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  Report  Quote Reply 10-steps being the "Go to" for groups that need 1 more
Score 18     Vote: [-] [+] by Solarp, 8.9 months ago
Last edit: 8.5 months ago
1. Be respectful noone wants to run with people who say "you're a noob!!" the entire run. Like i always say "Noob (or any variation used as an insult) is a noob word."

2. Put yourself out there try to join different PuGs and establish yourself as willing to work with others.

3. Don't be afraid to give/ask advice the more you know the better you perform and that means smoother runs.

4. Listen to the  group when they say the kill order and the CC marks otherwise you might accidentally cause a wipe.

5. Don't fly solo all the time doing quests with people can really help you learn what their style is and how you can use it to your advantage.

6. Have fun! It is a video game. Noone likes having a hard-ass in the group who is way to serious (which also makes them more likely to get pissed off) Make jokes occasionally if you can keep the group in a good mood you are more likely to succeed and have fun! But don't push it or you could cause problems.

7. Don't force people to do something they don't like for just one thing like making a shammy switch to Resto or a warrior to prot. They wanna play the way they wanna play not the way you wanna play.

8. Stick up for people, like if they are trying to join a group or guild see if you can give them that little push by sayin "oh yea he knows what he is doing" but only if they really do.

9. Be honest don't try to make things up to make yourself seem better than someone else because for all you know they may want proof and backpedaling will not help you.

10. Don't be a ninja seriously noone likes people who steal loot if you can't use it you don't need to roll on it...if it will benefit someone more than it will benefit you than let them have it Hunters don't roll on melee just because it has Agi or crit when a Rogue or Warrior could use its high dmg more effectively Rogue's Warriors don't take a bow/gun/Xbow just for the attk power boost (or to spite) when a Hunter will utilize its high dmg more than you...uhhh priest mages warlocks...don't do um...whatever it is that may cause fighting between you three...(i never leveled up a clothy enough to see where they would argue...)

Kinda funny how these things are all basically common sense yet some people just cannot realize that being a good person can go a long way.

If everyone would just be nice to each other WoW would be that much more enjoyable for everyone...I am not saying that i adhere to these rules all the time (nobody's perfect) and i have occasionally been the hard-ass but honestly i try as much as possible to be polite to people and i have been asked to run an instance by alot of people (whether it was because i was a rogue or because i do tend to be as nice as i can is yet to be seen but either way it works)...
  Report  Quote Reply Re: 10-step guide to becoming the "Go to" for groups that need 1 more...
Score 2.4     Vote: [-] [+] by Casinn, 8.7 months ago
Last edit: 8.7 months ago
Good advice... epespaly( i know its spelled wroung) #10 needing when u dont *need*  it is the fastest way to get kick out of a group running a instance.
  Report  Quote Reply Re: 10-step guide to becoming the "Go to" for groups that need 1 more...
Score 2.5     Vote: [-] [+] by Dasffion, 8.3 months ago
Good advice... epespaly( i know its spelled wroung) #10 needing when u dont *need*  it is the fastest way to get kick out of a group running a instance.

Agreed, I'm a hunter and I had a DK snake some nice mail gloves with Agl and AP from me. I was pissed. He said he needed it that he was using the same gloves that he got when he started (he was at lvl 70).
  Report  Quote Reply Re: 10-steps being the "Go to" for groups that need 1 more
Score 5.1     Vote: [-] [+] by Sheffi, 8.3 months ago
uhhh priest mages warlocks...don't do um...whatever it is that may cause fighting between you three...(i never leveled up a clothy enough to see where they would argue...)

clothies dont roll on  leather/mail/plate for the disenchanting rewards (most common clothie prof comb is tailor/enchant) when there is a class that can actually use the armor.
  Report  Quote Reply Re: 10-steps being the "Go to" for groups that need 1 more
Score 5.1     Vote: [-] [+] by dragonfire711, 8.3 months ago
i totally agree on rule 10. i had a druid ninja me on a guild run in shadow fang keep. he needed on a 2handed sword that dropped from the rare captain. i told him dude druids dont ever,ever use a sword, he said it was for his warrior he started. i told him, well its bop , good luck trying to send it to him,lol. my rule is i role whatever everyone else is rolling, if they all role greed, i roll greed.a few friends i have done instances with have a group rule, all bop items that arent an improvement for the class are rolled need by the enchanter who disenchants the items after run and we roll on shards or end results.my hunter got invited to a guild just because of my playing in the instance, i hungout by the priest and freeze trapped mobs that she aggroed from the fight with her heals. so being nice does have its rewards,lol
  Report  Quote Reply Re: 10-steps being the "Go to" for groups that need 1 more
Score 2.6     Vote: [-] [+] by Aprude, 8.2 months ago
Great post...to bad the only ones that will read it probably already know it and act accordingly.
  Report  Quote Reply Re: 10-steps being the "Go to" for groups that need 1 more
Score 2.6     Vote: [-] [+] by Solarp, 8.2 months ago
unfortunately you are prolly right...but i figured what could be the harm? some may stumble upon this by accident some may never see it but its here
Solarp, it's good.  There will always be players that want to play better and don't know any 'better' or want to know more.
  Report  Quote Reply Re: 10-steps being the "Go to" for groups that need 1 more
Score -5.2     Vote: [-] [+] by frostbrewed, 8.2 months ago
for clothies, a mage shouldn't roll on something with with + haste and spirit, as that's for a healer.  and people should know what weapons they can wield, as unfortunately, mages can't wield maces (the titansteel guardian would be nice)

This post is faded because it has a negative score.
  Report  Quote Reply Re: 10-steps being the "Go to" for groups that need 1 more
Score 5.5     Vote: [-] [+] by Solarp, 7.8 months ago
actually +haste=faster spell casts which=more dmg...spirit is mana regen and i have played a mage character that had no spirit buffs and quickly OOM even with mana gems and evocation...Spirit is DEFINATELY for any caster haste is for everyone but DKs who already have enough instant attacks that auto-attacks are nigh non-existent
  Report  Quote Reply Re: 10-steps being the "Go to" for groups that need 1 more
Score 4.4     Vote: [-] [+] by Satores, 3.3 months ago
i agree with what most people posted and i want to add that when rolling always ask yourself if you need the item first and then if the answer is still yes ask the group if its all right. remember your manners and consider your attributes; thats basic looting policy. To explain about attributes, each class has certain attributes they want to increase higher than others; so you want gear that boosts these. For example mages, warlocks, and priests need high intellect and spirit. For any caster having a large mana pool and quick mana regen is important. If you don't know what I'm talking about consult the booklet you got with your cds in the classic WOW version. Sometimes its good to revisit this information; although not up to date with the amount of classes or races now in the game the basic information is correct especially on the section on attributes. For the basic attributes for each of the classes listed in the booklet has not changed. The new added death knight class is obviously not in the book so you will have to consult other sources as i also don't know because i have never played one.
  Report  Quote Reply Re: 10-steps being the "Go to" for groups that need 1 more
Score 9.5     Vote: [-] [+] by stonerjonny73, 8.5 days ago
I was  in a group for a 45 to 51 level instance...(hunter)..an epic gun dropped  off a random mob...my gun  was 12  lvls below  what i should have been using..and this  damned  paladin...needed  on it...I asked  him  why  he did that  and  he said  so  i can sell it in the  AH..now i understand that  it was epic  and BOE..but should'nt  I have  gotten  the gun  if it was an upgrade for me?  I know hunters have a  bad reputation and all..(huntards)  but really  the guy  did'nt know me  and to  blatantly take something  he could not use just to sell it  seems  sort of wrong to me ? does that sound right  to you guys?..I  don't want to be one of those  (huntards)  so  your opinions are appreciated ..thank you
but should'nt  I have  gotten  the gun  if it was an upgrade for me?

The general unsaid rule is that BoE drops are /greed rolled by all and only need rolled if everyone agrees to it by the person that can use it.

  Report  Quote Reply Re: 10-steps being the "Go to" for groups that need 1 more
Score 12     Vote: [-] [+] by Centaur420, 5.4 days ago
Last edit: 5.4 days ago
I Love this thread.. It's nice to know I'm not the only one In WoW that thinks that way. (Although I may be the only one on my server)Also its nice now they'll have Group-Dis-Enchant if you have an enchanter in your grp.
  Report  Quote Reply Re: 10-steps being the "Go to" for groups that need 1 more
Score 15     Vote: [-] [+] by ohmysweetiepie, 1.5 days ago
Last edit: 1.5 days ago
I was  in a group for a 45 to 51 level instance...(hunter)..an epic gun dropped  off a random mob...my gun  was 12  lvls below  what i should have been using..and this  damned  paladin...needed  on it...I asked  him  why  he did that  and  he said  so  i can sell it in the  AH..now i understand that  it was epic  and BOE..but should'nt  I have  gotten  the gun  if it was an upgrade for me?  I know hunters have a  bad reputation and all..(huntards)  but really  the guy  did'nt know me  and to  blatantly take something  he could not use just to sell it  seems  sort of wrong to me ? does that sound right  to you guys?..I  don't want to be one of those  (huntards)  so  your opinions are appreciated ..thank you

He shouldn't have needed on it because he didn't need it he wanted it to sell selfishly.
  Report  Quote Reply Re: 10-steps being the "Go to" for groups that need 1 more
Score 25     Vote: [-] [+] by deadalready, 19.5 hours ago
A couple more pointers for people who want to be invited back:

1.  Don't join a group if you know, for absolute sure, that you will be interrupted during the run.  There's nothing more irritating than a healer who stops healing mid-fight because the bloody pizza guy just turned up. 

2.  If you're spoken to, it's probably best if you reply.  If you're not saying anything then people will just assume the worst - that you're an ignorant arsehole. 

3.  Bring something to the group that may benefit it.  The new drums that Leatherworkers can make are brilliant for this kind of thing.  If the group wipes, lay out a Fish/Great Feast for everyone once you've re-grouped.  It's surprising how much that will improve moods after a wipe, and you'll be remembered as the guy who buffed everyone and brought food. 

4.  If someone needs a summon, go summon them.  Don't sit around assuming someone else will do it.  Nothing looks less professional than having to be told how to use a summoning stone. 

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