0/2 Heads. The same is true here.  Even though PPM 'mostly' gives an even rate, take a slower weapon vs a faster one and record the number of procs over 5 min of constant hits.... the slower weapon will probably proc more often.  For more, read some probability theory.

        As well, before the glyph, the chance with a 3.6 weapon is 40% (I think) while a 3.0 weapon, the chance is 33% (I think).  The base PPM is 9 PPM or so. The glyph ups that to 60% and 53% (respectively). This means that the equilivant ppm with a 3.6 WS goes to 6 while a 3.0 WS goes to 5.6. With PPM, the higher the better, so the 3.6 WS is actually much better (4 extra hits every 5 min).... yeah, but diff right? Pallys are there for the long fight, not the quick and easy (if that is what your looking for, reroll rogue or mage). If we win, the extra hit may be worth it.
        .... And let the flaming begin
        •   Report  Quote Reply Re: Seal of Command
          Score 4.9     Vote: [-] [+] by gordy12791, 4.3 months ago
          Last edit: 4.3 months ago
          Not flaming as such, but your analysis doesnt quite make sense...a 40% chance with a 3.6 weapon is NOT 9 PPM.  Its one hit every nine seconds, or 60/9 ppm.  The same applies to your numbers for the rest of that paragraph (5.6, 6)...you keep talking about how often the proc will occur (once every 5.6 seconds, once every 6 seconds).  Since that's what your talking about, it ought to be now obvious that if you want it to proc as often as possible, once every 5.6  seconds is better, so use a 3.0 speed weapon plus the glyph.

          Just a thought though: looking at the formula thott gives, wont this proc hit harder with a lower speed weapon, assuming same dps? So maybe it is not so clear.  Just my two cents.

          To be clear, and for completeness (this is untested):

          3.0 weapon without glyph: 33% chance per hit, OR once every nine seconds, OR 6.66 PPM.
          3.0 weapon with glyph: 53% chance per hit, OR once every 5.625 seconds, OR 10.66 PPM

          3.6 weapon without glyph: 40% chance per hit, OR once every nine seconds, OR 6.66 PPM
          3.6 weapon with glyph: 60% chance per hit, OR once every 6 seconds, or 10 PPM

          2.7 weapon without glyph, 30% chance per hit, OR once every nine seconds, OR 6.66 PPM
          2.7 weapon with glyph, 50% chance per hit, OR once every 5.4 seconds, OR 11.1 PPM. 

          Notice how once the glyph is applied the PPM numbers go up with a quicker weapon.
  •   Report  Quote Reply Confused and Not Sure
    Score 2.5     Vote: [-] [+] by Hakinator, 3.9 months ago
    stupid question and hoping someone sees this post but could someone tell me what MW and MWS is?
  •   Report  Quote Reply Re: Seal of Command
    Score 3.1     Vote: [-] [+] by thedstring, 2.9 months ago
    Well seal of command got changed, now it does damage on every swing, and in the last patch it said that it can attack up to 3 targets at once, but it doesn't say in the tooltip here.  Any other comments to add to the new seal of command?
  •   Report  Quote Reply Re: Seal of Command
    Score 3.1     Vote: [-] [+] by thedstring, 2.9 months ago
    And this glyph that adds 20% chance seems useless now
  •   Report  Quote Reply Re: Seal of Command
    Score 3.3     Vote: [-] [+] by rewenisawesome, 2.7 months ago
    Seal of Command now works almost exactly like Seal of Righteousness now. It will deal 36% of Main Weapon damage on EACH swing. The damage can be negated by passive defenses.

    Glyph of Seal of Command is completely different now as well. The glyph will grant the Paladin 8% base mana each time a judgment is used while Seal of Command is active.
  •   Report  Quote Reply Re: Seal of Command
    Score 6.0     Vote: [-] [+] by xennex, 24.3 days ago
    Vindication can also proc from Seal of Command damage. From my experience, when Vindication procs, it is applied to all enemies in melee who are struck by Seal of Command damage. This makes SoC not a bad tanking seal, at least at low levels. You hold aggro for 3 mobs at a time and you apply an AP debuff.

    Running around solo means that you can effectively solo 3 mobs at a time. After you're done with the first, the other two are down to 74%.

    Add a regular wave of Consecration and the other two may be down to 25% or less.
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